US2015018988A1PendingUtilityA1

System and method for player performance evaluation

Assignee: SAFAR SAMIR HANNAPriority: Nov 9, 2010Filed: Jul 12, 2013Published: Jan 15, 2015
Est. expiryNov 9, 2030(~4.3 yrs left)· nominal 20-yr term from priority
A63B 71/0622G06Q 30/02G06Q 10/06398
52
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Claims

Abstract

The present invention relates to a computer implemented system and method for evaluation of performance of an individual player or team. The present invention considers the combined effect of information pertaining to a plurality of attributes based on the physical, mental, psychological, personal, sport environment to determine a quantifiable and measurable player performance level value that can be displayed in a visual format.

Claims

exact text as granted — not AI-modified
The invention claimed is: 
     
         1 . A system for using a computer for assessing a player's performance level in a sport comprising of:
 a memory device resident in the computer, and   a processor disposed in communication with the memory device, the processor configured to:   (a) store in the memory device a first dataset received from a registered expert user, wherein the first dataset comprises data values pertaining to a plurality of attributes for at least one top performing player;   (b) create a business rule using scientific and mathematical operations to relate a plurality of attributes to a PPL value;   (c) store in the memory device the business rule;   (d) store in the memory device a second dataset received from a registered user, wherein the second dataset comprises data values pertaining to a plurality of attributes for the player whose performance is to be evaluated;   (e) apply the business rule to determine a PPL value for the player whose performance is to be evaluated;   (f) obtain the PPL value for the player whose performance is to be evaluated;   (g) display the PPL value for the player whose performance is to be evaluated as per preselected user choice of display.   
     
     
         2 . A system according to  claim 1 , wherein the first dataset comprises data values pertaining to a plurality of attributes for at least two players mapping to a range of maximum and minimum values. 
     
     
         3 . A system according to  claim 1 , wherein the business rule created varies as per the sport. 
     
     
         4 . A system according to  claim 1 , wherein the plurality of attributes is selected from the group consisting of physical, mental, psychological, personal, social, and sport related attributes. 
     
     
         5 . A system according to  claim 1 , wherein the plurality of attributes is selected from the group consisting of age, weight, height, sex, physical injury, medical issues, personality trait, moods, temper, relations with other individual players, relations with fellow teammates, relations with coaches, media controversies, family background, financial status, marital status, qualification, drug issues, criminal issues, current playing position in the team, activity in major tournament, performance in last game, performance level of other team members, time spent in travel and touring, legal issues, team changing frequency, current level in the game, the no. of national tours, the no. of international tours, no. of tournaments played, no. of injured team member, performance in last game, total wins in the current season, total home wins, total road wins, years of professional experience of coach, changes in the head coach of the team, contract dispute issues. 
     
     
         6 . A system according to  claim 1 , wherein the player is an individual sportsperson. 
     
     
         7 . A system according to  claim 1 , wherein the player is a team. 
     
     
         8 . A system according to  claim 1  wherein the player is an individual sportsperson playing a team sport and the plurality of attributes includes the current playing position of the player in a team. 
     
     
         9 . A system according to  claim 1  wherein the player is an individual sportsperson playing a team sport and the plurality of attributes includes the performance level of other team members. 
     
     
         10 . A system according to  claim 1  wherein the PPL value is displayed in a visual form comprising of a graph and a numerical value. 
     
     
         11 . A computer-implemented method for using a computer for assessing a player's performance level comprising of:
 (a) storing in a memory device resident in the computer, a first dataset received from a registered expert user, wherein the first dataset comprises data values pertaining to a plurality of attributes for at least one top performing player;   (b) creating a business rule using scientific and mathematical operations to relate a plurality of attributes to a PPL value;   (c) storing in the memory device the business rule;   (d) storing in the memory device a second dataset received from a registered user,   
       wherein the second dataset comprises data values pertaining to a plurality of attributes for the player whose performance is to be evaluated;
 (e) applying the business rule to determine a PPL value for the player whose performance is to be evaluated; 
 (f) obtaining the PPL value for the player whose performance is to be evaluated; 
 (g) displaying the PPL value for the player whose performance is to be evaluated as per preselected user choice of display. 
 
     
     
         12 . A computer implemented method according to  claim 11  wherein the first dataset comprises data values pertaining to a plurality of attributes for at least two players mapping to a range of maximum and minimum values. 
     
     
         13 . A computer implemented method according to  claim 11 , wherein the business rule created varies as per the sport. 
     
     
         14 . A computer implemented method according to  claim 11 , wherein the plurality of attributes is selected from the group consisting of physical, mental, psychological, personal, social, and sport related attributes. 
     
     
         15 . A computer implemented method according to  claim 11 , wherein the plurality of attributes is selected from the group consisting of age, weight, height, sex, physical injury, medical issues, personality trait, moods, temper, relations with other individual players, relations with fellow teammates, relations with coaches, media controversies, family background, financial status, marital status, qualification, drug issues, criminal issues, current playing position in the team, activity in major tournament, performance in last game, performance level of other team members, time spent in travel and touring, legal issues, team changing frequency, current level in the game, the no. of national tours, the no. of international tours, no. of tournaments played, no. of injured team member, performance in last game, total wins in the current season, total home wins, total road wins, years of professional experience of coach, changes in the head coach of the team, contract dispute issues. 
     
     
         16 . A computer implemented method according to  claim 11 , wherein the player is an individual sportsperson. 
     
     
         17 . A computer implemented method according to  claim 11 , wherein the player is a team. 
     
     
         18 . A computer implemented method according to  claim 11 , wherein the player is an individual sportsperson playing a team sport and the plurality of attributes includes the current playing position of the player in a team. 
     
     
         19 . A computer implemented method according to  claim 11 , wherein the player is an individual sportsperson playing a team sport and the plurality of attributes includes the performance level of other team members. 
     
     
         20 . A computer implemented method according to  claim 11 , wherein the PPL value is displayed in a visual form comprising of a graph and a numerical value.

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