Pick-A-Card Game
Abstract
A method for playing a betting game with a standard deck of 52 cards wherein the betting table is configured with regimented sections correlating to groups of cards or individual cards themselves, in order to allow players to bet on a card selected from the deck based on the suit and number of the card selected. The betting structure is similar to that of the traditional game of Roulette, helping to ensure that players grasp the rules rapidly. The game is preferably divided into three phases: a betting phase, a card selection phase, and a payout phase. During the betting phase, players place chips on locations within the table layout corresponding to values, suits, and colors of cards to be drawn from the deck. The card selected indicates the winner of the game when a bet has been placed on the location representing the selected card value, suit, or color.
Claims
exact text as granted — not AI-modified1 - 19 . (canceled)
20 . A card selection game apparatus comprising:
a table; a standard deck of 52 playing cards; wherein said table is equipped with a series of player stations; wherein said table is equipped with markings designating specific properties of a sole playing card selected from the standard deck of 52 playing cards that correlate to values found on said standard deck of 52 playing cards; a dealing mechanism; wherein said dealing mechanism deals three cards from said standard deck of 52 playing cards; wherein said dealing mechanism selects a sole active card from said three cards, designating said sole active card as the active card; and wherein said dealing mechanism awards a payment according to the suit and value of said active card, said payment awarded according to established oddsJoin the waitlist — get patent alerts
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