US2015231489A1PendingUtilityA1
Strategy Game, Method and/or System
Individually held — no corporate assignee on recordPriority: Dec 14, 2012Filed: Apr 27, 2015Published: Aug 20, 2015
Est. expiryDec 14, 2032(~6.4 yrs left)· nominal 20-yr term from priority
Inventors:Donald J. Hawthorne
A63F 2003/00195A63F 3/00075A63F 13/21A63F 13/822A63F 3/02
26
PatentIndex Score
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Claims
Abstract
A strategy game includes a first group of primary elements representing movement, and a second group of primary elements representing combat or interaction. The first group of primary elements includes first and second game pieces representing speed and maneuver, respectively, and each having a value. The second group of primary elements includes third and fourth game pieces representing attack and defense, respectively, and each having a value. The game pieces include dice represented in different colors.
Claims
exact text as granted — not AI-modifiedWhat is claimed is:
1 . An electronic strategy game, comprising:
a) a first group of primary elements representing movement; b) a second group of primary elements representing combat or interaction; c) said first group of primary elements comprising first and second simulated game pieces representing speed and maneuver, respectively, and each game piece having a value; d) said second group of primary elements comprising third and fourth simulated game pieces representing attack and defense, respectively, and each game piece having a value; e) said first, second, third, and fourth simulated game pieces comprising dice, playing cards, chips, coins, tiles, tokens, graphical symbols, indicia, or chits, or a combination thereof; and f) wherein one of the speed and maneuver game pieces modifies the value of one of the attack and defense game pieces.
2 . The electronic strategy game of claim 1 , wherein:
a) the value of said game pieces is represented by at least one numerical value, at least one non-numerical value, or at least one symbolic value, or a combination thereof.
3 . The electronic strategy game of claim 2 , wherein:
a) the numerical value includes zero, or a higher or lower number.
4 . The electronic strategy game of claim 1 , wherein:
a) one of the speed and maneuver game pieces is superior in value to the other of the speed and maneuver game pieces.
5 . The electronic strategy game of claim 1 , wherein:
a) one of the attack and defense game pieces is superior in value to other of the attack and defense game pieces.
6 . The electronic strategy game of claim 1 , wherein:
a) the speed game piece modifies the value of the attack game piece.
7 . The electronic strategy game of claim 1 , wherein:
a) the maneuver game piece modifies the value of the defense game piece.
8 . The electronic strategy game of claim 1 , wherein:
a) said first, second, third, and fourth game pieces are represented in different color.
9 . The electronic strategy game of claim 1 , wherein:
a) said first group of primary elements comprises a plurality of said first and second game pieces; and b) said second group of primary elements comprises a plurality of said third and fourth game pieces.
10 . The electronic strategy game of claim 1 , wherein:
a) a secondary element game piece representing at least one of recovery, randomization, unpredictability, and advantages.
11 . The electronic strategy game of claim 10 , wherein:
a) said secondary element game piece modifies the value of one or more of said first, second, third, and fourth game pieces.
12 . The electronic strategy game of claim 11 , wherein:
a) said secondary element game piece includes at least one numerical value, at least one non-numerical value, or at least one symbolic value, or a combination thereof.
13 . The electronic strategy game of claim 10 , comprising:
a) a plurality of said secondary game pieces representing one or more of recovery, randomization, unpredictability, and advantages.
14 . The electronic strategy game of claim 10 , comprising:
a) at least one each of said first, second, third, and fourth game pieces; and b) at least one each of said secondary element game piece representing recovery, randomization, unpredictability, and advantages.
15 . The electronic strategy game of claim 14 , wherein:
a) said first, second, third, fourth, and said secondary element game pieces are represented in different color.
16 . The electronic strategy game of claim 15 , wherein:
a) each of said secondary element game pieces has a value; and b) the value of said first, second, third, fourth, and said secondary element game pieces is represented by at least one numerical value, at least one non-numerical value, or at least one symbolic value, or a combination thereof.
17 . An electronic device comprising the strategy game of claim 1 .
18 . The electronic device of claim 17 , comprising a computing device, a gaming device, personal digital assistant (PDA), a tablet computer, a laptop computer, a desktop computer, a computer or device connected to an intranet, a computer or device connected to the Internet, a cellular phone, a smartphone, a fablet, a phablet, or a combination thereof.
19 . An electronic device comprising the strategy game of claim 16 .
20 . The electronic device of claim 19 , comprising a computing device, a gaming device, personal digital assistant (PDA), a tablet computer, a laptop computer, a desktop computer, a computer or device connected to an intranet, a computer or device connected to the Internet, a cellular phone, a smartphone, a fablet, a phablet, or a combination thereof.Join the waitlist — get patent alerts
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