US2016001172A1PendingUtilityA1

Board Game: Six In a Dream

Assignee: O'CONNOR MARTIN EMORYPriority: Jan 16, 2009Filed: Sep 17, 2015Published: Jan 7, 2016
Est. expiryJan 16, 2029(~2.5 yrs left)· nominal 20-yr term from priority
Inventors:Martin O'Connor
A63F 2003/00195A63F 2003/00716A63F 3/02A63F 3/00176
46
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Claims

Abstract

Disclosed is an amusement device having a board or other field and game-pieces movable over said board or field by contestants according to pre-set rules.

Claims

exact text as granted — not AI-modified
I claim: 
     
         1 . A board game featuring a dynamic area. 
     
     
         2 . The board game of  claim 1  wherein said dynamic area is defined by a perimeter and at least one neutral game-piece movable within said perimeter by opponents according to pre-set rules. 
     
     
         3 . The board game of  claim 2  further comprising a plurality of non-neutral game-pieces movable within said perimeter by said opponents according to said preset rules and dependant on proximity to said neutral game-piece. 
     
     
         4 . The board game of  claim 3  wherein said plurality of game-pieces is defined by rival first and second sets of game-pieces. 
     
     
         5 . The board game of  claim 4  wherein each game-piece within said first and second sets of game-pieces may be captured according to said pre-set rules. 
     
     
         6 . The board game of  claim 5  wherein:
 said first and second sets of game-pieces respectively feature a hierarch game-piece; and, 
 said pre-set rules provide a point system which awards at least a fraction of a point to said opponents for endangering with capture said hierarch game-piece. 
 
     
     
         7 . The board game of  claim 6  wherein each of said first and second sets of game-pieces feature at least one split personality game-piece with sequential movement durations. 
     
     
         8 . The board game of  claim 7  wherein each of said first and second sets of game-pieces feature at least one upgradeable game-piece. 
     
     
         9 . The board game of  claim 8  wherein said upgradeable game-piece is upgraded via stacking one of said game-pieces that is respectively allied with said first or second set, thereon. 
     
     
         10 . The board game of  claim 7  wherein said area is defined by tessellated hexagons, said pre-set rules permitting said movement within said perimeter only between start and terminal hexagons. 
     
     
         11 . The board game of  claim 10  wherein said game-piece with a split personality, intermittently shifts between said personalities according to said pre-set rules. 
     
     
         12 . The board game of  claim 11  wherein said movability of said plurality of game-pieces is between said start and terminal hexagons by any manner within the list consisting of: across lines, along lines, shallow angle across lines, shallow angle along lines. 
     
     
         13 . The board game of  claim 12  wherein the said game-piece with two personalities is foxy vix'n donkey oatey. 
     
     
         14 . The board game of  claim 12  wherein said first and second sets of game-pieces are defined by:
 one drone; 
 eleven nix; 
 seven monads; 
 six morx; 
 one pirouette and two bureaucrats; 
 one for mentor; and, 
 one foxy vix'n donkey oatey. 
 
     
     
         15 . The board game of  claim 3  wherein said pre-set rules permit at least one of said non-neutral game-pieces to move within said perimeter at sequenced movement durations. 
     
     
         16 . The board game of  claim 3  wherein said plurality of game-pieces features at least one classification from the list comprising: nix, monads, pirouette or bureaucrat, for mentor, foxy vix'n donkey oatey, morx, and astrix. 
     
     
         17 . The board game of  claim 15  further comprising:
 at least one hierarch game piece; and, 
 a point system according to said pre-set rules, wherein at least a fraction of a point is awarded to said opponents for endangering with capture said hierarch game-piece. 
 
     
     
         18 . The board game of  claim 17  wherein victory is awarded to one of said opponents depending on said point system. 
     
     
         19 . A board game comprising:
 a field defined by tessellated hexagons;   at least two rival game-pieces respectively movable between start and terminal hexagons by at least two rival contestants; and,   a neutral game-piece movable over said field according to pre-set rules, wherein movement of said neutral game-piece alters said movability of said rival game-pieces.   
     
     
         20 . A board game comprising:
 a field defined by tessellated hexagons; and,   at least one game-piece with a split personality, movable between start and terminal hexagons according to sequential movement durations.

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