US2016317923A1PendingUtilityA1
Gaming device
Est. expiryMar 15, 2033(~6.6 yrs left)· nominal 20-yr term from priority
Inventors:Harold L. WikelKim RomJeffrey Nicholas MahlmeisterJacob Wolff-PetersenBruce HawverFrancis Arnold GreverTino Soelberg
A63F 13/00A63F 13/31
50
PatentIndex Score
0
Cited by
0
References
0
Claims
Abstract
A method that incorporates teachings of the subject disclosure may include, for example, detecting movement of a cover of the device with respect to a body of the device, and determining, in response to detecting movement of the cover, that the device is ready for use. If the device is ready for use, a signal is transmitted to a computing device, and the computing device is directed to perform an initializing procedure for a gaming engine executing on the computing device. Additional embodiments are disclosed.
Claims
exact text as granted — not AI-modifiedWhat is claimed is:
1 . A device comprising:
a memory that stores instructions; and a processor coupled to the memory, wherein the processor, responsive to executing the instructions, performs operations comprising: receiving a signal generated by a gaming accessory; and responsive to the signal:
performing an initializing procedure for a gaming engine executed by the processor, wherein the initializing procedure comprises determining initial settings; and
performing a search procedure, wherein the search procedure comprises querying availability of another device for playing a game,
wherein the gaming accessory has a body and a cover, and wherein the gaming accessory generates the signal responsive to detecting removal of the cover from a first position proximate to a top side of the body and subsequent placement of the cover in a second position proximate to a bottom side of the body.
2 . The device of claim 1 , wherein the gaming engine comprises an accessory management software (AMS) application, and wherein the signal indicates that the gaming accessory is ready for use and that a user of the gaming accessory wishes to invoke the AMS application.
3 . The device of claim 2 , wherein the gaming accessory comprises a sensor for determining whether the gaming accessory is ready for use.
4 . The device of claim 3 , wherein the sensor comprises a switch that is actuated in accordance with the subsequent placement of the cover in the second position.
5 . The device of claim 1 , wherein the processor is communicatively coupled with a gaming server via a network, and wherein the operations further comprise accessing the gaming server to facilitate playing the game.
6 . The device of claim 1 , wherein the initial settings comprise default settings for the gaming engine.
7 . The device of claim 1 , wherein the initial settings comprise a user profile accessible to the gaming engine.
8 . The device of claim 1 , wherein the gaming accessory is integral to the device.
9 . The device of claim 1 , further comprising an interface for wireless communications with the gaming accessory.
10 . A computer-readable storage device communicatively coupled to a gaming accessory, the computer-readable storage device comprising instructions, which responsive to being executed by a processor, cause the processor to perform operations comprising:
receiving a signal generated by the gaming accessory; and responsive to the signal:
performing an initializing procedure for a gaming engine executed by the processor, wherein the gaming engine comprises an accessory management software (AMS) application, and wherein the initializing procedure comprises determining initial settings; and
performing a search procedure, wherein the search procedure comprises querying availability of another device for playing a game,
wherein the gaming accessory has a body and a cover, and wherein the gaming accessory generates the signal responsive to detecting one of a removal of the cover from a first position proximate to a top side of the body, a subsequent placement of the cover in a second position proximate to a bottom side of the body, or a combination thereof.
11 . The computer-readable storage device of claim 10 , wherein the signal indicates that the gaming accessory is ready for use.
12 . The computer-readable storage device of claim 10 , wherein the processor is communicatively coupled with a gaming server via a network, and wherein the operations further comprise accessing the gaming server to facilitate playing the game.
13 . The computer-readable storage device of claim 10 , wherein the initial settings comprise default settings for the gaming engine.
14 . The computer-readable storage device of claim 10 , wherein the initial settings comprise a user profile accessible to the gaming engine.
15 . The computer-readable storage device of claim 10 , wherein the processor communicates with the gaming accessory via a wireless communications interface.
16 . A method comprising:
receiving, by a device comprising a processor, a signal generated by a gaming accessory, wherein the signal indicates that the gaming accessory is ready for use; and responsive to the signal:
performing, by the device, an initializing procedure for a gaming engine executed by the processor, wherein the initializing procedure comprises determining initial settings; and
performing, by the device, a search procedure, wherein the search procedure comprises querying availability of another device for playing a game,
wherein the gaming accessory has a body and a cover, and wherein the gaming accessory generates the signal responsive to detecting one of a removal of the cover from a first position proximate to a top side of the body, a subsequent placement of the cover in a second position proximate to a bottom side of the body, or a combination thereof.
17 . The method of claim 16 , wherein the processor is communicatively coupled with a gaming server via a network, and further comprising accessing the gaming server to facilitate playing the game.
18 . The method of claim 16 , wherein the initial settings comprise default settings for the gaming engine.
19 . The method of claim 16 , wherein the initial settings comprise a user profile accessible to the gaming engine.
20 . The method of claim 16 , wherein the device receives the signal via a wireless communications interface.Join the waitlist — get patent alerts
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