US2014303760A1PendingUtilityA1

Sport performance development and analytics

Assignee: YOST III EDGAR FPriority: Apr 5, 2013Filed: Apr 4, 2014Published: Oct 9, 2014
Est. expiryApr 5, 2033(~6.7 yrs left)· nominal 20-yr term from priority
G16H 20/70G16H 20/30G06Q 10/0639A63B 69/0002
50
PatentIndex Score
0
Cited by
0
References
0
Claims

Abstract

Disclosed are various embodiments for performance development and analytics. A performance development engine and an analytics engine are executed in a computing environment such that predefined scenarios are accessed from memory and presented to users via a client device. The user input and a temporal delay in receiving the user input on the client device are utilized in determining a metric for the user that may be accessible by an application programming interface (API).

Claims

exact text as granted — not AI-modified
Therefore, the following is claimed: 
     
         1 . A computer-implemented method, comprising:
 determining, by a computing device, at least one of a plurality of scenarios predefined in memory to render in a client device in communication with the computing device, the at least one of the scenarios determined according to an authenticated user and a baseball position specified by the authenticate user, wherein the at least one of the plurality of scenarios is indicative of a circumstance in a baseball setting;   initiating, by the computing device, a rendering of a graphical user interface in the client device comprising a depiction of the at least one of the scenarios in the baseball setting;   initiating, by the computing device, a measurement of a temporal delay in receiving user input on the client device;   receiving, by the computing device, the temporal delay and the user input from the client device;   storing, by the computing device, the temporal delay and the user input in association with the authenticated user;   generating, by the computing device, a metric corresponding to the authenticated user of the client device, wherein the metric is generated as a function of the user input and the temporal delay;   storing, by the computing device, the metric in the memory in data communication with the computing device; and   encoding, by the computing device, the metric in a data format accessible by a plurality of client devices via an application programming interface (API).   
     
     
         2 . The method of  claim 1 , wherein the at least one of the scenarios is determined according to a baseball position provided by the authenticated user. 
     
     
         3 . The method of  claim 1 , wherein the client device is selected from a group consisting of a tablet computing device, a mobile telephone computing device, a desktop computing device, and a laptop computing device. 
     
     
         4 . A non-transitory computer-readable medium embodying a program executable in at least one computing device, comprising code that, when executed, causes the at least one computing device to at least:
 determine a predefined scenario to render in a client device for a user, wherein the predefined scenario is determined utilizing at least a role provided by the user via the client device, the predefined scenario indicative of a circumstance in a sports setting;   initiate a rendering of a graphical user interface in the client device comprising a depiction of the at least one of the scenarios in the sports setting;   generate a metric corresponding to the user, wherein the metric is generated as a function of user input obtained from the client device; and   store the metric in memory in a data store in communication with the at least one computing device.   
     
     
         5 . The non-transitory computer-readable medium of  claim 4 , wherein the program further comprises code that, when executed, causes the at least one computing device to encode the metric in a data format accessible by a plurality of client devices via an application programming interface (API). 
     
     
         6 . The non-transitory computer-readable medium of  claim 4 , wherein the program further comprises code that, when executed, causes the at least one computing device to initiate a measurement of a temporal delay in receiving the user input on the client device. 
     
     
         7 . The non-transitory computer-readable medium of  claim 6 , wherein the metric is generated utilizing the temporal delay. 
     
     
         8 . The non-transitory computer-readable medium of  claim 6 , wherein the program further comprises code that, when executed, causes the at least one computing device to receive the temporal delay and the user input from the client device. 
     
     
         9 . The non-transitory computer-readable medium of  claim 8 , wherein the program further comprises code that, when executed, causes the at least one computing device to store the temporal delay and the user input in association with the user; 
     
     
         10 . The non-transitory computer-readable medium of  claim 4 , wherein the sports setting further comprises a baseball setting. 
     
     
         11 . The non-transitory computer-readable medium of  claim 4 , wherein the client device is selected from a group consisting of a tablet computing device, a mobile telephone computing device, a desktop computing device, and a laptop computing device. 
     
     
         12 . A system, comprising:
 at least one computing device; and   a development and analytics application executed in the at least one computing device, the development and analytics application comprising:
 logic that determines a predefined scenario to render in a client device for a user, wherein the predefined scenario is determined utilizing at least a role provided by the user via the client device; 
 logic that initiates a rendering of a graphical user interface in the client device comprising a depiction of the at least one of the scenarios in a sports setting; 
 logic that generates a metric corresponding to the user, wherein the metric is generated as a function of user input obtained from the client device; and 
 logic that stores the metric in memory in a data store in communication with the at least one computing device. 
   
     
     
         13 . The system of  claim 12 , wherein the development and analytics application further comprises logic that encodes the metric in a data format accessible by a plurality of client devices via an application programming interface (API). 
     
     
         14 . The system of  claim 12 , wherein the development and analytics application further comprises logic that initiates a measurement of a temporal delay in receiving the user input on the client device. 
     
     
         15 . The system of  claim 14 , wherein the metric is generated utilizing the temporal delay. 
     
     
         16 . The system of  claim 14 , wherein the development and analytics application further comprises logic that receives the temporal delay and the user input from the client device. 
     
     
         17 . The system of  claim 16 , the development and analytics application further comprises logic that stores the temporal delay and the user input in association with the user. 
     
     
         18 . The system of  claim 12 , wherein the predefined scenario is indicative of a circumstance in a sports setting. 
     
     
         19 . The system of  claim 12 , wherein the predefined scenario is indicative of a circumstance in a business setting. 
     
     
         20 . The system of  claim 12 , wherein the client device is selected from a group consisting of a tablet computing device, a mobile telephone computing device, a desktop computing device, and a laptop computing device.

Join the waitlist — get patent alerts

Track US2014303760A1 — get alerts on status changes and closely related new filings.

We store only your email — no account needed. See our privacy policy.