US2015051026A1PendingUtilityA1

Arcade Basketball Game with Illuminated Rim

Assignee: BENCHMARK ENTERTAINMENT LCPriority: Nov 16, 2011Filed: Nov 16, 2012Published: Feb 19, 2015
Est. expiryNov 16, 2031(~5.3 yrs left)· nominal 20-yr term from priority
A63B 63/083A63B 71/0669A63B 2225/74A63B 2225/72A63B 71/022A63B 2063/001A63B 67/002A63B 2220/62A63B 2220/805
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Claims

Abstract

An basketball arcade game is disclosed that includes a rim, a backboard, a ball sensor for the detection of balls that pass through the rim, a scoreboard for displaying a score relating to the game, a ball control access panel to permit and restrict access to balls that are used with said game, and a central processor that receives input from the ball sensor and provides output to the scoreboard, and the rim further includes a light source and a motor to laterally drive the rim which are both controlled by the central processing unit, and the rim may display light signals reflecting conditions of the game including bonus conditions and the time of play remaining.

Claims

exact text as granted — not AI-modified
We claim: 
     
         1 . An basketball arcade game comprising, a rim, a backboard, a ball sensor for the detection of balls that pass through said rim, an electronic scoreboard for displaying a score relating to the game, a ball control access panel to permit and restrict access to balls that can be used with said game, and a central processor, said adapted to receive input from said ball detector and to provide output to said scoreboard and wherein said rim further comprises a light emitter for the emission of light in the visual spectrum, said light emitter controlled by said central processing unit to manifest different light signals reflecting different conditions of the game. 
     
     
         2 . The basketball arcade game recited in  claim 1 , wherein said light emitter comprises a plurality of LEDs. 
     
     
         3 . The basketball arcade game recited in  claim 2  wherein said controller activates a plurality of the LED light emitters in a blinking pattern to signal a bonus scoring condition. 
     
     
         4 . The basketball arcade game recited in  claim 2  wherein the controller includes a scoring mode that is signaled by the sequential activation of adjacent LED's around the circumference of the rim to signal a bonus condition. 
     
     
         5 . The basketball arcade game recited in  claim 2  wherein said LEDs include a plurality of different color light emitters and said controller include a scoring mode where a single color light emitter is activated to signal a bonus condition. 
     
     
         6 . A basketball arcade game recited in  claim 1  further comprising a ticket dispenser controlled by said processor wherein the number of tickets that are dispensed is dependant upon the score calculated by said central proceeding unit. 
     
     
         7 . The basketball arcade game recited in  claim 1  wherein said scoreboard further comprising a countdown timer and the time elapsed in a game is signaled by said light emitters. 
     
     
         8 . The basketball arcade game recited in  claim 1  further comprising a credit detector, said credit detector providing input to said controller and, in response to the detection of a credit, said CPU will activate a credit switch. 
     
     
         9 . The basketball arcade game recited in  claim 1  wherein said rim is comprised of a translucent material and said game further comprises a light source for the illumination of said transparent material. 
     
     
         10 . The basketball arcade game recited in  claim 1  wherein said light emitters attached to said rim comprises EL wire. 
     
     
         11 . The basketball arcade game recited in  claim 9  wherein said light source is illuminated top reflect a bonus condition. 
     
     
         12 . A basketball arcade game comprising, a rim, a backboard, a ball sensor for the detection of ball that pass through said rim, an electronic scoreboard, and a ball control access panel, and a central processor to receive input from said ball sensor provide output to said scoreboard and an engine attached to said rim to move said rim in a lateral direction. 
     
     
         13 . The arcade basketball game recited in  claim 12  further comprising a light source for proving different light signals that reflecting different game scoring conditions of the device and said light source is attached to said rim. 
     
     
         14 . The arcade basketball game recited in  claim 12  wherein said engine is a stepper motor. 
     
     
         15 . The arcade basketball game recited in  claim 13  wherein said rim is attached to a continuous drive belt, and said drive belt is powered by said stepper motor. 
     
     
         16 . The arcade basketball game recited in  claim 1  wherein the game is activated for a predetermined time and said CPU provides a signal to said light emitters that reflects the time that is remaining in a game. 
     
     
         17 . The arcade game recited in  claim 15  wherein said signal comprise the sequential deactivation of adjacent lights on said rim.

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