US2014080598A1PendingUtilityA1

Game machine with touch panel display

Assignee: SQUARE ENIX KK TRADING CO LTDPriority: Mar 23, 2009Filed: Aug 30, 2013Published: Mar 20, 2014
Est. expiryMar 23, 2029(~2.7 yrs left)· nominal 20-yr term from priority
A63F 13/21G06F 3/04842G06F 3/0488A63F 13/2145A63F 13/06
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Claims

Abstract

A game machine with a display which serves as a touch panel type input is provided. The game machine includes a character display for displaying at least two characters on a screen of the display. A finger contact detector detects a contact between a fingertip of a player and the screen. A cursor movement controller locates a cursor on the basis of a coordinate position of the fingertip when the finger contact detector detects the contact. The cursor movement controller controls movement of the cursor on the basis of movement of the coordinate position. A character selector sets a character, with which the cursor is contacted, to a selection state. The character becomes a controlled object when a predetermined selection fixed operation is received, and the character selector keeps the selection state of the character when the fingertip is released.

Claims

exact text as granted — not AI-modified
What is claimed is: 
     
         1 . A game machine with a display, the display serving as a touch panel type input, a player of the game machine being able to select a specific character from at least two characters so as to control movement of the selected specific character, the game machine comprising:
 a character display for displaying the at least two characters on a screen of the display so that the player can select the specific character;   a finger contact detector for detecting a contact between a fingertip of the player and the screen of the display;   a cursor movement controller for locating a cursor on the basis of a coordinate position of the fingertip on the screen when the finger contact detector detects the contact, the cursor movement controller controlling movement of the cursor on the basis of movement of the coordinate position of the fingertip; and   a character selector for setting a character, with which the cursor is contacted, to a selection state, the character becoming a controlled object when a predetermined selection fixed operation is received, the character selector keeping the selection state of the character when the fingertip of the player is released from the screen.   
     
     
         2 . The game machine according to  claim 1 , wherein the character selector displays a selection mark on an image of the character that becomes the selection state. 
     
     
         3 . The game machine according to  claim 1 , wherein the game machine is a portable game machine. 
     
     
         4 . The game machine according to  claim 1 , further comprising:
 a finger position computer for computing the coordinate position of the fingertip on the screen,   wherein the cursor movement controller detects a predetermined positional relation between the coordinate position of the fingertip computed by the finger position computer and a coordinate position of the character.   
     
     
         5 . The game machine according to  claim 1 , further comprising:
 a character controller for controlling the character, for which the selection state is fixed, in accordance with an operation to contact with the fingertip of the player on the display.

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