US2014303760A1PendingUtilityA1
Sport performance development and analytics
Est. expiryApr 5, 2033(~6.7 yrs left)· nominal 20-yr term from priority
G16H 20/70G16H 20/30G06Q 10/0639A63B 69/0002
50
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Claims
Abstract
Disclosed are various embodiments for performance development and analytics. A performance development engine and an analytics engine are executed in a computing environment such that predefined scenarios are accessed from memory and presented to users via a client device. The user input and a temporal delay in receiving the user input on the client device are utilized in determining a metric for the user that may be accessible by an application programming interface (API).
Claims
exact text as granted — not AI-modifiedTherefore, the following is claimed:
1 . A computer-implemented method, comprising:
determining, by a computing device, at least one of a plurality of scenarios predefined in memory to render in a client device in communication with the computing device, the at least one of the scenarios determined according to an authenticated user and a baseball position specified by the authenticate user, wherein the at least one of the plurality of scenarios is indicative of a circumstance in a baseball setting; initiating, by the computing device, a rendering of a graphical user interface in the client device comprising a depiction of the at least one of the scenarios in the baseball setting; initiating, by the computing device, a measurement of a temporal delay in receiving user input on the client device; receiving, by the computing device, the temporal delay and the user input from the client device; storing, by the computing device, the temporal delay and the user input in association with the authenticated user; generating, by the computing device, a metric corresponding to the authenticated user of the client device, wherein the metric is generated as a function of the user input and the temporal delay; storing, by the computing device, the metric in the memory in data communication with the computing device; and encoding, by the computing device, the metric in a data format accessible by a plurality of client devices via an application programming interface (API).
2 . The method of claim 1 , wherein the at least one of the scenarios is determined according to a baseball position provided by the authenticated user.
3 . The method of claim 1 , wherein the client device is selected from a group consisting of a tablet computing device, a mobile telephone computing device, a desktop computing device, and a laptop computing device.
4 . A non-transitory computer-readable medium embodying a program executable in at least one computing device, comprising code that, when executed, causes the at least one computing device to at least:
determine a predefined scenario to render in a client device for a user, wherein the predefined scenario is determined utilizing at least a role provided by the user via the client device, the predefined scenario indicative of a circumstance in a sports setting; initiate a rendering of a graphical user interface in the client device comprising a depiction of the at least one of the scenarios in the sports setting; generate a metric corresponding to the user, wherein the metric is generated as a function of user input obtained from the client device; and store the metric in memory in a data store in communication with the at least one computing device.
5 . The non-transitory computer-readable medium of claim 4 , wherein the program further comprises code that, when executed, causes the at least one computing device to encode the metric in a data format accessible by a plurality of client devices via an application programming interface (API).
6 . The non-transitory computer-readable medium of claim 4 , wherein the program further comprises code that, when executed, causes the at least one computing device to initiate a measurement of a temporal delay in receiving the user input on the client device.
7 . The non-transitory computer-readable medium of claim 6 , wherein the metric is generated utilizing the temporal delay.
8 . The non-transitory computer-readable medium of claim 6 , wherein the program further comprises code that, when executed, causes the at least one computing device to receive the temporal delay and the user input from the client device.
9 . The non-transitory computer-readable medium of claim 8 , wherein the program further comprises code that, when executed, causes the at least one computing device to store the temporal delay and the user input in association with the user;
10 . The non-transitory computer-readable medium of claim 4 , wherein the sports setting further comprises a baseball setting.
11 . The non-transitory computer-readable medium of claim 4 , wherein the client device is selected from a group consisting of a tablet computing device, a mobile telephone computing device, a desktop computing device, and a laptop computing device.
12 . A system, comprising:
at least one computing device; and a development and analytics application executed in the at least one computing device, the development and analytics application comprising:
logic that determines a predefined scenario to render in a client device for a user, wherein the predefined scenario is determined utilizing at least a role provided by the user via the client device;
logic that initiates a rendering of a graphical user interface in the client device comprising a depiction of the at least one of the scenarios in a sports setting;
logic that generates a metric corresponding to the user, wherein the metric is generated as a function of user input obtained from the client device; and
logic that stores the metric in memory in a data store in communication with the at least one computing device.
13 . The system of claim 12 , wherein the development and analytics application further comprises logic that encodes the metric in a data format accessible by a plurality of client devices via an application programming interface (API).
14 . The system of claim 12 , wherein the development and analytics application further comprises logic that initiates a measurement of a temporal delay in receiving the user input on the client device.
15 . The system of claim 14 , wherein the metric is generated utilizing the temporal delay.
16 . The system of claim 14 , wherein the development and analytics application further comprises logic that receives the temporal delay and the user input from the client device.
17 . The system of claim 16 , the development and analytics application further comprises logic that stores the temporal delay and the user input in association with the user.
18 . The system of claim 12 , wherein the predefined scenario is indicative of a circumstance in a sports setting.
19 . The system of claim 12 , wherein the predefined scenario is indicative of a circumstance in a business setting.
20 . The system of claim 12 , wherein the client device is selected from a group consisting of a tablet computing device, a mobile telephone computing device, a desktop computing device, and a laptop computing device.Join the waitlist — get patent alerts
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