US2015228164A1PendingUtilityA1

Integrated card and slot machine mechanic

Assignee: ELECTRONIC ARTS INCPriority: Apr 27, 2012Filed: Mar 17, 2015Published: Aug 13, 2015
Est. expiryApr 27, 2032(~5.7 yrs left)· nominal 20-yr term from priority
Inventors:Steven Conard
G07F 17/3293G07F 17/3213G07F 17/34G06F 3/0482A63F 13/52G07F 17/3262G07F 17/3244
33
PatentIndex Score
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Cited by
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Claims

Abstract

Embodiments described herein allow the users to influence various aspects of a game by selecting digital objects associated with a user's digital object collection to be integrated into customized digital object holders to provide a slot machine like functionality. Each of the digital object holders can have a number of positions, and each position can have a digital object associated with it. The user can choose which digital objects are associated with each digital object holder, in accordance with a rule set which can control which digital object can be associated with the digital object holder.

Claims

exact text as granted — not AI-modified
What is claimed is: 
     
         1 . A non-transitory computer readable medium to store instructions executable by a processor to edit digital object holders for use in a game, the instructions comprising:
 receiving a request to place a digital object associated with a visual representation and a ruleset for using the digital object, at a position on one of the digital object holders;   applying the ruleset to the request to generate a first validation result;   providing a first indication of a placement of the requested digital object in the requested position; and   calculating a paytable that incorporates the request, the paytable comprising a set of possible outcomes for a random selection of one digital object from each of one or more of the plurality of digital object holders;   wherein the providing and the calculating are performed, by the processor, for the first validation result having a first value indicative of the request being valid.   
     
     
         2 . The non-transitory computer readable medium of  claim 1 , wherein the paytable comprises bank decision payoff information indicative of a first outcome based on a decision to bank a payline, and play decision payoff information indicative of a second outcome based on a decision to play the payline. 
     
     
         3 . The non-transitory computer readable medium of  claim 1 , wherein the digital object is associated with digital object ability information and digital object payoff information. 
     
     
         4 . The non-transitory computer readable medium of  claim 3 , wherein the calculating the paytable comprises:
 aggregating the digital object payoff information associated with the digital object placed in the requested position and other digital object payoff information associated with other digital objects respectively placed in other positions of the digital object holders, to generate aggregated digital object payoff information;   calculating the set of possible outcomes by performing permutations of the requested digital object and the other digital objects in the digital object holders, and comparing the aggregated digital object payoff information to the permutations.   
     
     
         5 . The non-transitory computer readable medium of  claim 3 , wherein the digital object payoff information further comprises digital object bank decision payoff information, and digital object play decision payoff information. 
     
     
         6 . The non-transitory computer readable medium of  claim 3 , wherein the digital object ability information comprises at least one of adjustment information of a first game state of a first player, adjustment information of a second game state of a second player, adjustment information for a first plurality of digital object holders associated with the first player, or adjustment information for a second plurality of digital object holders associated with the second player. 
     
     
         7 . The non-transitory computer readable medium of  claim 1 , further comprising:
 receiving a modification request for the calculated paytable;   applying the ruleset to the modification request to generate a second validation result; and,   for the second validation result having a second value indicative of the modification request being valid, providing a second indication of a modification to the calculated paytable in accordance with the modification request.   
     
     
         8 . A method of editing digital object holders for use in a game, the method comprising:
 receiving a request to place a digital object associated with a visual representation and a ruleset for using the digital object, at a position on one of the digital object holders;   applying the ruleset to the request to generate a first validation result;   providing a first indication of a placement of the requested digital object in the requested position; and   calculating a paytable that incorporates the request, the paytable comprising a set of possible outcomes for a random selection of one digital object from each of one or more of the plurality of digital object holders;   wherein the providing and the calculating are performed, by the processor, for the first validation result having a first value indicative of the request being valid.   
     
     
         9 . The method of  claim 8 , wherein the paytable comprises bank decision payoff information indicative of a first outcome based on a decision to bank a payline, and play decision payoff information indicative of a second outcome based on a decision to play the payline. 
     
     
         10 . The method of  claim 8 , wherein the digital object is associated with digital object ability information and digital object payoff information. 
     
     
         11 . The method of  claim 10 , wherein the calculating the paytable comprises:
 aggregating the digital object payoff information associated with the digital object placed in the requested position and other digital object payoff information associated with other digital objects respectively placed in other positions of the digital object holders, to generate aggregated digital object payoff information;   calculating the set of possible outcomes by performing permutations of the requested digital object and the other digital objects in the digital object holders, and comparing the aggregated digital object payoff information to the permutations.   
     
     
         12 . The method of  claim 10 , wherein the digital object payoff information further comprises digital object bank decision payoff information, and digital object play decision payoff information. 
     
     
         13 . The method of  claim 10 , wherein the digital object ability information comprises at least one of adjustment information of a first game state of a first player, adjustment information of a second game state of a second player, adjustment information for a first plurality of digital object holders associated with the first player, or adjustment information for a second plurality of digital object holders associated with the second player. 
     
     
         14 . A system, comprising:
 an editing module executable by a processor to edit digital object holders for use in a game, the editing module to:
 receive a request to place a digital object associated with a visual representation and a ruleset for using the digital object, at a position on one of the digital object holders; 
 apply the ruleset to the request to generate a first validation result; 
 provide a first indication of a placement of the requested digital object in the requested position; 
   a calculating module executable by the processor to calculate a paytable that incorporates the request, the paytable comprising a set of possible outcomes for a random selection of one digital object from each of one or more of the plurality of digital object holders;   wherein the providing and the calculating are performed for the first validation result having a first value indicative of the request being valid.   
     
     
         15 . The system of  claim 14 , wherein the paytable comprises bank decision payoff information indicative of a first outcome based on a decision to bank a payline, and play decision payoff information indicative of a second outcome based on a decision to play the payline. 
     
     
         16 . The system of  claim 14 , wherein the digital object is associated with digital object ability information and digital object payoff information. 
     
     
         17 . The system of  claim 16 , wherein the calculating module is to:
 aggregate the digital object payoff information associated with the digital object placed in the requested position and other digital object payoff information associated with other digital objects respectively placed in other positions of the digital object holders, to generate aggregated digital object payoff information; and   calculate the set of possible outcomes by performing permutations of the requested digital object and the other digital objects in the digital object holders, and comparing the aggregated digital object payoff information to the permutations.   
     
     
         18 . The system of  claim 16 , wherein the digital object payoff information further comprises digital object bank decision payoff information, and digital object play decision payoff information. 
     
     
         19 . The system of  claim 16 , wherein the digital object ability information comprises at least one of adjustment information of a first game state of a first player, adjustment information of a second game state of a second player, adjustment information for a first plurality of digital object holders associated with the first player, or adjustment information for a second plurality of digital object holders associated with the second player. 
     
     
         20 . The system of  claim 14 , further comprising an adjustment module to:
 receive a modification request for the calculated paytable;   apply the ruleset to the modification request to generate a second validation result; and,   for the second validation result having a second value indicative of the modification request being valid, providing a second indication of a modification to the calculated paytable in accordance with the modification request.

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