US2014312566A1PendingUtilityA1

Casino Style Board Game With Game Accelerator And Method

Assignee: INDY COWBOY LLCPriority: Mar 14, 2013Filed: Mar 13, 2014Published: Oct 23, 2014
Est. expiryMar 14, 2033(~6.6 yrs left)· nominal 20-yr term from priority
G07F 17/3293A63F 2003/00164A63F 3/00157A63F 3/00173A63F 3/062
36
PatentIndex Score
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Claims

Abstract

A board game and method of play for a game which involves rapid paced action, chance and attention to detail. The board includes a plurality of game cards on a game board having a matrix of number with letters as column headings. Players purchase cards (locations on the board) and have a hand held duplicate for markup. In addition to game cards, players can purchase select special number sequences to win. The game is accelerated by providing a numerical designator adjacent or on the card which is the winning combination of numbers so that the player can see the combination without looking to the matrix of number on card.

Claims

exact text as granted — not AI-modified
1 . A game board comprising:
 a. a longitudinal game surface having a sequence of imprinted game cards and special purpose areas spaced along the longitudinal length of the surface;   b. each game card including a matrix of numbers of x horizontal rows and Y vertical columns, and a header row with a series of letters to designate each column; said numbers being selected from a defined set of numbers;   c. each game card including a two digit numerical designator generally adjacent the header row which is card number; said designator having a first digit corresponding to the digits in the first column of the card, and a second digit corresponding the mathematically least significant digit of the numbers in the last column;   d. each numerical designator being a first or second color;   e. special purpose areas including an area designed with a number (Z) not otherwise used for the other cards, an area designed with a double of the unused number (ZZ), an area designed with a triple of the unused number (ZZZ), an area designed with the number 1 to 36, an area designed with the number 41 to 66, Odd cards, Even cards.   
     
     
         2 . The game board of  claim 1 , wherein there are 36 game cards and wherein the cards are arranged on the board into three longitudinal rows of 12 cards. 
     
     
         3 . The game board of  claim 2 , wherein each of said cards in said rows is designated by a first or second color and wherein said cards alternate colors longitudinally and laterally so that no two cards of the same color are longitudinally or laterally adjacent but that cards diagonally adjacent are the same color. 
     
     
         4 . The game board of  claim 3 , wherein said board is grouped into three lateral segments of 12 cards and wherein said special purpose areas include a designated area for a first, second and third group of 12 cards. 
     
     
         5 . The board game of  claim 3 , wherein adjacent said game cards is special purpose area of three spaces marked with a number (Z) not otherwise used for the other cards, a space designed with a double of the unused number (ZZ), a space designed with a triple of the unused number (ZZZ). 
     
     
         6 . A method of playing a board game having a sequence number generator capable of randomly presenting individual numbers from a defined universe of numbers in response to user actuation; a longitudinal game surface having a sequence of imprinted game cards each game card including a matrix of numbers of x horizontal rows and Y vertical columns, and a header row with a series of letters to designate each column; said numbers being selected from said universe of numbers; said numbers never being repeated in any given row; each game card including a numerical designator generally above the header row; each numerical designator being a first or second color; comprising the steps of:
 a. selling game cards to players;   b. selling betting rights to special purpose areas to players;   c. generating a number from said universe of numbers corresponding to at least one space on a game card and announcing said generated numbers sequentially;   d. having users mark their cards to indicate the presence of the announced numbers on their card;   e. having users announce a potential winning card when numbers on a card form a predetermined required winning pattern on their card;   f. if, a player fails to announce their winning sequence before the next number is generated, voiding that win; but allowing the player to continue play in the event of another winning pattern being achieved as numbers are announced;   g. calculating the winnings of winning players and paying same.   
     
     
         7 . The method of  claim 6 , further including the steps of offering players the opportunity to purchase at least one of the following special purpose areas on the game board for play;
 a. purchase of all cards with an odd numbered numerical designator;   b. purchase of all cards with an odd numbered numerical designator;   c. purchase all cards with a numerical designator of the first color;   d. purchase all cards with a numerical designator of the first color;   e. purchase all cards in a particular range of numerical designator numbers;   f. purchase a card with a numerical designator of 7 which has a winning pattern of at least one 7 in a first column is announced   g. purchase a card with a numerical designator of 77 which has a winning pattern of sevens in a second is announced;   h. purchase a card with a numerical designator of 777 which has a winning pattern of a seven in the first column and second column are announced.   
     
     
         8 . A board game comprising:
 a game board have a plurality of card images aligned in a plurality of parallel longitudinal rows; each of said game card images include a matrix of numbers and header number corresponding to the numbers which must be announced for that card to be a winning card; said header number being a concatenation of digits from numbers within the matrix which are required to be called to win.   
     
     
         9 . The board game of  claim 8 , further including a row of first indicator spaces at the end of each of said parallel rows, said indicator space includes the row number thereby serving as an indicator for betting on the entire row by using the appropriate marker in the space. 
     
     
         10 . The board game of  claim 8 , further including a row of second indicator spaces parallel with said rows, said second row having a width which longitudinally spans a portion of said first rows, thereby serving as an indicator for betting on a span of adjacent first rows as a block. 
     
     
         11 . The board game of  claim 8 , wherein said cards are designated with one of two colors, and further including a row of third indicator spaces parallel with said rows, said third row having a color choice designation for each of said two colors, serving as an indicator for betting on all cards of that color. 
     
     
         12 . The board game of  claim 8 , wherein said cards have a header number which is either even or odd number, and further including a row of fourth indicator spaces parallel with said rows, said fourth row having a parity choice designation for even or odd, serving as an indicator for betting on all cards of that parity. 
     
     
         13 . The board game of  claim 8 , wherein the cards include a first row in a matrix numbered from 1 through N, where N is the last number and less than 10; and a second row in a matrix numbered with a two digit number, said least significant digit likewise being numbered from 1 through N. 
     
     
         14 . The board game of  claim 8 , further including an additional cards, said additional cards including requiring only a single number to chosen to win.

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