US2015356820A1PendingUtilityA1

Method And System For Mediating Interactive Services Over A Wireless Communications Network

Assignee: INTEL CORPPriority: Nov 22, 2000Filed: Aug 17, 2015Published: Dec 10, 2015
Est. expiryNov 22, 2020(expired)· nominal 20-yr term from priority
G07F 17/3255G06F 3/16G06F 3/016G07F 17/3272G07F 17/3295G07F 17/3239G07F 17/3223A63F 2300/534A63F 13/332A63F 2300/204A63F 13/795A63F 2300/5566A63F 2300/406A63F 13/352A63F 2300/50A63F 13/335G07F 17/3218A63F 2300/5546G07F 17/3237G07F 17/3241G07F 17/3211A63F 13/77
56
PatentIndex Score
0
Cited by
0
References
0
Claims

Abstract

The present invention is directed to a method and system for controlling the state of an interactive application and controlling delivery of the interactive application to one or more users. The system of the present invention is a system for delivering an interactive application to one or more users of a communications network and may comprise an interactive application adapted to the communications network; a user access device adapted to receive said interactive application; control means for establishing parameters under which said interactive application is rendered on said user access device; and mediation means for establishing terms for the interaction between the at least one user and other users and the communications network.

Claims

exact text as granted — not AI-modified
1 - 17 . (canceled) 
     
     
         18 . One or more servers capable of providing one or more services to at least one device via at least one network, the one or more servers comprising:
 at least one processor capable of executing software resident, at least in part, at the one or more servers, the software when executed resulting in the one or more servers being capable of providing, at least in part, the one or more services to the at least one device via the at least one network;   the at least one device comprising at least one wireless controller and at least one headphone, the at least one device being capable, when the at least one device is in operation, of providing sensory vibration feedback to a user of the at least one device, the at least one device also being capable, when the at least one device is in operation, of wirelessly receiving, at least in part, the one or more services, the one or more services comprising at least one multiplayer game related service associated with at least one multiplayer game, the at least one multiplayer game related service being capable of being provided by the one or more servers based, at least in part, upon potential player profile information associated with potential players of the at least one multiplayer game, the one or more servers being capable of selecting multiple players from the potential players based, at least in part, upon at least one similarity in the potential player profile information.   
     
     
         19 . The one or more servers of  claim 18 , wherein:
 the at least one multiplayer game related service also comprises facilitating, at least in part, playing of the at least one multiplayer game by the multiple players.   
     
     
         20 . The one or more servers of  claim 18 , wherein:
 the at least one multiplayer game related service is to be provided to the user at a flat monthly charge rate.   
     
     
         21 . The one or more servers of  claim 18 , wherein:
 the one or more servers are capable of determining, at least in part, past game playing performance of the potential players based at least in part upon the potential player profile information.   
     
     
         22 . The one or more servers of  claim 18 , wherein:
 the one or more servers are capable of permitting the user to select at least certain players with which the user wishes to play the at least one multiplayer game.   
     
     
         23 . The one or more servers of  claim 18 , wherein:
 the one or more servers are capable of determining location information associated with the potential players.   
     
     
         24 . The one or more servers of  claim 18 , wherein:
 the at least one network comprises Internet and wireless networks.   
     
     
         25 . The one or more servers of  claim 18 , wherein:
 the one or more services also comprise purchasing and news services.   
     
     
         26 . The one or more servers of  claim 18 , wherein:
 the at least one multiplayer game related service also comprises capability to:
 terminate playing of the at least one multiplayer game; and 
 resume the playing of the at least one multiplayer game at a state associated with previous termination of the playing of the at least one multiplayer game. 
   
     
     
         27 . The one or more servers of  claim 18 , wherein:
 the at least one similarity is associated, at least in part, with:
 potential player game skill; and/or 
 potential player game play history. 
   
     
     
         28 . One or more non-transitory computer-readable memories storing instructions that when executed by at least one processor of one or more servers results in the one or more servers being capable of performing operations comprising:
 providing, at least in part, one or more services to at least one device via at least one network;   the at least one device comprising at least one wireless controller and at least one headphone, the at least one device being capable, when the at least one device is in operation, of providing sensory vibration feedback to a user of the at least one device, the at least one device also being capable, when the at least one device is in operation, of wirelessly receiving, at least in part, the one or more services, the one or more services comprising at least one multiplayer game related service associated with at least one multiplayer game, the at least one multiplayer game related service being capable of being provided by the one or more servers based, at least in part, upon potential player profile information associated with potential players of the at least one multiplayer game, the one or more servers being capable of selecting multiple players from the potential players based, at least in part, upon at least one similarity in the potential player profile information.   
     
     
         29 . The one or more computer-readable memories of  claim 28 , wherein:
 the at least one multiplayer game related service also comprises facilitating, at least in part, playing of the at least one multiplayer game by the multiple players.   
     
     
         30 . The one or more computer-readable memories of  claim 28 , wherein:
 the at least one multiplayer game related service is to be provided to the user at a flat monthly charge rate.   
     
     
         31 . The one or more computer-readable memories of  claim 28 , wherein:
 the one or more servers are capable of determining, at least in part, past game playing performance of the potential players based at least in part upon the potential player profile information.   
     
     
         32 . The one or more computer-readable memories of  claim 28 , wherein:
 the one or more servers are capable of permitting the user to select at least certain players with which the user wishes to play the at least one multiplayer game.   
     
     
         33 . The one or more computer-readable memories of  claim 28 , wherein:
 the one or more servers are capable of determining location information associated with the potential players.   
     
     
         34 . The one or more computer-readable memories of  claim 28 , wherein:
 the at least one network comprises Internet and wireless networks.   
     
     
         35 . The one or more computer-readable memories of  claim 28 , wherein:
 the one or more services also comprise purchasing and news services.   
     
     
         36 . The one or more computer-readable memories of  claim 28 , wherein:
 the at least one multiplayer game related service also comprises capability to:
 terminate playing of the at least one multiplayer game; and 
 resume the playing of the at least one multiplayer game at a state associated with previous termination of the playing of the at least one multiplayer game. 
   
     
     
         37 . The one or more computer-readable memories of  claim 28 , wherein:
 the at least one similarity is associated, at least in part, with:
 potential player game skill; and/or 
 potential player game play history. 
   
     
     
         38 . At least one device capable receiving, at least in part, one or more services from one or more servers via at least one network, the at least one device comprising:
 at least one processor capable of executing software resident, at least in part, at the at least one device, the software when executed resulting in the at least one device being capable of receiving, at least in part, the one or more services from the one or more servers via the at least one network;   at least one wireless controller;   at least one headphone;   the at least one device being capable, when the at least one device is in operation, of providing sensory vibration feedback to a user of the at least one device, the at least one device also being capable, when the at least one device is in operation, of wirelessly receiving, at least in part, the one or more services, the one or more services comprising at least one multiplayer game related service associated with at least one multiplayer game, the at least one multiplayer game related service being capable of being provided to the at least one device based, at least in part, upon potential player profile information associated with potential players of the at least one multiplayer game, and wherein multiple players of the at least one multiplayer game are to be selected from the potential players based, at least in part, upon at least one similarity in the potential player profile information.   
     
     
         39 . The at least one device of  claim 38 , wherein:
 the at least one multiplayer game related service also comprises facilitating, at least in part, playing of the at least one multiplayer game by the multiple players.   
     
     
         40 . The at least one device of  claim 38 , wherein:
 the at least one multiplayer game related service is to be provided to the user at a flat monthly charge rate.   
     
     
         41 . The at least one device of  claim 38 , wherein:
 the one or more servers are capable of determining, at least in part, past game playing performance of the potential players based at least in part upon the potential player profile information.   
     
     
         42 . The at least one device of  claim 38 , wherein:
 the at least one device is capable of receiving, in the operation of the at least one device, user selection of at least certain players with which the user wishes to play the at least one multiplayer game.   
     
     
         43 . The at least one device of  claim 38 , wherein:
 the one or more servers are capable of determining location information associated with the potential players.   
     
     
         44 . The at least one device of  claim 38 , wherein:
 the at least one network comprises Internet and wireless networks.   
     
     
         45 . The at least one device of  claim 38 , wherein:
 the one or more services also comprise purchasing and news services.   
     
     
         46 . The at least one device of  claim 38 , wherein:
 the at least one multiplayer game related service also comprises capability to:
 terminate playing of the at least one multiplayer game; and 
 resume the playing of the at least one multiplayer game at a state associated with previous termination of the playing of the at least one multiplayer game. 
   
     
     
         47 . The at least one device of  claim 38 , wherein:
 the at least one similarity is associated, at least in part, with:
 potential player game skill; and/or 
 potential player game play history. 
   
     
     
         48 . One or more non-transitory computer-readable memories storing instructions that when executed by at least one processor of at least one device results in the at least one device being capable of performing operations comprising:
 receiving, at least in part, one or more services from one or more servers via at least one network;   the at least one device comprising at least one wireless controller and at least one headphone, the at least one device being capable, when the at least one device is in operation, of providing sensory vibration feedback to a user of the at least one device, the at least one device also being capable, when the at least one device is in operation, of wirelessly receiving, at least in part, the one or more services, the one or more services comprising at least one multiplayer game related service associated with at least one multiplayer game, the at least one multiplayer game related service being capable of being provided to the at least one device based, at least in part, upon potential player profile information associated with potential players of the at least one multiplayer game, and wherein multiple players of the at least one multiplayer game are to be selected from the potential players based, at least in part, upon at least one similarity in the potential player profile information.   
     
     
         49 . The one or more computer-readable memories of  claim 48 , wherein:
 the at least one multiplayer game related service also comprises facilitating, at least in part, playing of the at least one multiplayer game by the multiple players.   
     
     
         50 . The one or more computer-readable memories of  claim 48 , wherein:
 the at least one multiplayer game related service is to be provided to the user at a flat monthly charge rate.   
     
     
         51 . The one or more computer-readable memories of  claim 48 , wherein:
 the one or more servers are capable of determining, at least in part, past game playing performance of the potential players based at least in part upon the potential player profile information.   
     
     
         52 . The one or more computer-readable memories of  claim 48 , wherein:
 the one or more servers are capable of permitting the user to select, via the at least one device, at least certain players with which the user wishes to play the at least one multiplayer game.   
     
     
         53 . The one or more computer-readable memories of  claim 48 , wherein:
 the one or more servers are capable of determining location information associated with the potential players.   
     
     
         54 . The one or more computer-readable memories of  claim 48 , wherein:
 the at least one network comprises Internet and wireless networks.   
     
     
         55 . The one or more computer-readable memories of  claim 48 , wherein:
 the one or more services also comprise purchasing and news services.   
     
     
         56 . The one or more computer-readable memories of  claim 48 , wherein:
 the at least one multiplayer game related service also comprises capability to:
 terminate playing of the at least one multiplayer game; and 
 resume the playing of the at least one multiplayer game at a state associated with previous termination of the playing of the at least one multiplayer game. 
   
     
     
         57 . The one or more computer-readable memories of  claim 48 , wherein:
 the at least one similarity is associated, at least in part, with:
 potential player game skill; and/or 
 potential player game play history.

Join the waitlist — get patent alerts

Track US2015356820A1 — get alerts on status changes and closely related new filings.

We store only your email — no account needed. See our privacy policy.