US2016184724A1PendingUtilityA1
Dynamic App Programming Environment with Physical Object Interaction
Est. expiryAug 31, 2034(~8.1 yrs left)· nominal 20-yr term from priority
G09B 17/003A63H 2200/00G09B 5/065A63H 17/26G06F 3/0346A63H 3/36A63H 29/22
57
PatentIndex Score
0
Cited by
0
References
0
Claims
Abstract
An app programming environment that enables a smartphone or tablet app to incorporate real toys or objects into the app, by use of a NFC chip located in the toy or object and a database comprising information regarding the toy or object used.
Claims
exact text as granted — not AI-modified1 . A system for interactive play with physical and virtual elements, comprising:
at least one physical manipulative; a computing device comprising:
a display;
a user interface;
an identification module for identifying the at least one physical manipulative;
a communication module for communicating with a server;
a server comprising a database, said database comprising:
a listing of physical manipulatives;
for each physical manipulative, at least one descriptive attribute;
wherein the computing device is configured to:
identify the physical manipulative;
look up at least one descriptive attribute associated with the physical manipulative in the database;
display or modify an animation related to the at least one descriptive attribute on the display.
2 . The system of claim 1 , wherein the at least one physical manipulative is one of the following group: an animal figure, a cartoon character figure, a doll, an action figure, a vehicle.
3 . The system of claim 1 , wherein the at least one descriptive attribute is at least one of the following group: personality, habits, sounds, phrases, geographic origin, size, diet, spelling of a name, pronunciation of a name, at least one Internet link.
4 . The system of claim 1 , wherein the identification module comprises at least one of the following: a camera, a NFC module, a QR reader, a bar code reader, a RF receiver, a sound detection device.
5 . The system of claim 1 , wherein the computing device is further configured to:
detect a motion pattern of the physical manipulative; display or modify an animation relating to the motion pattern on the display.
6 . The system of claim 1 wherein the physical manipulative emits a sound, wherein the identification module is configured to detect the sound and to identify the physical manipulative based on the sound.
7 . The system of claim 6 wherein the physical manipulative emits the sound when at least one of the following actions is performed: the physical manipulative is squeezed, the physical manipulative is pressed, the physical manipulative is moved.
8 . The system of claim 7 , wherein the action generates energy that is used to make the physical manipulative emit the sound.
9 . The system of claim 1 , wherein the computing device is further configured to:
detect an orientation of the physical manipulative; display an animation relating to the orientation on the display.
10 . The system of claim 1 , comprising a first physical manipulative and a second physical manipulative, wherein the computing device is further configured to:
detect one of the following: the relative position of the two physical manipulatives, the absolute position of each physical manipulative, the orientation of each physical manipulative; display an animation relating to the interaction between the first physical manipulative and the second physical manipulative.
11 . The system of claim 1 , further comprising:
a sound input device; wherein the computing device is further configured to:
detect a sound received by the sound input device;
look up the sound in the database;
determine the physical manipulative associated with the sound;
display an animation relating to the physical manipulative and to the sound.
12 . The system of claim 11 , wherein the computing device is further configured to:
detect a voice command received by the sound input device; display an animation relating to the physical manipulative and the voice command.
13 . The system of claim 11 , wherein the physical manipulative comprises a sound generating device, wherein the computing device is further configured to:
detect sounds emitted by the physical manipulative; display an animation relating to the physical manipulative.
14 . A method of entertaining a child, comprising:
detecting the presence of at least one physical manipulative near a computing device; identifying the at least one physical manipulative; using the computing device to look up at least one descriptive attribute associated with the at least one physical manipulative; using the computing device to display an animation relating to the at least one descriptive attribute.
15 . The method of claim 14 , further comprising:
detecting a motion pattern of the physical manipulative near the computing device; using the computing device to display an animation relating to the at least one descriptive attribute and the motion pattern.
16 . The method of claim 14 , further comprising:
detecting the presence of a second physical manipulative near the computing device; using the computing device to look up at least one second descriptive attribute associated with the second physical manipulative; using the computing device to display an animation relating to the at least one descriptive attribute and the at least one second descriptive attribute.
17 . The method of claim 14 , further comprising:
detecting a sound near the computing device; using the computing device to look up a physical manipulative associated with the sound; using the computing device to look up at least one descriptive attribute associated with the physical manipulative; using the computing device to display an animation relating to the at least one descriptive attribute.
18 . The method of claim 17 , wherein the sound is emitted by the physical manipulative.
19 . The method of claim 14 , where the at least one descriptive attribute is at least one of the following group: personality, habits, sounds, phrases, geographic origin, size, diet, spelling of a name, pronunciation of a name, link to the Internet.
20 . The method of claim 14 , where the at least one physical manipulative is at least one of the following group: an animal figure, a cartoon character figure, a doll, an action figure, a vehicle.
21 . The method of claim 14 , wherein the step of identifying the at least one physical manipulative is performed by at least one of the following: a QR reader, a bar code reader, a camera, a NFC reader, a RF receiver, a sound detection device.Join the waitlist — get patent alerts
Track US2016184724A1 — get alerts on status changes and closely related new filings.
We store only your email — no account needed. See our privacy policy.