Fantasy sports neural engine and method of using same
Abstract
An apparatus, system and method for a neural engine for recommending picks in an on-line fantasy sport draft and in on-line fantasy trades. The apparatus, system and method may include at least one computing memory having associated therewith a plurality of rules, wherein at least ones of the plurality of rules include historical performance information for at least two fantasy sports teams in at least two fantasy sports leagues, wherein one of the at least two fantasy sports leagues is associated with the on-line fantasy sports draft, and expert information regarding the picks in the on-line fantasy sports draft. The present invention may additionally include at least one computer processor that applies ones of the plurality of rules drawn from the at least one computing memory to arrive at a recommendation.
Claims
exact text as granted — not AI-modified1 . A fantasy sports mock draft engine, comprising:
at least one computing memory having associated therewith a rules engine, wherein at least a plurality of rules included in the rules engine comprises: historical tendencies for at least two fantasy sports teams in at least two fantasy sports leagues, wherein one of the at least two fantasy sports leagues is associated with the mock draft in anticipation of an upcoming fantasy sports season; historical expert information regarding prospective picks for each of the at least two fantasy sports teams for the upcoming fantasy sports season, wherein said historical tendencies of the at least one other fantasy sports team are compared against said historical expert information to assess if the picks of the at least one other fantasy sports teams are based on an at least partially non-statistical historical tendency for the picks of the at least one other fantasy team in prior fantasy sports drafts; at least one computer processor the applies the plurality of rules drawn from said at least one computing memory to provide mock draft picks for the at least one other fantasy sports team based on the at least partially non-statistical historical tendencies for picks of the at least one other fantasy sports teams; and at least one computing interface that accesses the at least one computer processor, in accordance with at least one of the plurality of rules, and that allows for on-line mock selection in the mock draft, and wherein the on-line mock selection is thereafter included in the historical tendencies.
2 . The engine of claim 1 , wherein the historical tendencies comprise ones of preferred particular positions in a sport, preferred players, preferred real world teams, and draft grades.Join the waitlist — get patent alerts
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