US2013293471A1PendingUtilityA1
Push actuation of interface controls
Est. expiryFeb 16, 2031(~4.6 yrs left)· nominal 20-yr term from priority
Inventors:Adam Jethro Langridge
G06F 3/017G06F 3/0304G06F 3/04842G06F 3/011
51
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Claims
Abstract
A computing system translates a world space position of a hand of a human target to a screen space cursor position of a user interface. When the cursor overlaps a button in the user interface, the computing system actuates the button in response to a movement of the hand in world space that changes the cursor position along a z-axis regardless of an initial z-axis position of the cursor.
Claims
exact text as granted — not AI-modified1 . A method of actuating a button in a user interface, comprising:
translating a world space position of a target to a screen space cursor position of the user interface such that movement of the target in world space causes corresponding movement of a cursor in screen space; and when the cursor overlaps a button in the user interface, actuating the button responsive to a world space position of the target changing along a z-axis regardless of an initial z-axis position of the target in world space.
2 . The method of claim 1 , wherein the target is a hand of a human user.
3 . The method of claim 2 , wherein translating the world space position of the human hand to a screen space cursor position of the user interface includes modeling the human user from one or more images.
4 . The method of claim 3 , wherein the one or more images include one or more depth images.
5 . The method of claim 1 , wherein the z-axis is defined by an interaction zone that moves as a human user moves about in world space.
6 . The method of claim 1 , wherein the button has an activation perimeter in an x-y plane, and wherein the cursor overlaps the button if an x-y coordinate of the cursor is within the activation perimeter of the button.
7 . The method of claim 1 , wherein the button actuates responsive to a movement of the target in world space that changes the cursor position by a depth threshold along the z-axis.
8 . The method of claim 7 , wherein the cursor has a cursor velocity, and wherein the depth threshold dynamically adjusts as a function of the cursor velocity.
9 . The method of claim 8 , wherein the depth threshold is decreased as a normalized z-axis component of the cursor velocity increases.
10 . The method of claim 8 , wherein the depth threshold is increased as a normalized z-axis component of the cursor velocity decreases.
11 . A method of actuating a button in a user interface, comprising:
translating a world space position of a target to a screen space cursor position of the user interface such that movement of the target in world space causes corresponding movement of a cursor in screen space; and when the cursor overlaps a button in the user interface, actuating the button responsive to a movement of the target in world space that changes the screen space cursor position along a screen space z-axis regardless of an initial z-axis position of the cursor in screen space.
12 . The method of claim 11 , wherein the target is a hand of a human user.
13 . The method of claim 12 , wherein translating the world space position of the human hand to a screen space cursor position of the user interface includes modeling the human user from one or more images.
14 . The method of claim 11 , wherein the z-axis is defined by an interaction zone that moves as a human user moves about in world space.
15 . The method of claim 11 , wherein the button has an activation perimeter in an x-y plane, and wherein the cursor overlaps the button if an x-y coordinate of the cursor is within the activation perimeter of the button.
16 . The method of claim 11 , wherein the button actuates responsive to a movement of the target in world space that changes the cursor position by a depth threshold along the z-axis.
17 . The method of claim 16 , wherein the cursor has a cursor velocity, and wherein the depth threshold dynamically adjusts as a function of the cursor velocity.
18 . The method of claim 17 , wherein the depth threshold is decreased as a normalized z-axis component of the cursor velocity increases.
19 . The method of claim 17 , wherein the depth threshold is increased as a normalized z-axis component of the cursor velocity decreases.
20 . A method of actuating a button in a user interface, comprising:
translating a world space position of a hand to a screen space cursor position of the user interface such that movement of the hand in world space causes corresponding movement of a cursor in screen space; and when the cursor overlaps a button in the user interface, actuating the button responsive to a world space position of the hand changing along a z-axis regardless of an initial z-axis position of the hand in world space, the z-axis defined by an interaction zone that moves as a human user moves about in world space.Join the waitlist — get patent alerts
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