Game system
Abstract
A game system is provided in which first and second game apparatuses are configured to communicate with each other. The first game apparatus progresses a game by moving a player character on a game field. The first game apparatus determines a first position on the game field and transmits information related to the first position to the second game apparatus. The second game apparatus places an object on a second position, on a game field in the second game apparatus, corresponding to the first position and generates an event based on the second position. A privilege is given to a player or player character of the first game apparatus according to the event.
Claims
exact text as granted — not AI-modifiedWhat is claimed is:
1 . A game system, comprising:
a first game apparatus and a second game apparatus which are configured to communicate with each other, wherein a game, which progresses in the first game apparatus, progresses by moving a player character on a game field, the first game apparatus includes:
a processor that, when progressing the game, performs operations including:
indicating a first position, on the game field in the first game apparatus; and
a transmitter that transmits information related to the first position indicated by the processor,
the second game apparatus includes:
a receiver that receives the information related to the first position; and
a processor that, when progressing the game, performs operations including:
placing an object on a second position, on a game field in the second game apparatus, corresponding to the first position indicated by the first game apparatus in accordance with the information; and
generating an event based on the second position where the object is placed by processor, and
the processor of the first game apparatus further performs operations including:
giving a privilege to one of a player who operates the first game apparatus and a player character corresponding to the player according to the event.
2 . The game system according to claim 1 wherein the event is a virtual battle in which a second player character participates.
3 . A non-transitory computer-readable recording medium including a game program that causes a computer apparatus to execute a game which progresses by moving a player character on a game field, the game program causing the computer apparatus to perform operations including:
indicating a first position, on the game field in the computer apparatus, transmitting information related to the first position to an other computer apparatus, and giving a privilege to one of a player who operates the computer apparatus and a player character corresponding to the player according to an event, the event being generated based on a second position, where an object is placed on a game field in the other computer apparatus, corresponding to the first position.
4 . A computer apparatus including the non-transitory computer-readable recording medium according to claim 3 .
5 . A non-transitory computer-readable recording medium including a game program that causes a computer apparatus to execute a game which progresses by moving a player character on a game field, the game program causing the computer apparatus to perform operations including:
receiving information related to a second position on the game field in the computer apparatus, the second position corresponding to a first position indicated by an other computer apparatus; placing an object on the second position on the game field corresponding to the first position indicated by the other computer apparatus; and generating an event, based on the second position where the object is placed, wherein the other computer apparatus gives a privilege to one of a player who operates the other computer apparatus and a player character corresponding to the player according to the event generated based on the second position where the object is placed.
6 . A computer apparatus including the non-transitory computer-readable recording medium according to claim 5 .Join the waitlist — get patent alerts
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