US2015196836A1PendingUtilityA1

Health Game

Assignee: DRENDEL JODEYPriority: Jan 10, 2014Filed: Jan 10, 2014Published: Jul 16, 2015
Est. expiryJan 10, 2034(~7.4 yrs left)· nominal 20-yr term from priority
Inventors:Jodey Drendel
A63F 3/00028A63F 3/00643A63F 2003/00996A63B 22/02A63B 21/222A63B 21/0552A63B 23/14A63F 2300/8064A63B 21/065A63B 19/00A63B 24/0059A63B 5/20A63F 3/0478A63B 21/072A63B 23/1236A63B 21/0726A63B 22/0664A63F 13/80A63F 3/00006
22
PatentIndex Score
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Cited by
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References
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Claims

Abstract

A computer implemented game can promote healthy behavior. The game has steps including assigning to each player an avatar on a computer for use during game play. One or more computer user players can play this game. The computer has a display. The computer facilitates game play by presenting a game board on a display to the plurality of players. The computer also presents a workout exercise to players when a die roll lands a player on a workout space; and presents a fitness question to players when a die roll lends a player on a question and answer space. The computer also presents a cardio challenge to players when a die roll lends a player on a cardio space; and receives a score based upon player performance.

Claims

exact text as granted — not AI-modified
1 . A computer implemented game to promote healthy behavior, comprising the steps of:
 a. assigning to each player an avatar on a computer for use during game play, wherein each player is one of a plurality of computer users, wherein the computer has a display; and   b. configuring a computer to facilitate game play by configuring a computer to:
 i. present a game board on a display to the plurality of players; 
 ii. present a workout exercise to players when a die roll lands a player on a workout space; 
 iii. present a fitness question to players when a die roll lends a player on a question and answer space; 
 iv. present a cardio challenge to players when a die roll lends a player on a cardio space; and 
 v. receive a score based upon player performance 
   c. displaying an avatar on the gameboard and moving the avatar on the gameboard during gameplay.   
     
     
         2 . The computer implemented game of  claim 1 , further comprising the step of: providing a resistance band for enabling resistance band workout exercises. 
     
     
         3 . The computer implemented game of  claim 1 , further comprising the step of presenting an avatar on the display, wherein the avatar gains or loses fat points based upon the score. 
     
     
         4 . The computer implemented game of  claim 1 , wherein the player gains or loses fitness points. 
     
     
         5 . The computer implemented game of  claim 1 , wherein the track further comprises a warm-up track, a workout track and a cool down track. 
     
     
         6 . The computer implemented game of  claim 5 , further comprising the step of providing a resistance band for enabling resistance band workout exercises. 
     
     
         7 . The computer implemented game of  claim 5 , further comprising the step of: presenting an avatar on the display, wherein the avatar gains or loses fat points based upon the score. 
     
     
         8 . The computer implemented game of  claim 5 , wherein the player gains or loses fitness points. 
     
     
         9 . The computer implemented game of  claim 5 , wherein the warm-up track has a choice of a first track or a second track, wherein the first track has cardio spaces and question and answer spaces. 
     
     
         10 . The computer implemented game of  claim 9 , further comprising the step of: providing a resistance band for enabling resistance band workout exercises. 
     
     
         11 . The computer implemented game of  claim 9 , further comprising the step of: presenting an avatar on the display, wherein the avatar gains or loses fat points based upon the score. 
     
     
         12 . The computer implemented game of  claim 9 , wherein the player gains or loses fitness points. 
     
     
         13 . The computer implemented game of  claim 5 , wherein the warm-up track has a choice of a first track or a second track, wherein the first track has cardio spaces and question and answer spaces, wherein the workout track has workout spaces, wherein the cool down track has cardio spaces. 
     
     
         14 . The computer implemented game of  claim 13 , further comprising the step of: providing a resistance band for enabling resistance band workout exercises. 
     
     
         15 . The computer implemented game of  claim 13 , further comprising the step of: presenting an avatar on the display, wherein the avatar gains or loses fat points based upon the score. 
     
     
         16 . The computer implemented game of  claim 13 , wherein the player gains or loses fitness points. 
     
     
         17 . The computer implemented game of  claim 1 , further comprising exercise equipment.

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