US2015297981A1PendingUtilityA1

Online response quiz gaming system and method thereof

Assignee: KIM YOUNG-REALPriority: Nov 23, 2012Filed: Nov 21, 2013Published: Oct 22, 2015
Est. expiryNov 23, 2032(~6.3 yrs left)· nominal 20-yr term from priority
Inventors:Young-Real Kim
G06Q 30/02G06Q 50/10A63F 9/183A63F 2300/406A63F 2300/8064A63F 13/80
46
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Claims

Abstract

A quiz server receives question answers and quiz answers, which are inputted by response quiz participants using quiz terminals, from connected quiz terminals, determines the best answer by analyzing the question answers, scores the quiz answers of the participants by using the best answer determined through the question answers of the participants, and reflects a scoring result to the participants. The quiz server is characterized by performing, in detail, an attitude survey or a questionnaire survey of the participants by analyzing the question answers and the quiz answers in the above process.

Claims

exact text as granted — not AI-modified
1 . A method of performing, by a quiz server, a reactive quiz game targeted to a plurality of participants, each of which uses a quiz terminal, accessing the quiz server through a communication network, the method comprising:
 receiving an answer to a survey or a quiz input by the participant from the quiz terminal;   determining a best answer from the answer to the survey using a first scheme of determining a best answer from an accumulated ranking of the answer to the survey or a second scheme of determining a particular answer to the survey to be the best answer;   scoring the answer to the quiz using a first scheme of determining whether the answer to the quiz matches the best answer or a second scheme of determining validity of a correlation between the answer to the quiz and the best answer; and   reflecting a result of scoring in the participant using at least one of a first scheme of increasing or decreasing a score of the participant, a second scheme of initializing the score of the participant, and a third scheme of maintaining qualification for participation or disqualifying the participant.   
     
     
         2 . The method according to  claim 1 , wherein the participant corresponds to one participant or a participating team including a plurality of people. 
     
     
         3 . The method according to  claim 1 , wherein the quiz server receives only the answer to the survey from a quiz terminal corresponding to an object of a survey question, and receives only the answer to the quiz from a quiz terminal corresponding to an object of a quiz question. 
     
     
         4 . An online reactive quiz game system providing a reactive quiz game to a participant using a quiz terminal, the system comprising:
 the quiz terminal which communicates with a quiz server through a communication network, and transmits an answer to a quiz or a survey input by the participant to the quiz server; and   the quiz server which receives the answer to the survey or the quiz from the quiz terminal, determines a best answer using a first scheme of determining a best answer from an accumulated ranking of the answer to the survey or a second scheme of determining a particular answer to the survey to be the best answer, scores the answer to the quiz using a first scheme of determining whether the answer to the quiz matches the best answer or a second scheme of determining validity of a correlation between the answer to the quiz and the best answer, and reflects a result of scoring in the participant using at least one of a first scheme of increasing or decreasing a score of the participant, a second scheme of initializing the score of the participant, and a third scheme of maintaining qualification for participation or disqualifying the participant.

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