US2014243087A1PendingUtilityA1

Method and apparatus for providing a mirror-world based digital board game service

Assignee: MOTIONBLUE INCPriority: Feb 27, 2013Filed: Feb 24, 2014Published: Aug 28, 2014
Est. expiryFeb 27, 2033(~6.6 yrs left)· nominal 20-yr term from priority
G06Q 50/10A63F 13/843A63F 13/65A63F 2003/00662A63F 13/26A63F 3/00643A63F 2003/00996A63F 2003/00719A63F 2009/2486A63F 13/005
53
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Claims

Abstract

Disclosed is a method for providing a minor-world based digital board game service at a server that is connected over a network with a common screen device and a multiple number of mobile terminals that includes: transmitting at least one of map information and game story information for a board game to the common screen device; receiving game progress information from the mobile terminals, once the arrangement of a multiple number of property blocks on a gameboard is completed according to the map information and a board game is started; and transmitting response information corresponding to the game progress information to the common screen device, where the common screen device recognizes the arrangement of the property blocks and the piece blocks that move over the property blocks, and displays an image corresponding thereto and an image corresponding to the response information.

Claims

exact text as granted — not AI-modified
What is claimed is: 
     
         1 . A method for providing a minor-world based digital board game service at a server connected over a network with a common screen device and a plurality of mobile terminals, the method comprising:
 transmitting at least one of map information and game story information for a board game to the common screen device;   receiving game progress information from the plurality of mobile terminals, once an arrangement of a plurality of property blocks on a gameboard is completed according to the map information and a board game is started; and   transmitting response information corresponding to the game progress information to the common screen device,   wherein the common screen device recognizes an arrangement of the plurality of property blocks and piece blocks moving over the plurality of property blocks and displays an image corresponding thereto and an image corresponding to the response information.   
     
     
         2 . The method of  claim 1 , wherein the map information comprises identifiers and position information of the plurality of property blocks arranged on the gameboard, and the game story information comprises information related to a final objective of the board game. 
     
     
         3 . The method of  claim 2 , wherein the common screen device displays an image corresponding to the plurality of property blocks and the piece blocks by receiving the identifiers and the position information of the plurality of property blocks and identifiers and position information of the piece blocks moving over the plurality of property blocks through near-field communication. 
     
     
         4 . The method of  claim 3 , wherein the common screen device determines whether or not the identifiers and the position information of the plurality of property blocks arranged on the gameboard correspond to the map information, and displays the image corresponding to the plurality of property blocks if the arrangement of the plurality of property blocks agrees with the map information. 
     
     
         5 . The method of  claim 2 , wherein the plurality of property blocks include at least one of a starting block, a game block, a trap block, a moving block, a selection block, a quiz block, an item block, and a finish block. 
     
     
         6 . The method of  claim 5 , wherein the game progress information includes at least one of digital dice manipulation result information, skip turn information, obtain item information, and event performance result information when moving to one of the plurality of property blocks, the digital dice manipulation result information, the skip turn information, the obtain item information, and the event performance result information being executed by a board game application installed on each of the plurality of mobile terminals. 
     
     
         7 . The method of  claim 6 , wherein the response information includes at least one of the digital dice manipulation result information, an event for a property block to which a user's piece block is moved according to the digital dice manipulation result, and a result of performing the event. 
     
     
         8 . The method of  claim 7 , wherein either a private level or a sharing level is set for the game progress information, response information for game progress information set to the sharing level is transmitted to the common screen device and the plurality of mobile terminals, and response information for game progress information set to the private level is transmitted only to one of the plurality of mobile terminals. 
     
     
         9 . The method of  claim 1 , further comprising:
 transmitting at least one of a game room list and individual user information to the common screen device and the plurality of mobile terminals prior to the start of the board game,   wherein the individual user information includes at least one of a user ID, a level, a record of wins and losses, and a number of points retained.   
     
     
         10 . The method of  claim 1 , wherein a board game application installed on each of the plurality of mobile terminals outputs a game interface for manipulating digital dice, one of keeping, buying, selling, and exchanging an item, and at least one of attacking and defending by use of the item. 
     
     
         11 . A method for providing a minor-world based digital board game service at a common screen device, the common screen device configured to perform near-field communication with a board assembly and connected over a network with a server, the method comprising:
 receiving at least one of map information and game story information for a board game from the server;   receiving arrangement information regarding an arrangement of a plurality of property blocks from the board assembly;   determining whether or not the arrangement of the plurality of property blocks agrees with the map information;   outputting an image corresponding to the plurality of property blocks if the arrangement of the plurality of property blocks agrees with the map information;   receiving response information corresponding to game progress information of a plurality of mobile terminals from the server, once an arrangement of the plurality of property blocks is completed and a board game is started; and   displaying an image corresponding to the response information.   
     
     
         12 . The method of  claim 11 , further comprising:
 receiving piece block arrangement information regarding piece blocks moving over the plurality of property blocks; and   displaying an image according to a movement of the piece blocks.   
     
     
         13 . A method for providing a mirror-world based digital board game service at a mobile device, the mobile device connected over a network with a server, the method comprising:
 transmitting game progress information corresponding to a user manipulation to the server, once an arrangement of a plurality of property blocks is completed according to map information transmitted to a common screen device and a board game is started; and   receiving response information corresponding to the game progress information from the server,   wherein the common screen device recognizes an arrangement of the plurality of property blocks and piece blocks moving over the plurality of property blocks and displays an image corresponding thereto and an image corresponding to the response information.   
     
     
         14 . A server apparatus for providing a minor-world based digital board game service, the server apparatus connected over a network with a common screen device and a plurality of mobile terminals, the server apparatus comprising:
 a communication module configured to transmit at least one of map information and game story information for a board game to the common screen device; and   a game progress control module configured to receive game progress information from the plurality of mobile terminals and generate response information corresponding to the game progress information, once an arrangement of a plurality of property blocks is completed according to the map information and a board game is started,   wherein the communication module transmits the response information to the common screen device,   and wherein the common screen device recognizes an arrangement of the plurality of property blocks and piece blocks moving over the plurality of property blocks and displays an image corresponding thereto and an image corresponding to the response information.

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