Using a halo to facilitate viewing dark virtual objects in augmented or virtual reality
Abstract
Configurations are disclosed for presenting virtual reality and augmented reality experiences to users. The system may comprise an image-generating source to provide one or more frames of image data in a time-sequential manner, a light modulator configured to transmit light associated with the one or more frames of image data, a substrate to direct image information to a user's eye, wherein the substrate houses a plurality of reflectors, a first reflector of the plurality of reflectors to reflect transmitted light associated with a first frame of image data at a first angle to the user's eye, and a second reflector to reflect transmitted light associated with a second frame of the image data at a second angle to the user's eye.
Claims
exact text as granted — not AI-modifiedWhat is claimed is:
1 . A method for displaying virtual content, comprising:
providing one or more frames of image data, wherein the image data comprises one or more virtual objects to be presented to a user; and rendering the one or more virtual objects in a manner such that a halo is perceived by the user around the one or more virtual objects, thereby making it easier for the user to view the virtual object, wherein the virtual object is a dark virtual object.
2 . The method of claim 1 , further comprising selectively attenuating light receiving from an outside environment, through a light attenuator, wherein the light attenuator balances a light intensity of the halo across a visual field of the user.
3 . The method of claim 1 , further comprising rendering a halo visual effect such that the halo is perceived by the user.
4 . The method of claim 3 , wherein the halo visual effect is rendered spatially proximate to the one or more virtual objects.
5 . The method of claim 4 , wherein the rendered halo visual effect is brighter than the rendered one or more virtual objects.
6 . The method of claim 1 , wherein the one or more virtual objects is darker than a threshold value of darkness.
7 . The method of claim 3 , wherein the halo visual effect is rendered based at least in part on light from an outside environment.
8 . The method of claim 3 , wherein the halo visual effect is rendered in a separate focal plane from the one or more virtual objects.
9 . The method of claim 3 , wherein the halo visual effect is rendered in a same focal plane as the one or more virtual objects.
10 . The method of claim 1 implemented as a system having means for implementing the method steps.Join the waitlist — get patent alerts
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