US2016038827A1PendingUtilityA1

Strategy Game System

Assignee: RUSHING BRYANTPriority: Aug 6, 2014Filed: Aug 6, 2015Published: Feb 11, 2016
Est. expiryAug 6, 2034(~8 yrs left)· nominal 20-yr term from priority
Inventors:Bryant Rushing
A63F 7/0005A63F 7/0628A63F 7/0668A63F 2007/4068A63F 2007/0047A63F 7/0023
10
PatentIndex Score
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Cited by
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References
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Claims

Abstract

Disclosed herein is strategy game system. The game system includes a generally flat plate member providing a playing surface. Further, the game system includes the plate member including a plurality of marked landing regions and at least one raised region. Yet further, at least one game coin on the plate member for shooting by a player into one of the at least one marked landing region and the at least one raised region, wherein the player uses a cue stick to shoot the at least one game coin.

Claims

exact text as granted — not AI-modified
What is claimed is: 
     
         1 . A strategy game system comprising of:
 a generally flat plate member providing a playing surface;   the plate member including a plurality of marked landing regions and at least one raised region; and   at least one game coin on the plate member for shooting by a player into one of the at least one marked landing region and the at least one raised region, wherein the player uses a cue stick to shoot the at least one game coin.   
     
     
         2 . The strategy game system of  claim 1 , further comprising a support structure for supporting the plate member. 
     
     
         3 . The strategy game system of  claim 1 , wherein at least one marked landing region in the plurality of marked landing regions is defined on at least one side by a raised bar. 
     
     
         4 . The strategy game system of  claim 1 , wherein the area of the plate member is divided into a track region and a course region, wherein the course region is located in the center of the plate member and the track region is located on the periphery of the plate member, wherein the track region and the course region have at least one passage for the at least one game coin. 
     
     
         5 . The strategy game system of  claim 4 , wherein the track region includes at least one edge deflector to deflect the game coin through at least one corner in the track region. 
     
     
         6 . The strategy game system of  claim 4 , wherein a game starts from a specified position in the track region, wherein on the track region a player is allowed to shoot only in the direction towards the course region. 
     
     
         7 . The strategy game system of  claim 1 , further comprising a plurality of marked shooting spots including a marked shooting spot corresponding to each marked landing region, wherein a player places a game coin on the marked shooting spot to shoot the game coin into the corresponding marked landing region. 
     
     
         8 . The strategy game system of  claim 1 , wherein a player takes multiple turns to shoot a game coin and move it across the plurality of marked landing regions one-by-one in a specific sequence. 
     
     
         9 . The strategy game system of  claim 8 , wherein the game coin is accepted to be in a marked landing region when it is completely inside the marked landing region without touching the boundary line of the respective marked landing region, wherein if the game coin does not go completely inside the marked landing region, then the respective player is allowed to re-shoot from a current location of the game coin. 
     
     
         10 . The strategy game system of  claim 8 , wherein the player shoots the game coin towards the at least one raised region, after moving the game coin through all the marked landing regions in the plurality of marked landing regions one-by-one in the specific sequence, wherein the player shoots the game coin towards the at least one raised region from a specific marked shooting spot. 
     
     
         11 . The strategy game system of  claim 10 , wherein the player reaching the at least one raised region first is declared the winner of a multi-player game. 
     
     
         12 . The strategy game system of  claim 8 , wherein all the marked landing regions in the plurality of marked landing regions are numbered, wherein all the marked shooting spots are numbered according to the corresponding marked landing regions, wherein the specific sequence is a numerical sequence. 
     
     
         13 . The strategy game system of  claim 1 , wherein the plate member further comprising at least one marked hazard region. 
     
     
         14 . The strategy game system of  claim 13 , wherein the at least one marked hazard region includes at least one of at least one oil hazard region, at least one mud hazard region and at least one water hazard region. 
     
     
         15 . The strategy game system of  claim 14 , wherein when a game coin lands in a marked hazard region, the respective player is awarded a penalty. 
     
     
         16 . The strategy game system of  claim 15 , wherein the penalty is one of moving the game coin back to a start position and losing a turn at shooting the game coin. 
     
     
         17 . The strategy game system of  claim 16 , wherein the player awarded the penalty of losing a turn at shooting the game coin is provided a skip card to let the other players know to skip the respective player in the next round of shooting and once the player is skipped, the player returns the skip card to let other players know the player is back on the shooting rotation lineup. 
     
     
         18 . The strategy game system of  claim 15 , wherein a game coin is accepted to be in a marked hazard region if the game coin is completely inside the marked hazard region without touching the boundary line of the marked hazard region, wherein when there is a dispute regarding whether the game coin is completely inside the marked landing region, the player whose game coin is in question is allowed to raise a challenge, wherein in response to raising a challenge, a review is performed using one of a cell phone camera photo and a magnifier, wherein if the challenger player loses the challenge, the challenger player loses a turn at shooting the game coin. 
     
     
         19 . The strategy game system of  claim 18 , wherein the challenger player uses a challenge flag to signal to other players to stop the game for a review. 
     
     
         20 . The strategy game system of  claim 1 , wherein the game coin is generally a cylindrical shaped metal block with a colored top face. 
     
     
         21 . A strategy game system comprising of:
 a generally flat plate member providing a playing surface, wherein the area of the plate member is divided into a track region and a course region, wherein the course region is located in the centre of the plate member and the track region is located on the periphery of the plate member, wherein the track region and the course region have at least one passage for the at least at least one game coin;   the plate member including a plurality of numbered marked landing regions and a raised region;   a plurality of numbered marked shooting spots including a numbered marked shooting spot corresponding to each numbered marked landing region, wherein a player places a game coin on the numbered marked shooting spot to shoot the game coin into the corresponding numbered marked landing region;   wherein the plate member further comprising marked hazard regions, wherein when a game coin lands in a marked hazard region, the respective player is awarded a penalty;   at least one game coin on the plate member for shooting by a player into one of the at least one of a numbered marked landing region and the raised region, wherein the player uses a cue stick to shoot the at least one game coin;   wherein a player takes multiple turns to shoot a game coin and move it across the plurality of numbered marked landing regions one-by-one in a numerical sequence;   wherein the player shoots the game coin towards the raised region, after moving the game coin through the plurality of numbered marked landing regions one-by-one in a numerical sequence; and   wherein a player reaching the raised region first is declared the winner of a multi-player game.   
     
     
         22 . The strategy game system of  claim 21 , wherein the plurality of numbered marked landing regions includes ten numbered marked landing regions, the plurality of numbered marked shooting spots includes ten numbered marked shooting spot s and the raised region is located in the center of plate member, wherein the game coin is accepted to be in a marked landing region when it is completely inside the marked landing region without touching the boundary line of the respective marked landing region, wherein if the game coin does not go completely inside the marked landing region, then the respective player is allowed to re-shoot from a current location of the game coin. 
     
     
         23 . The strategy game system of  claim 21 , wherein a game coin is accepted to be in a marked hazard region if the game coin is completely inside the marked hazard region without touching the boundary line of the marked hazard region, wherein when there is a dispute regarding whether the game coin is completely inside the marked landing region, the player whose game coin is in question is allowed to raise a challenge, wherein in response to raising a challenge, a review is performed using one of a cell phone camera photo and a magnifier, wherein if the challenger loses the challenge, the challenger loses a shot.

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