US2016261669A1PendingUtilityA1

Generating a Website to Share Aggregated Content

Assignee: SONY INTERACTIVE ENTERTAINMENT AMERICA LLCPriority: Jul 7, 2011Filed: May 16, 2016Published: Sep 8, 2016
Est. expiryJul 7, 2031(~4.9 yrs left)· nominal 20-yr term from priority
Inventors:Max Elliott
G06Q 10/40H04L 67/02H04L 51/10G06Q 10/101G06F 21/6263H04L 65/403G06F 16/48G06F 16/435H04L 51/32H04L 51/52
44
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Claims

Abstract

Methods and systems for generating a website to share aggregated digital content are provided. In one example embodiment, a system for aggregating and sharing digital content associated with social events via a network facilitates the aggregation and sharing of digital content, such as photos and videos, on a website. The aggregation may be performed with respect to the digital content received from different sources associated with the same social event. The digital content may also be subjected to an image recognition process to identify one or more individuals appearing in the photos or videos. The shared content may also be filtered to display only those photos or videos with specific individuals. In addition, users may be allowed to set privacy rules with respect to the photos and videos within which they appear.

Claims

exact text as granted — not AI-modified
What is claimed: 
     
         1 . A computer-implemented method for generating a website to share digital media content by a server within a communication network comprising a set of user devices, the method comprising:
 receiving digital media content from one or more user devices associated with one or more users;   determining one or more parts of the digital media content associated with a social event;   aggregating the one or more parts associated with the social event to produce aggregated digital media content; and   collecting the aggregated digital media content on a website.   
     
     
         2 . The computer-implemented method of  claim 1 , wherein the digital media content comprises one or more of a digital photo, an image, a text, an audio, and a video. 
     
     
         3 . The computer-implemented method of  claim 1 , wherein the user device comprises one or more of a digital camera, a video camera, a computer, a cellular phone, and a personal digital assistant (PDA). 
     
     
         4 . The computer-implemented method of  claim 1 , wherein the social event comprises one or more of a meeting, a conference, a game play, and a leisure event. 
     
     
         5 . The computer-implemented method of  claim 1 , further comprising obtaining contextual information related to the digital media content. 
     
     
         6 . The computer-implemented method of  claim 5 , wherein the contextual information comprise one or more of a tag, a time, a date, a geographical location, a comment, social event data, and information related to one or more individuals or objects presented in the content. 
     
     
         7 . The computer-implemented method of  claim 5 , wherein the determining parts of the digital media content associated with the social event is based on the contextual information. 
     
     
         8 . The computer-implemented method of  claim 1 , wherein the determining parts of the digital media content associated with the social event comprises receiving a user request to associate the digital content with the social event. 
     
     
         9 . The computer-implemented method of  claim 8 , further comprising receiving privacy instructions from one or more users recognized on the photo or the video, wherein the privacy instructions comprise one or more of a restriction to share content and a modification of a photo or a video. 
     
     
         10 . The computer-implemented method of  claim 1 , in which the digital media content of the website is originated from one source, or is aggregated from different sources. 
     
     
         11 . The computer-implemented method of  claim 1 , further comprising:
 implementing an image recognition process for the received digital media content; and   recognizing one or more individuals captured on a photo or a video, wherein the photo and the video relate to the digital media content.   
     
     
         12 . The computer-implemented method of  claim 11 , wherein the image recognition process is based on the contextual information. 
     
     
         13 . The computer-implemented method of  claim 1 , further comprising filtering parts of the aggregated digital media content based on one or more of contextual information, a user selection, a privacy instruction, and user personal information. 
     
     
         14 . The computer-implemented method of  claim 1 , further comprising determining one or more users associated with the social event, wherein the determination is based on one or more of the following: received digital media content, contextual information, and image recognition results. 
     
     
         15 . The computer-implemented method of  claim 14 , further comprising prompting a user associated with the social event to provide one or more of digital content, a comment, and feedback. 
     
     
         16 . A system for generating a website to share digital media content, the system comprising:
 at least one subsystem configured to receive digital media content from one or more user devices;   at least one subsystem configured to determine one or more parts of the digital media content associated with a social event;   at least one subsystem to aggregate the one or more parts with the social event to produce aggregated digital media content;   at least one subsystem to collect the aggregated digital media content on a website; and   a memory coupled to the at least one subsystem, the memory comprising computer codes for the at least one subsystem.   
     
     
         17 . A computer-readable medium having instructions stored thereon, which when executed by one or more computers, cause the one or more computers to:
 receive digital media content from one or more user devices associated with one or more users;   determine one or more parts of the digital media content associated with a social event;   aggregate the one or more parts associated with the social event to produce aggregated digital media content; and   collect the aggregated digital media content on a website.   
     
     
         18 . A computer-implemented method for generating a website to share digital media content within a communication network comprising a set of user devices, the method comprising:
 receiving digital media content captured by a user device;   determining that the digital media content is associated with a social event;   associating the digital media content with the social event,   collecting the associated digital media content on a website; and   transmitting the associated digital media content to a remote server.   
     
     
         19 . The computer-implemented method of  claim 18 , wherein the determination that the digital media content is associated with the social event comprises receiving a user selection to indicate that the generated media or the media to be generated relates to a social event. 
     
     
         20 . The computer-implemented method of  claim 18 , further comprising:
 implementing an image recognition process of the digital media content; and   identifying one or more individuals captured on a photo or a video, wherein the photo and the video relate to the digital media content.   
     
     
         21 . The computer-implemented method of  claim 20 , further comprising identifying one or more attendees of the social event. 
     
     
         22 . The computer-implemented method of  claim 20 , wherein the identification of one or more attendees includes identifying one or more user devices capturing digital media content associated with the social event. 
     
     
         23 . The computer-implemented method of  claim 20 , wherein the identification of one or more attendees of the social event comprises receiving user input related to the one or more users associated with the same social event. 
     
     
         24 . The computer-implemented method of  claim 23 , wherein the identification of one or more attendees of the social event comprises identifying one or more individuals recognized during the image recognition process. 
     
     
         25 . The computer-implemented method of  claim 18 , wherein the generated digital media content is associated with the social event when at least one attendee is identified. 
     
     
         26 . The computer-implemented method of  claim 25 , wherein the generated digital media content is associated with the social event when at least one individual is recognized on photos or video within the media content. 
     
     
         27 . The computer-implemented method of  claim 18 , further comprising prompting the attendees to share digital media content captured by respective user devices. 
     
     
         28 . The computer-implemented method of  claim 18 , further comprising generating contextual information associated with the digital media content, wherein the contextual information includes one or more of a tag, a time, a date, a geographical location, a comment, and social event data. 
     
     
         29 . A system for generating a website to share digital media content, the system comprising:
 at least one processor configured to receive digital media content captured by a user device;   at least one processor configured to determine that the generated digital media content is associated with a social event;   at least one processor configured to associate the captured digital media content with the social event;   at least one processor configured to collect the associated digital media content on a website;   at least one processor configured to transmit the digital media content to a remote server; and   a memory coupled to the at least one processor, the memory comprising codes for the at least one processor.   
     
     
         30 . A computer-readable medium having instructions stored thereon, which when executed by one or more computers, cause the one or more computers to:
 receive digital media content captured by a user device;   determine that the generated digital media content is associated with a social event;   associate the captured digital media content with the social event;   collect the associated digital media content on a website; and   transmit the digital media content to a remote server.

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