Game board
Abstract
A game board comprising a plurality of panels, each panel having an upper and a lower opposite side, wherein at least one of the plurality of panels is configured to allow a change of its orientation and position with respect to the game board when a game criterion is met during a play, wherein each change leads to a modification of a play area of the game board, and wherein the at least one of the plurality of panels configured to allow the change of its orientation and position has unique game markings on its upper and lower opposite side, causing each change to also lead to a unique play experience.
Claims
exact text as granted — not AI-modifiedWhat is claimed is:
1 . A game board comprising a base panel having a top and a bottom opposite side and a first game markings set on the top side, a plurality of flip panels associated with the base panel, wherein each of the plurality of flip panels has an upper and a lower opposite side and a second game markings set on the upper side and a third game markings set on the lower side, the second game markings set and the third game markings set being unique by being different from each other and being different from flip panel to flip panel, wherein, during a play, the game board can be configured in a closed state wherein each of the plurality of flip panels has the upper side revealed by facing upwards, while hiding its lower side and a corresponding portion of the top side of the base panel, or randomly configured in a plurality of open states wherein the hidden lower side of at least one of the flip panels and the corresponding hidden portion of the top side of the base panel are revealed, and a set of trigger markers actuated when a game rule is satisfied, which calls for changing the state of the game board during the play from closed to any of the plurality of open states or vice versa, and wherein the first game marking set communicates with the second game markings set, the third game markings, or both, such that the play can be played randomly with the game board in the closed state or in any of the plurality of open states.
2 . The game board of claim 1 , wherein the base panel and the plurality of flip panels are integrally made from the same material and wherein the association of the plurality of flip panels to the base panel is done using fold lines in the material.
3 . The game board of claim 2 , wherein the material is cardboard.
4 . The game board of claim 1 , wherein the first, the second or the third game markings sets comprise a pathway.
5 . The game board of claim 1 , wherein at least one of the trigger markers comprises an instruction to flip the flip panel located after the respective trigger marker.
6 . The game board of claim 4 , wherein the pathway starts or ends on an unhidden portion of the top side of the base panel.
7 . The game board of claim 4 , wherein the pathway starts or ends on the upper side of one of the plurality of flip panels.
8 . A game board comprising a plurality of panels, each panel having an upper and a lower opposite side, wherein at least one of the plurality of panels is configured to allow a change of its orientation and position with respect to the game board when a game criterion is met during a play, wherein each change leads to a modification of a play area of the game board, and wherein the at least one of the plurality of panels configured to allow the change of its orientation and position has unique game markings on its upper and lower opposite side, causing each change to also lead to a unique play experience.
9 . The game board of claim 8 , wherein the game board is integrally made and wherein the change of orientation and position of the least one of the plurality of panels is done by pivoting it with respect to a fold line in the game board.
10 . The game board of claim 8 , wherein the unique game markings comprise a pathway.
11 . The game board of claim 8 , wherein the game criterion is ending up during the play on top of a trigger marker comprising an instruction to flip the panel located after the respective trigger marker.
12 . The game board of claim 10 , wherein the pathway starts or ends on the upper side of one of the plurality of panels.Join the waitlist — get patent alerts
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