US2014008868A1PendingUtilityA1

Battle Chess

Assignee: PATRIA KENPriority: Jul 9, 2012Filed: Jul 9, 2012Published: Jan 9, 2014
Est. expiryJul 9, 2032(~6 yrs left)· nominal 20-yr term from priority
A63F 3/00643A63F 3/00075A63F 3/02A63F 2009/2486
43
PatentIndex Score
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Claims

Abstract

A chess-like game involving a board and a plurality of pieces that follow chess based movements. In addition each piece has an attack and defense value which is used to determine if one piece can capture another. Game play may be enhanced with game cards which enhance some aspect of a piece's qualities when capturing or defending. Game play may further be enhanced by board enhancement features. The game may be implemented in physical form as well as using a computer and computer based interface.

Claims

exact text as granted — not AI-modified
1 .- 6 . (canceled) 
     
     
         7 . A method of playing a computerized board game comprising the steps of:
 using at least one computer to set up a plurality of game pieces on a game board, the game board having a checkered grid of spaces, the plurality of game pieces comprising two sets of game pieces, each set of game pieces comprising a king, a queen, a bishop, a knight, a rook, and a pawn, each of the plurality of game pieces having a numerical attack value assigned to it, and having a numerical defense value assigned to it;   displaying, by the at least one computer, the game board and game pieces on a computer display;   instructing the at least one computer using a computerized interface to move at least one of the plurality of game pieces of the first set from a first space to a second space occupied by one of the plurality of game pieces of a second set;   determining, by the at least one computer, if the game piece of the first set can capture the piece of the second set, the step of determining comprising the at least one computer performing the steps of:   randomly selecting a first piece enhancement from a group of programmed piece enhancements;   tallying an attack value of the game piece of the first set by the at least one computer adding an attack enhancement number of the piece enhancement to the numerical attack value assigned to the game piece;   tallying a defense value of the game piece of the second set by the at least one computer adding a defense enhancement number of a second piece enhancement to the numerical defense value assigned to the game piece;   comparing, by the at least one computer, the attack value with the defense value; and   removing the game piece of the second set from the game board if the attack value is greater than the defense value; and   displaying, by the at least one computer, the removal of the game piece on the computer display;   repeating the step of instructing the at least one computer, using the computerized interface, to move at least one of the plurality of game pieces of a first set of game pieces until one of the kings of the plurality of pieces is removed from the game board.   
     
     
         8 . The method of playing a computerized board game of  claim 7  further comprising the step of:
 determining, by the at least one computer, if the game piece of the second set can capture the game piece of the first set, the step of determining comprising by the at least one computer:
 tallying an attack value of the piece of the second set by the at least one computer adding an attack enhancement number of the second piece enhancement to the numerical attack value assigned to the piece; 
 
 tallying a defense value of the piece of the first set by the at least one computer adding a defense enhancement number marked on the first card to the numerical defense value assigned to the piece; 
 comparing, using the at least one computer, the tallied attack value with the tallied defense value; and 
 removing the game piece of the first set from the game board if the attack value is greater than the defense value; and 
 displaying, by the at least one computer, the removal of the game piece on the computer display. 
 
     
     
         9 . The method of playing a computerized board game of  claim 7  wherein the step of determining if the game piece of the first set can capture the piece of the second set further comprises providing an interactive computer interface module for a player to overcome a deficiency in tallied attack points using the computerized interface and presented on the computer display. 
     
     
         10 . The method of playing a computerized board game of  claim 7  further comprising the step of using a computerized interface for moving one of the plurality of game pieces displayed on the computer display to a space on the game board having an enhancement element; and
 providing a game-play modification using the computer to the one of the plurality of game pieces based on the enhancement element of the game board. 
 
     
     
         11 . The method of playing a computerized board game of  claim 7  wherein the plurality of game pieces displayed on the computer display further comprises a blocker piece, and further comprising the step of placing, using the computerized interface, the blocker piece on the game board the placing being displayed on the computer display. 
     
     
         12 . The method of playing a computerized board game of  claim 7  wherein the step of setting up a plurality of game pieces on a game board comprises using the computerized interface for placing two sets of game pieces on the game board, each of the two sets of game pieces comprising a king, a queen, a bishop, a knight, a rook, four pawns, and a blocker piece the placing being displayed on the computer display. 
     
     
         13 . The method of playing a computerized board game of  claim 7  wherein the game board comprises a first level and a second level the game board being displayed on the computer display, each level having matching dimensions, and comprising the step of using the computerized interface for moving at least one of the game pieces of the first set from the first level to the second level. 
     
     
         14 .- 19 . (canceled) 
     
     
         20 . A computer system for playing a computerized board came, the computer apparatus comprises:
 a computer;   a computerized interface; and   a computer display;   the computer apparatus configured to carry out the steps of:   setting up a plurality of game pieces on a game board, the game board having a checkered grid of spaces, the plurality of game pieces comprising two sets of game pieces, each set of game pieces comprising a king, a queen, a bishop, a knight, a rook, and a pawn, each of the plurality of game pieces having a numerical attack value assigned to it, and having a numerical defense value assigned to it;   displaying the game board and game pieces on the computer display;   moving at least one of the plurality of game pieces of the first set from a first space to a second space occupied by one of the plurality of game pieces of a second set based on an input received from the computerized interface;   determining if the game piece of the first set can capture the piece of the second set using the computer, the step of determining comprising the computer:   randomly selecting a first piece enhancement from a group of programmed piece enhancements;   tallying an attack value of the game piece of the first set by adding an attack enhancement number of the piece enhancement to the numerical attack value assigned to the game piece;   tallying a defense value of the game piece of the second set by adding a defense enhancement number of a second piece enhancement to the numerical defense value assigned to the game piece;   comparing the attack value with the defense value;   removing the game piece of the second set from the game board if the attack value is greater than the defense value; and   displaying the removal of the game piece on the computer display;   repeating the step of moving at least one of the plurality of game pieces of a first set of game pieces based on the input from the computerized interface until one of the kings of the plurality of pieces is removed from the game board.   
     
     
         21 . The system of  claim 20  wherein the computer apparatus is further configured to carry out the steps of:
 determining if the game piece of the second set can capture the game piece of the first set, the step of determining comprising the computer: 
 tallying an attack value of the piece of the second set by adding an attack enhancement number of the second piece enhancement to the numerical attack value assigned to the piece; 
 tallying a defense value of the piece of the first set by adding a defense enhancement number marked on the first card to the numerical defense value assigned to the piece; 
 comparing the tallied attack value with the tallied defense value; and 
 removing the game piece of the first set from the game board if the attack value is greater than the defense value; and 
 displaying the removal of the game piece on the computer display. 
 
     
     
         22 . The system of  claim 20  wherein the computer apparatus is further configured to carry out the steps of:
 Determining, using the computer, if the game piece of the first set can capture the piece of the second set comprising providing an interactive computer interface module for a player to overcome a deficiency in tallied attack points using the computerized interface and presented on the computer display. 
 
     
     
         23 . The system of  claim 20  wherein the computer apparatus is further configured to carry out the steps of:
 moving one of the plurality of game pieces displayed on the computer display to a space on the game board having an enhancement element; and 
 providing a game-play modification using the computer to the one of the plurality of game pieces based on the enhancement element of the game board. 
 
     
     
         24 . The system of  claim 20  wherein the computer apparatus is further configured to carry out the step of:
 placing two sets of game pieces on the game board, each of the two sets of game pieces comprising a king, a queen, a bishop, a knight, a rook, four pawns, and a blocker piece the placing being displayed on the computer display. 
 
     
     
         25 . The system of  claim 20  wherein the computer apparatus is further configured to carry out the step of:
 displaying the game board on the computer display, wherein the game board comprises a first level and a second level, each level having matching dimensions, and comprising the step of using the computerized interface for moving at least one of the game pieces of the first set from the first level to the second level.

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