Electronic game device and non-transitory computer-readable storage medium storing electronic game program
Abstract
In a configuration to receive change of positions of a plurality of types of objects arranged in a game screen game screen from a player, to determine whether positional relationship of a plurality of objects satisfies a matching condition by the change of positions of objects, to extend reception of an input of the change of positions of objects by the player when the matching condition is satisfied, and to provide an effect on a game according to the satisfied matching condition, the effect on a game according to the matching condition is provided when the matching condition is satisfied by the change of positions of objects made by the extended reception of an operation of objects.
Claims
exact text as granted — not AI-modifiedWhat is claimed is:
1 . An electronic game device comprising:
an object position change unit configured to receive, from a player, change of positions of a plurality of types of objects arranged in a game screen; a matching processing unit configured to determine whether positional relationship of a plurality of objects satisfies a matching condition by the change of positions of objects by the object position change unit; an operation reception extension unit configured to extend reception of an input of the change of positions of objects by the player in the object position change unit, when the matching condition is satisfied in the matching processing unit; and a game effect providing unit configured to provide an effect on a game according to the satisfied matching condition, when the matching condition is satisfied in the matching processing unit, wherein the effect on a game according to the matching condition is provided when the matching condition is satisfied by the change of positions of objects made by the reception of an operation of objects extended in the operation reception extension unit.
2 . The electronic game device according to claim 1 , wherein
the matching condition further includes a changing direction of the positions of objects received in the object position change unit, as a condition.
3 . The electronic game device according to claim 1 , wherein
the matching condition further includes a mission for completing a stage, as a condition.
4 . The electronic game device according to claim 1 , comprising:
an object change unit configured to change the objects that have satisfied the matching condition to other objects, when the matching condition is satisfied by the change of positions of objects made by the reception of an operation of objects extended in the operation reception extension unit.
5 . A non-transitory computer-readable storage medium storing an electronic game program for causing a computer to function as:
an object position change unit configured to receive, from a player, change of positions of a plurality of types of objects arranged in a game screen; a matching processing unit configured to determine whether positional relationship of a plurality of objects satisfies a matching condition by the change of positions of objects by the object position change unit; an operation reception extension unit configured to extend reception of an input of the change of positions of objects by the player in the object position change unit, when the matching condition is satisfied in the matching processing unit; and a game effect providing unit configured to provide an effect on a game according to the satisfied matching condition, when the matching condition is satisfied in the matching processing unit, wherein the effect on a game according to the matching condition is provided when the matching condition is satisfied by the change of positions of objects made by the reception of an operation of objects extended in the operation reception extension unit.Join the waitlist — get patent alerts
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