US2016035187A1PendingUtilityA1

Interactive fantasy wagering gaming system

Assignee: LAMPS PLUS INCPriority: Aug 1, 2014Filed: Aug 1, 2014Published: Feb 4, 2016
Est. expiryAug 1, 2034(~8 yrs left)· nominal 20-yr term from priority
G07F 17/3244G07F 17/3276G07F 17/3288
44
PatentIndex Score
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Claims

Abstract

An interactive fantasy wagering gaming system and method wherein a virtual community of registered users participate by establishing leagues or contests and place wagers using fantasy gold coins and fantasy league dollars which wagers are tracked to determine the winner of a specific league or contest.

Claims

exact text as granted — not AI-modified
What is claimed as new and desired to be protected by Letters Patent of the United States is: 
     
         1 . A method for providing an interactive fantasy wagering gaming system for a plurality of users via a communication network comprising:
 1. establishing a virtual community of registered users for participating in said gaming system;   2. providing links to each users social media networks;   3. providing an administrator for said system to create the leagues, and oversee the activity of the users;   4. establishing public and private leagues;   5. issuing a predetermined amount of fantasy gold coins to each user when said user registers;   6. issuing a predetermined amount of fantasy league dollars to a user when said user joins a league, said fantasy league dollars being used only for wagers by said user during the duration of that specific league;   7. enabling each of said users to wager at least a portion of their fantasy league dollars on the outcome of one or more events as identified in said specific league; and   8. tracking the number of wagers made by each user and the outcome of such wagers.   
     
     
         2 . A method as defined in  claim 1  which further includes the steps of selecting a predetermined number of the most successful users based on the accumulation of said fantasy league dollars during said specific league. 
     
     
         3 . A method as defined in  claim 1  which further includes the steps of issuing additional fantasy gold coins to registered user when said registered user links to that registered users social media network. 
     
     
         4 . A method as defined in  claim 1  which further includes the step of accepting sponsors for said system and downloading said sponsors video onto said system. 
     
     
         5 . A method as defined in  claim 4  which further includes the step of issuing additional fantasy gold coins to a registered user when said registered user views a sponsor's video. 
     
     
         6 . A method as defined in  claim 1  which further includes the steps of providing a page for each league to publish the results of the wagering by the users. 
     
     
         7 . A method as defined in  claim 1  wherein any registered user can create a specific league and can establish the time for the specific league, the amount of fantasy gold coins, if any, and can determine the parameters of the league required to join the specific league and the amount of fantasy league dollars to be issued to each user who joins the specific league. 
     
     
         8 . A method as defined in  claim 7  wherein a predetermined minimum number of registered users must join before the specific league can be activated. 
     
     
         9 . A method as defined in  claim 8  wherein the maximum number of registered users who can join the specific league is predetermined. 
     
     
         10 . A method as defined in  claim 7  wherein the registered user having the largest amount of fantasy league dollars at the conclusion of the specific league is determined to be the winner of the specific league and is issued a predetermined amount of fantasy gold coins. 
     
     
         11 . A method as defined in  claim 8  wherein only the user creating the league and one other registered user selected by the user creating the league are the sole participates in the league. 
     
     
         12 . A method defined in  claim 11  wherein user creating the league must have placed a predetermined number of wagers before he can create the league. 
     
     
         13 . A method defined in  claim 12  wherein the registered user selected by the user creating the league must have placed a predetermined number of wagers before he can participate in the league. 
     
     
         14 . An interactive fantasy wagering gaming system comprising:
 1. a central processor that
 a) establishes a virtual community of registered users for participating in said gaming system; 
 b) provides links to each users social media networks; 
 c) issues a predetermined amount of fantasy gold coins to each user when said user registers; 
 d) issues a predetermined amount of fantasy league dollars to a user when said user joins a league, said fantasy league dollars being used only for wagers by said user during the duration of that specific league; 
 e) tracks the number of wagers made by each user and the outcome of such wagers; 
   2. a data storage medium that
 a) stores the rules for each league, 
 b) the wagers made by each registered user who has joined a league, and 
 c) information regarding the league; and 
   3. an interface connecting said central processor to said community of registered users through a communication network.

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