Video game processing apparatus and video game processing program
Abstract
A video game processing apparatus is provided. The video game processing apparatus includes a processor for controlling progress of a video game. The video game includes at least one virtual mission which a first player cannot execute. The processor informs a second player different from the first player of an existence of the first player corresponding to the at least one virtual mission. A display displays a game screen including an image. The image informs the first player corresponding to the at least one virtual mission that the at least one virtual mission has been played by the second player.
Claims
exact text as granted — not AI-modifiedWhat is claimed is:
1 . A video game processing apparatus, comprising:
a processor for controlling progress of a video game, the video game including at least one virtual mission which a first player cannot execute; the processor for informing a second player different from the first player of an existence of the first player corresponding to the at least one virtual mission; and a display for displaying a game screen including an image, the image for informing the first player corresponding to the at least one virtual mission that the at least one virtual mission has been played by the second player.
2 . The video game processing apparatus according to claim 1 , further comprising:
a communication interface for giving a first privilege to the first player corresponding to the at least one virtual mission when the at least one virtual mission is accomplished by the second player.
3 . The video game processing apparatus according to claim 2 , wherein the communication interface gives a second privilege to the second player, the second privilege being same as the first privilege or being different from the first privilege.
4 . The video game processing apparatus according to claim 2 , wherein the communication interface gives at least one point as the first privilege, the at least one point being an evaluation index of the first player in the virtual space.
5 . The video game processing apparatus according to claim 1 , wherein the game screen includes an image which informs the first player corresponding to the at least one virtual mission that a predetermined relationship is configured to be set with the second player who accomplished the at least one virtual mission when the at least one virtual mission is accomplished by the second player.
6 . The video game processing apparatus according to claim 5 , wherein the game screen enables a game medium associated with one of a plurality of players, for which the predetermined relationship is set, to be selected by an other of the plurality of players, the other of the plurality of players selecting the game medium for use in a virtual mission.
7 . The video game processing apparatus according to claim 1 , wherein the game screen enables setting of a predetermined relationship to the second player who accomplished the at least one virtual mission by the first player corresponding to the at least one virtual mission when the at least one virtual mission is accomplished by the second player.
8 . A non-transitory computer-readable medium including a video game processing program product that, when executed by a video game processing apparatus, causes the video game processing apparatus to perform operations comprising:
controlling, with a processor, progress of a video game, the video game including at least one virtual mission which a first player cannot execute; informing, by the processor, a second player different from the first player of an existence of the first player corresponding to the at least one virtual mission; and displaying, by a display, a game screen including an image, the image for informing the first player corresponding to the at least one virtual mission that the at least one virtual mission has been played by the second player.
9 . A video game processing system, comprising:
a server; a communication network; and a user terminal including a processor and a display, wherein the processor controls progress of a video game by communicating with the server via the communication network, the video game including at least one virtual mission which a first player cannot execute, the processor informs a second player different from the first player of an existence of the first player corresponding to the at least one virtual mission, and the display displays a game screen including an image, the image for informing the first player corresponding to the at least one virtual mission that the at least one virtual mission has been played by the second player.Join the waitlist — get patent alerts
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