US2016354680A1PendingUtilityA1

Powered game system

Individually held — no corporate assignee on recordPriority: Apr 8, 2015Filed: Apr 7, 2016Published: Dec 8, 2016
Est. expiryApr 8, 2035(~8.7 yrs left)· nominal 20-yr term from priority
A63F 2003/00845A63F 2003/00394A63F 2003/00652A63F 3/00694A63F 2003/00182A63F 3/00176A63F 3/00643A63F 2003/00397A63F 2009/2492A63F 2003/00372A63F 2003/0063A63F 3/00574
22
PatentIndex Score
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Claims

Abstract

A game system for creating an electromagnetic field includes a plurality of interconnected track pieces, each having at least one conducting coil embedded therein, and which defines a game playing area. A capacitor bank is in electrical communication with at least one of the track pieces. A transmitter circuit is in electrical communication with the capacitor bank and a power source is in electrical communication with the transmitter circuit. The electromagnetic field is transmitted between each of the conducting coils in the plurality of track pieces for energizing a variety of electrical receivers, such as game pieces, placed within the game playing area.

Claims

exact text as granted — not AI-modified
Having thus described the invention, what is claimed is: 
     
         1 . A powered game playing system comprising:
 (a) a plurality of non-conductive track pieces having an upper surface, a lower surface, and a pair of opposing first and second ends interconnecting the upper and lower surfaces, each of the plurality of track pieces further including a prong disposed at the first end extending laterally outwardly therefrom, a receptor formed within the second end for mating with an associated prong of an adjacent track piece, and at least one conducting coil disposed between the upper and lower surfaces within each of the plurality of track pieces;   (b) means for generating an electromagnetic field within each of the plurality of track pieces; and   wherein the plurality of track pieces is assembleable into a track by interconnecting the prong of each track piece into an associated receptor of an adjacent track piece to define an interior game playing area.   
     
     
         2 . The game system of  claim 1  wherein each of the plurality of track pieces includes two conducting coils disposed between the upper and lower surfaces. 
     
     
         3 . The game system of  claim 1  wherein the means for generating an electromagnetic field comprises:
 (a) a power supply; 
 (b) a transmitter circuit in electrical communication with the power supply; and 
 (c) at least one capacitor bank in electrical communication with the transmitter circuit, the at least one capacitor bank having an output, a plurality of electrical wires transmitting the output of the capacitor bank to the at least one conducting coil of at least one of the plurality of track pieces. 
 
     
     
         4 . The game system of  claim 3  wherein the transmitter circuit includes at least one coil output for transmitting high frequency AC current through the capacitor bank to the plurality of conducting coils. 
     
     
         5 . The game system of  claim 4  wherein the transmitter circuit comprises two coil outputs. 
     
     
         6 . The game system of  claim 5  wherein each of the plurality of track pieces includes two conducting coils disposed between the upper and lower surfaces, each conducting coil corresponding to an associated coil output of the transmitter circuit. 
     
     
         7 . The game system of  claim 3  wherein the at least one capacitor bank is configured to provide a current output from the transmitter circuit corresponding to the size of the game playing area. 
     
     
         8 . The game system of  claim 1  further comprising a plurality of corner track pieces that interconnect track pieces normal to each other. 
     
     
         9 . The game system of  claim 1  wherein the corner track pieces cooperate with the track pieces to form a substantially rectangular game playing area. 
     
     
         10 . The game system of  claim 9  further comprising a plurality of tile pieces placed in a juxtaposition to define the totality of the game playing area within the plurality of track pieces, each of the plurality of tile pieces having an upper surface, a lower surface, and at least one conducting coil disposed between the upper surface and lower surface. 
     
     
         11 . The game system of  claim 1  wherein at least one of the plurality of tile pieces includes a terrain formed atop the upper surface. 
     
     
         12 . The game system of  claim 1  further comprising a game board seated atop the plurality of track pieces. 
     
     
         13 . The game system of  claim 10  further comprising a game board seated atop the plurality of tile pieces.

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