Gaming Machine
Abstract
A gaming machine capable of realizing game patterns differing from one another in a bonus game is provided. A main CPU 222 determines symbols to be rearranged by conducting a lottery in a basic game; when the symbols rearranged in the basic game meets a predetermined condition (a condition that a combination of the symbols rearranged on a payline is a combination of BELL symbols or SEVEN symbols), shifts the game to free games; upon shifting to the free games, determines symbols to be rearranged based on a symbol determination table by conducting a lottery; and when three or more BELL symbols are rearranged in display regions of a display window 56 , continues the free games, and when three or more BELL symbols are not rearranged in the display regions of the display window 56 , the free games are terminated and the game is reverted to the basic game.
Claims
exact text as granted — not AI-modifiedWhat is claimed is:
1 . A gaming machine comprising a symbol display window for displaying a plurality of symbols in display regions of the symbol display window, the gaming machine causing free games to be triggered based on an outcome rearranged in said symbol display window, the gaming machine comprising:
a memory for storing a symbol determination table having probabilities set therein, with each of which the plurality of symbols are rearranged in the display regions; and a controller for executing control to rearrange the plurality of symbols in the display regions based on the symbol determination table stored in the memory, the controller being programmed to execute processing (1-1) to (1-3) described below: processing (1-1) in which symbols to be rearranged are randomly determined from the plurality of symbols based on the symbol determination table; processing (1-2) in which when a predetermined number or more of predetermined symbols among the plurality of symbols are rearranged in the display regions as an outcome of the processing (1-1), the free games are continued; and processing (1-3) in which when the predetermined symbols whose number is less than the predetermined number are rearranged in the display regions, the free games are terminated.
2 . A gaming machine comprising a symbol display window for displaying a plurality of symbols in display regions of the symbol display window, the gaming machine causing free games to be triggered based on an outcome rearranged in said symbol display window, the gaming machine comprising:
a memory for storing a symbol determination table having probabilities set therein, with each of which the plurality of symbols are rearranged in the display regions in the free games; and a controller for executing control to rearrange in the display regions the plurality of symbols including predetermined symbols for terminating the free games based on the symbol determination table stored in the memory, the controller being programmed to execute processing (2-1) to (2-2) described below: processing (2-1) in which in the free games, symbols to be rearranged are randomly determined from the plurality of symbols based on the symbol determination table; and processing (2-2) in which when the predetermined symbols are displayed in the display regions as an outcome of the processing (2-1) and a termination condition is established, the free games are terminated.
3 . The gaming machine according to claim 2 , wherein when the predetermined symbols are not displayed in the display regions as an outcome of the processing (2-1), the controller executes
processing (2-3) in which the free games are continued.
4 . The gaming machine according to claim 2 , wherein the memory has stored therein a first symbol determination table in which a probability with which in the free games, the predetermined symbols are displayed in the display regions so as to establish the termination condition is set to zero, and a second symbol determination table in which a probability with which in the free games, the predetermined symbols are displayed in the display regions so as to establish the termination condition is set to be larger than zero;
the processing (2-1) includes: processing (2-1-1) in which in the free games, when a number of free games which have already been played is less than a predetermined number, the first symbol determination table is invariably selected from the first symbol determination table and the second symbol determination table; processing (2-1-2) in which in the free games, when a number of free games which have already been played is the predetermined number or more, any symbol determination table is selected from the first symbol determination table and the second symbol determination table by conducting a lottery; and processing (2-1-3) in which based on the symbol determination table selected by the processing (2-1-1) or the processing (2-1-2), symbols to be rearranged are randomly determined from the plurality of symbols.
5 . A gaming machine comprising: a symbol display window for displaying a plurality of symbols in display regions of the symbol display window; and a plurality of symbol display devices for displaying the plurality of symbols in the display regions of the symbol display window in a scrolling manner and displaying the plurality of symbols in the display regions of the symbol display window in a stopping manner, free games being triggered based on an outcome rearranged in the symbol display window, the gamine machine comprising:
a memory for storing a symbol determination table in which probabilities, with each of which in the free games, the plurality of symbols are rearranged in the display regions, are set; and a controller for, based on the symbol determination table stored in the memory, executing control to rearrange in the display regions the plurality of symbols including a predetermined symbol which terminates the free games, the controller being programmed to execute processing (3-1) to (3-2) described below: processing (3-1) in which in the free games, based on the symbol determination table, symbols to be rearranged are randomly determined from the plurality of symbols; and processing (3-2) in which as an outcome of the processing (3-1), when the predetermined symbol is displayed in any of the display regions, which corresponds to a predetermined symbol display device among the plurality of symbol display devices, the free games are terminated.
6 . The gamine machine according to claim 5 , wherein the controller executes
processing (3-3) in which based on an outcome of the processing (3-1), after stopping the symbol display devices other than the predetermined symbol display device among the plurality of symbol display devices displayed in the scrolling manner, the predetermined symbol display device among the plurality of symbol display devices displayed in the scrolling manner is stopped.
7 . The gamine machine according to claim 5 , wherein the symbol display devices whose number is N are provided,
the controller executes processing (3-4) in which based on an outcome of the processing (3-1), the symbol display devices, whose number is N, displayed in the scrolling manner are sequentially stopped, and the processing (3-2) is processing in which as an outcome of the processing (3-1), when in any of the display regions, which corresponds to the Nth or the (N−1)th symbol display device among the plurality of symbol display devices in the order of stopping the displaying in the scrolling manner, the predetermined symbol is displayed, the free games are terminated.Join the waitlist — get patent alerts
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