US2014062019A1PendingUtilityA1
Award Show Board Game
Est. expirySep 2, 2032(~6 yrs left)· nominal 20-yr term from priority
Inventors:Pamela Gardner
A63F 3/00088A63F 3/00643A63F 3/00003
28
PatentIndex Score
0
Cited by
0
References
0
Claims
Abstract
A board game is described in which players take on the role of actors who compete to get to an award show where their talents will be recognized. Along the way, they may encounter various situations that help or interfere with their successful attainment of their goal.
Claims
exact text as granted — not AI-modifiedWhat is claimed is:
1 . A board game, comprising:
a playing surface, the playing surface comprising:
a first level, the first level having a plurality of squares indicating a player's position, a plurality of the squares indicating a chance to draw a card to obtain points;
a second level, the second level having a plurality of squares indicating a player's position, a plurality of the squares indicating a chance to draw a card to obtain points;
an area representing a first car lot;
an area representing a second car lot;
a image portraying streets of a city;
a plurality of images representing various landmarks of the city;
at least one location for placing cards to be drawn during gameplay; and
an area representing a location where an award ceremony may be performed;
game pieces representing cars;
game pieces representing award statuettes; and
cards with instructions affecting game play.
2 . A method for playing a board game with a plurality of players, comprising:
selecting a playing first piece representing a first car from a used car lot; rolling the die and moving along a first level on a game board, moving a number of squares based on the number indicated by the die; landing on a square indicating a card is to be drawn; drawing a card, the card indicating that a player perform an action selected from a group comprising miss a turn, move to a nearest square with a particular marking, move ahead a number of spaces, and move backwards a number of spaces; upon reaching a square on the game board indicating the beginning of a second level: exchanging the first piece for a second piece representing a second car; rolling the die and moving along a path on a game board, moving a number of squares based on the number indicated by the die; landing on a square indicating a card is to be drawn; drawing a card, the card indicating that a player perform an action selected from a group comprising collecting one or more bonus chips, miss a turn, move to a nearest square with a particular marking, move ahead a number of spaces, move backwards a number of spaces, and win an award; upon reaching a square on the game board indicating the end of the second level: obtaining game piece representing a car to go to an award show; and determining a winning player based upon a review of numbers of bonus chips, awards won, and order finished compared with other players.
3 . A method for playing an electronic board game with a plurality of players, comprising:
selecting a playing first piece representing a first car from a used car lot; obtaining a number from an electronic pseudorandom number generator, the board game electronically moving a player's piece a number of squares indicated by the number; landing on a square indicating a card is to be drawn; drawing a card, the card indicating that a player perform an action selected from a group comprising miss a turn, move to a nearest square with a particular marking, move ahead a number of spaces, and move backwards a number of spaces; upon reaching a square on the game board indicating the beginning of a second level: exchanging the first piece for a second piece representing a second car; obtaining a number from an electronic pseudorandom number generator, the board game electronically moving a player's piece a number of squares indicated by the number; landing on a square indicating a card is to be drawn; drawing a card, the card indicating that a player perform an action selected from a group comprising collecting one or more bonus chips, miss a turn, move to a nearest square with a particular marking, move ahead a number of spaces, move backwards a number of spaces, and win an award; upon reaching a square on the game board indicating the end of the second level: obtaining game piece representing a car to go to an award show; and determining a winning player based upon a review of numbers of bonus chips, awards won, and order finished compared with other players.Join the waitlist — get patent alerts
Track US2014062019A1 — get alerts on status changes and closely related new filings.
We store only your email — no account needed. See our privacy policy.