Dice With Images on Edge and Polygon Sets with Images on Edge
Abstract
A game piece and a process of manufacture and a method of play in which an image Y is divided into two parts, and in which the face of a game piece has either a first part or a second part along the side with the purpose of aligning the face with another game piece so as to complete image Y. Sets of game pieces are produced in various embodiments with unique attributes based on the parts of the image and the parts' location on them. The sets are used in a variety of additional embodiments such as for strategy games, for trying to build 3D polyhedrons in which image Y is completed around each edge, or for designing polyhedrons which are then interacted with other polyhedrons to complete image Y in more embodiments.
Claims
exact text as granted — not AI-modifiedI claim:
1 . A play item comprising a first object and a second object further comprising:
a. A first portion of an image which wraps around edge of said first object, b. A second portion of said image which wraps around edge of second object, c. Wherein the second and first object are placed adjacent, a full image is formed
2 . The play item of claim 1 where said first object and second said object is a planar geometric shape such as a polygon, oval, or a circle, that is adequately larger than said first portion and or said second portion,
3 . The play item of claim 1 where said first object and said second object are each a polyhedron that is adequately larger than said first portion and or said second portion
4 . The play item of claim 1 where the location of said first image and said second image create attributes to said objects and make them a part of a set
5 . The play item of claim 1 where in various embodiments there is a means for adjoining said first object and said second object in a variety of angles,
6 . The play item of claim 5 further comprising a means for creating polyhedrons that are in releasable positions
7 . The play item of claim 4 wherein the polyhedrons are made up of polygon faces having a predetermined formula to create the image wrapped around edge
8 . The play item of claim 6 where in various embodiments a polyhedron can be assembled from six polygons that have a distinct combination of part A and part B
9 . The play item of claim 1 where in various embodiments, said first portion and said second portion wrap around edges using a formula that allocates them in a predetermined combination that allows a set of planar objects to have a plurality of distinct faces
10 . The play item of claim 1 where in various embodiments first object and second object are tiles
11 . The play item of claim 1 where in various embodiments first object and second object are dice
12 . The play item of claim 1 where in various embodiments said first object and said second object adjoin in software games
13 . A process and method of manufacturing a first planar shape having a first portion of an image on it and a second planar shape having a second portion of said image on it comprising of, in combination:
a. A means to determine an exact placement for said first portion, and b. A means to determine an exact placement for said second portion, c. A means to align said first object and said second object, where
14 . Process and method of claim 13 includes a formula that allocates portion A and portion B to a specific location
15 . Process and method of claim 13 wherein said first object can align to create a polyhedron
16 . Process and method of claim 15 wherein said objects affix to polyhedron in a releasable format
17 . Process and method of claim 15 wherein said objects affix to polyhedron in a fixed format
18 . Process and method of claim 17 wherein said polyhedron is a die.
19 . A method of adjoining a first portion of an image wrapped on edge of a first object and a second portion of said image wrapped on edge of a second object, comprising the steps of:
a. providing a first object having a first portion of an image wrapped around its edge and a second object having a second portion of an image wrapped around its edge, providing a means to approximate said first object adjacent to said second object, b. wherein said first portion has a predetermined position on said first object that is planned to align with said second portion on said second object when said objects are in correct orientation
20 . The method of claim 19 wherein said first object and said second object are polyhedrons
21 . The method of claim 19 wherein said first object and said second object are polygons
22 . The method of claim 21 wherein said polygons can be assembled into a polyhedron so as to complete said image wrapped around edges
23 . The method of claim 19 wherein said first portion and said second portion are carefully assigned their location according to a formula
24 . The method of claim 20 where said polyhedrons are dice
25 . The method of claim 22 where said polygons are in a releasable position.Join the waitlist — get patent alerts
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