US2015273314A1PendingUtilityA1

Interactive training method and system for developing peak user performance

Assignee: AT PEAK RESOURCES LLCPriority: Nov 29, 2011Filed: Jun 15, 2015Published: Oct 1, 2015
Est. expiryNov 29, 2031(~5.3 yrs left)· nominal 20-yr term from priority
G09B 19/003A63B 71/0622A63B 24/0003
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Claims

Abstract

The present invention provides a computerized interactive training method and system for receiving a user data including physical user data, medical history data and athletic goal data for the user. The method and system further includes determining a baseline data set for the user and generating a training routine for the user based on the baseline data set and the user data, including selecting a plurality of exercises for the user directed towards the athletic goal data. The method and system further includes determining a network of related users electronically networked via a networking interface, transmitting the training routine to the user and notifying the related users of the training routine. The method and system provides for receiving training feedback data from the user, including exercise-specific information and sharing the training feedback data with fellow community users.

Claims

exact text as granted — not AI-modified
1 - 20 . (canceled) 
     
     
         21 . A computerized interactive training method executed on at least one computer processing device in response to executable instructions, the method comprising:
 receiving a plurality of user data for a user, the user data including an athletic goal for the user;   determining a baseline data set for the user including injury prevention data relating to prevention of one or more injuries specific to the athletic goal;   electronically generating a training routine for the user relating to the athletic goal, including selecting, from a data set of exercises, a plurality of exercises for the user, wherein the training routine includes a plurality of exercises selected based on the injury prevention data relating to the athletic goal;   transmitting the training routine to the user and notifying the related users of the training routine via the networking interface;   receiving training feedback data from the user, including exercise-specific information; and   electronically sharing via the at least one computer processing device the training feedback data a plurality of community users across the networking interface.

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