US2015258426A1PendingUtilityA1

Spindorphin

Assignee: ZACKERY EARL COLEPriority: Mar 14, 2013Filed: Mar 13, 2014Published: Sep 17, 2015
Est. expiryMar 14, 2033(~6.6 yrs left)· nominal 20-yr term from priority
A63F 5/04A63F 5/046A63F 2003/0486A63F 11/0011
23
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Claims

Abstract

A method for adding appeal to an activity by integrating it with chance and reward through using a randomizing device or method involving a variety of action categories related to the activity and data categories that together serve as the inputs and outputs of the randomizing device or method and a prize for performance of the action categories. After being activated, the randomizing device or method produces an output that is performed by one or more participants and/or manipulates a reward for performance of the action categories. At the conclusion of action category performance, the participation prize is awarded to the participants.

Claims

exact text as granted — not AI-modified
1 . a randomizing device or method 
     
     
         2 . a plurality of action categories that relate to said activity and data categories that together serve directly or indirectly as inputs and outputs of said randomizing device or method 
     
     
         3 . a reward or scheme for rewarding performance of the action categories by said one or more humans 
     
     
         4 . in accordance with  claim 1  wherein said randomizing device or method is a wheel with protruding dowels that is mounted to a surface with a mechanism to stop wheel rotation and designate one of said inputs 
     
     
         5 . in accordance with  claim 2 , the plurality of said inputs are in the form of a circular overlay that is secured within said wheel's dowels and has a printed segmented surface in which the outer edges of each segment border aligns with the center of a dowel and has the name of a said input from said plurality of inputs printed within the borders of each segment 
     
     
         6 . in accordance with  claim 4 , a means for activating said wheel to produce an output that is:
 a. a said action category to be performed by one or more humans for a period of time or number of repetitions or   b. a said data category to be used to manipulate said reward or scheme and afford the activator of said wheel choice of a said action category to be performed by said one or more humans for a period of time or number of repetitions   c. a said data category that provides instruction to said activator of said wheel   
       whereby integrating the elements of action, chance and reward dynamically motivate performance of said activity.

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