Gaming and learning system using sloped surfaces
Abstract
A gaming system for providing a handicapped level of competition between two or more players is provided. The gaming system may include a launch area, a target, and a runway extending between the launch area and the target. The runway may have a runway slope having an angle of between about 3 and 22 degrees from horizontal such that an elevation of the launch area is above or below an elevation of the target. The runway slope may handicap a difficulty level of a competition for two or more players attempting to advance a projectile toward a target by making the difficulty level more difficult for at least one player, easier for at least one player, or both.
Claims
exact text as granted — not AI-modifiedWhat is claimed is:
1 . A gaming system for providing a handicapped level of competition between two or more players, the gaming system comprising:
a launch area; a target; and a runway extending between the launch area and the target, wherein the runway has a runway slope having an angle of between about 3 and 22 degrees from horizontal such that an elevation of the launch area is above or below an elevation of the target, the runway slope handicapping a difficulty level of a competition for two or more players attempting to advance a projectile toward a target by making the difficulty level more difficult for at least one player, easier for at least one player, or both.
2 . The gaming system for providing a handicapped level of competition between two or more players of claim 1 , further comprising:
a slope between the runway and the target, wherein the slope comprises an angle of between about 3 and 22 degrees from horizontal such that an elevation of the target is above an elevation of the runway.
3 . The gaming system for providing a handicapped level of competition between two or more players of claim 1 , further comprising:
a bumper slope positioned between the runway and the target, the bumper slope comprising an upslope extending above a base of the runway and toward the target, the bumper slope being configured to slow down a rolling projectile, force the rolling projectile to launch off a surface of the bumper slope, or both to modify the difficulty level of the competition.
4 . A gaming system for providing a handicapped level of competition between two or more players, the gaming system comprising:
a launch area; a target; a runway extending between the launch area and the target, wherein the runway has a runway slope having an angle of between about 3 and 22 degrees from horizontal such that an elevation of the launch area is above or below an elevation of the target, the runway slope handicapping a difficulty level of a competition for two or more players attempting to advance a projectile toward a target by making the difficulty level more difficult for at least one player, easier for at least one player, or both; and a bumper slope positioned between the runway and the target, the bumper slope comprising an upslope extending above a base of the runway and toward the target, the bumper slope being configured to reduce momentum of a rolling projectile to modify the difficulty level of the competition.
5 . The gaming system for providing a handicapped level of competition between two or more players of claim 4 , wherein:
the target comprises a slope of between 3 and 22 degrees from horizontal.
6 . The gaming system for providing a handicapped level of competition between two or more players of claim 4 , wherein:
the runway is at an angle of between 136 and 177 degrees relative to the target.
7 . The gaming system for providing a handicapped level of competition between two or more players of claim 4 , wherein:
reducing the momentum of the rolling projectile comprises slowing down the rolling projectile, forcing the rolling projectile to launch off a surface of the bumper slope, or both.
8 . The gaming system for providing a handicapped level of competition between two or more players of claim 4 , wherein:
a texture of the target comprises one or more of ridges, bumps, grooves, or indentations.
9 . The gaming system for providing a handicapped level of competition between two or more players of claim 4 , wherein:
the target comprises one or more of grass, dirt, sand, gravel, mulch, artificial turf, or oiled sand.
10 . The gaming system for providing a handicapped level of competition between two or more players of claim 4 , wherein:
the bumper slope is formed from a juncture of the runway and the target.
11 . The gaming system for providing a handicapped level of competition between two or more players of claim 4 , wherein:
the bumper slope comprises a bump protruding above a surface of the runway, the target, or both.
12 . The gaming system for providing a handicapped level of competition between two or more players of claim 4 , wherein:
the bumper slope comprises a dip extending below a surface of the runway, the target, or both.
13 . The gaming system for providing a handicapped level of competition between two or more players of claim 4 , wherein:
the bumper slope is extends along a portion of a juncture between the runway and the target.
14 . The gaming system for providing a handicapped level of competition between two or more players of claim 4 , wherein:
an angle of one or more of the runway slope, the upslope, or a slope of the target is variable.
15 . The gaming system for providing a handicapped level of competition between two or more players of claim 4 , wherein:
the runway comprises a lateral slope that is sloped inward or outward from a center of the runway.
16 . The gaming system for providing a handicapped level of competition between two or more players of claim 4 , wherein:
the upslope comprises an angle of between 3 and 22 degrees from horizontal.
17 . The gaming system for providing a handicapped level of competition between two or more players of claim 4 , wherein:
the bumper slope comprises one or more of grass, dirt, sand, gravel, mulch, artificial turf, wood, or oiled sand.
18 . The gaming system for providing a handicapped level of competition between two or more players of claim 4 , wherein:
the bumper slope is more firm than one or more of the runway or the target.
19 . The gaming system for providing a handicapped level of competition between two or more players of claim 4 , wherein:
the bumper slope is less firm than one or more of the runway or the target.
20 . A method of handicapping a competition between two or more players, the method comprising:
determining a desired difficulty level of a competition for two or more players attempting to advance a projectile toward a target; providing a launch area, the target, a runway extending between the launch area and the target, and a bumper slope positioned between the runway and the target; selecting a slope of the runway, an upslope of the bumper slope, and a slope of the target based on the desired difficulty level to make the competition more difficult for at least one player, easier for at least one player, or both; and selecting a material and a texture of the target based on desired difficulty level.Join the waitlist — get patent alerts
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