SpaceStones
Abstract
SpaceStones is a board game. Any number of players, including a computer media, place their numbered stones in turn on a game board. Each stone scores the number of spaces it bears on Based on a castle in a chess game, though the stones do not capture; rather they score the number of spaces that they bear on like the squares a castle would threaten in a chess game. Different from Sidoku, though all stones are blocking, including one's own, the goal of the game is to capture squares, which are totaled at the end of each round, when all players have played. The number of rounds is based on half the size of the game board divided by the number of players. At the end of the number of rounds a winner is announced.
Claims
exact text as granted — not AI-modified1 . I claim an nonprovisional patent on my board game, spacestones: It is based on the number of squares that a castle would threaten in a chess game, though the castles do not capture. There are as many numbered stones as there are players in the game, including a computer media player, times the number of rounds in the game, which is based on the board size and the number of players. I have searched the database, and I believe that my game is original.
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