US2017173406A1PendingUtilityA1

Game Assembly

Assignee: SUBIJANO GEORGEPriority: Dec 18, 2015Filed: Dec 18, 2015Published: Jun 22, 2017
Est. expiryDec 18, 2035(~9.4 yrs left)· nominal 20-yr term from priority
Inventors:George Subijano
A63B 43/002A63B 67/002A63B 2243/0095A63B 2243/0037A63B 2243/0025
12
PatentIndex Score
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Claims

Abstract

A game assembly includes a cube that may be manipulated thereby facilitating the cube to be selectively launched at a goal during game play. The cube has a plurality of intersecting sides. The cube may travel in an unpredictable direction when the cube is struck during game play thereby enhancing difficulty of the game play. The cube comprises an inner core and an outer surface. The inner core is comprised of a resiliently compressible material such that the cube may bounce. The outer surface is comprised of a deformable material.

Claims

exact text as granted — not AI-modified
I claim: 
     
         1 . A game assembly comprising:
 a cube being configured to be manipulated thereby facilitating said cube to be selectively launched at a goal during game play, said cube having a plurality of intersecting sides wherein said cube is configured to travel in an unpredictable direction when said cube is struck during game play thereby enhancing difficulty of the game play, said cube comprising an inner core and an outer surface, said inner core being comprised of a resiliently compressible material wherein said cube is configured to bounce, said outer surface being comprised of a deformable material.   
     
     
         2 . The assembly according to  claim 1 , wherein said plurality of intersecting sides comprises a first set of sides and a second set of sides, said outer surface corresponding to each of said first set of sides having a color being distinct from said outer surface corresponding to each of said second set of sides. 
     
     
         3 . The assembly according to  claim 1 , wherein said outer surface corresponding to each of said intersecting sides has indicia being printed thereon, said indicia corresponding to each of a first set of sides having a color corresponding to a second set of sides thereby enhancing contrast of said indicia with respect to each of said first set of sides. 
     
     
         4 . The assembly according to  claim 3 , wherein said indicia corresponding to each of said second set of sides has a color corresponding to said first set of sides thereby enhancing contrast of said indicia with respect to each of said second set of sides. 
     
     
         5 . A game assembly comprising:
 a cube being configured to be manipulated thereby facilitating said cube to be selectively launched at a goal during game play, said cube having a plurality of intersecting sides wherein said cube is configured to travel in an unpredictable direction when said cube is struck during game play thereby enhancing difficulty of the game play, said cube comprising an inner core and an outer surface, said inner core being comprised of a resiliently compressible material wherein said cube is configured to bounce, said outer surface being comprised of a deformable material, said plurality of intersecting sides comprising a first set of sides and a second set of sides, said outer surface corresponding to each of said first set of sides having a color being distinct from said outer surface corresponding to each of said second set of sides, said outer surface corresponding to each of said intersecting sides having indicia being printed thereon, said indicia corresponding to each of said first set of sides having a color corresponding to said second set of sides thereby enhancing contrast of said indicia with respect to each of said first set of sides, said indicia corresponding to each of said second set of sides having a color corresponding to said first set of sides thereby enhancing contrast of said indicia with respect to each of said second set of sides.

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