US2016332083A1PendingUtilityA1

Game system

Assignee: KK SQUARE ENIX (ALSO TRADING AS SQUARE ENIX CO LTD )Priority: Jan 31, 2012Filed: Jul 26, 2016Published: Nov 17, 2016
Est. expiryJan 31, 2032(~5.5 yrs left)· nominal 20-yr term from priority
Inventors:Tai Yasue
A63F 13/533A63F 13/92A63F 13/335A63F 2300/306A63F 13/56A63F 13/822A63F 2300/807A63F 2300/405A63F 2300/204A63F 13/26A63F 13/825A63F 2300/203A63F 13/5375A63F 13/69A63F 13/2145A63F 13/5372A63F 13/327A63F 13/50A63F 2300/552
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Claims

Abstract

A game system is provided in which first and second game apparatuses are configured to communicate with each other. The first game apparatus progresses a game by moving a player character on a game field. The first game apparatus determines a first position on the game field and transmits information related to the first position to the second game apparatus. The second game apparatus places an object on a second position, on a game field in the second game apparatus, corresponding to the first position and generates an event based on the second position. A privilege is given to a player or player character of the first game apparatus according to the event.

Claims

exact text as granted — not AI-modified
What is claimed is: 
     
         1 . A game system, comprising:
 a first game apparatus and a second game apparatus which are configured to communicate with each other,   wherein a game, which progresses in the first game apparatus, progresses by moving a player character on a game field,   the first game apparatus includes:
 a processor that, when progressing the game, performs operations including:
 indicating a first position, on the game field in the first game apparatus; and 
 
 a transmitter that transmits information related to the first position indicated by the processor, 
   the second game apparatus includes:
 a receiver that receives the information related to the first position; and 
 a processor that, when progressing the game, performs operations including:
 placing an object on a second position, on a game field in the second game apparatus, corresponding to the first position indicated by the first game apparatus in accordance with the information; and 
 generating an event based on the second position where the object is placed by processor, and 
 
   the processor of the first game apparatus further performs operations including:
 giving a privilege to one of a player who operates the first game apparatus and a player character corresponding to the player according to the event. 
   
     
     
         2 . The game system according to  claim 1  wherein the event is a virtual battle in which a second player character participates. 
     
     
         3 . A non-transitory computer-readable recording medium including a game program that causes a computer apparatus to execute a game which progresses by moving a player character on a game field, the game program causing the computer apparatus to perform operations including:
 indicating a first position, on the game field in the computer apparatus,   transmitting information related to the first position to an other computer apparatus, and   giving a privilege to one of a player who operates the computer apparatus and a player character corresponding to the player according to an event, the event being generated based on a second position, where an object is placed on a game field in the other computer apparatus, corresponding to the first position.   
     
     
         4 . A computer apparatus including the non-transitory computer-readable recording medium according to  claim 3 . 
     
     
         5 . A non-transitory computer-readable recording medium including a game program that causes a computer apparatus to execute a game which progresses by moving a player character on a game field, the game program causing the computer apparatus to perform operations including:
 receiving information related to a second position on the game field in the computer apparatus, the second position corresponding to a first position indicated by an other computer apparatus;   placing an object on the second position on the game field corresponding to the first position indicated by the other computer apparatus; and   generating an event, based on the second position where the object is placed,   wherein the other computer apparatus gives a privilege to one of a player who operates the other computer apparatus and a player character corresponding to the player according to the event generated based on the second position where the object is placed.   
     
     
         6 . A computer apparatus including the non-transitory computer-readable recording medium according to  claim 5 .

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