US2013225297A1PendingUtilityA1
Contest to reach a target
Individually held — no corporate assignee on recordPriority: Feb 27, 2012Filed: Feb 27, 2012Published: Aug 29, 2013
Est. expiryFeb 27, 2032(~5.5 yrs left)· nominal 20-yr term from priority
Inventors:Anthony D. Bautista
A63F 13/792A63F 13/5378A63F 13/332A63F 13/216A63F 13/44G06Q 30/0209A63F 13/335
29
PatentIndex Score
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Cited by
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Claims
Abstract
A contest implemented by downloading to a player device a location of a target. The player device displays the location of the target on a map. A count is kept of a number of times the target is reached by any player. A grand prize is awarded to a player using the player device when the player reaches the target and the number counted is at a predetermined winning value.
Claims
exact text as granted — not AI-modifiedI claim:
1 . A method for implementing a contest comprising:
downloading to a player device a location of a target; displaying, by the player device, the location of the target on a map; counting a number of times the target is reached by any player; and, awarding a grand prize to a player using the player device when the player reaches the target and the number counted is at a predetermined winning value.
2 . A method as in claim 1 additionally comprising:
presenting an award to the player when the player reaches the target and the number counted is not at the predetermined winning value; and,
awarding a consolation prize to a winning player selected via a raffle from among players that reached the target but were not awarded the grand prize.
3 . A method as in claim 2 wherein the grand prize is a gift card, the consolation prize is a gift card and the award is a discount coupon.
4 . A method as in claim 1 wherein the target is a person and the player reaches the target when the player addresses the target.
5 . A method as in claim 1 wherein the target is at a fixed location and the player reaches the target when the player device sends a ping to a game server when the player device is within a predetermined distance from the fixed location.
6 . A method as in claim 1 wherein the location of the target is downloaded to the player device by a game server.
7 . A method as in claim 1 wherein the target changes location and the player device periodically updates display of the location of the target on the map.
8 . A method as in claim 1 wherein awarding the prize to the player is accomplished by electronic transmission from a game server to the player device.
9 . A method as in claim 1 wherein the player can reach the target multiple times provided there is an interval of time of at least a predetermined duration between each time the player reaches the target.
10 . A method as in claim 1 wherein at a predetermined time the contest is ended.
11 . A method as in claim 9 wherein at the predetermined time the contest is ended, an award is downloaded to the player device by a game server.
12 . A method for setting up a contest comprising:
receiving, by an administrative device from an administrator, time constraints for the contest; receiving, by the administrative device from the administrator, location information for a target; receiving, by the administrative device from the administrator, a description of a prize; receiving, by the administrative device from the administrator, a winning number; and, forwarding, to a plurality of player devices, the time constraints, location information and prize descriptions; wherein the contest consists of awarding the prize to a player, using of one of the plurality of player devices, who reaches the target when a count of players that reach the target reaches the winning number.
13 . A method as in claim 12 additionally comprising:
receiving, by the administrative device from the administrator, a description of an award awarded to any player that reaches the target when the count of players that reach the target has not reached the winning number.
14 . A method as in claim 12 additionally comprising:
receiving, by the administrative device from the administrator, a description of an award awarded to any player that competes in the contest; and,
awarding a consolation prize to a winning player selected via a raffle from among players that reached the target but were not awarded the grand prize.
15 . A method as in claim 12 additionally comprising:
receiving, by the administrative device from the administrator, a description of an award awarded to any player that competes in the contest.
16 . A method as in claim 12 wherein location information for the target is a unique device identifier (UDID) assigned to a target device.
17 . A method as in claim 12 wherein location information for the target is a set of longitude and latitude coordinates for a fixed location.
18 . A game server that implements a contest, the game server comprising:
means for receiving from an administrator information pertaining to the contest, the information including, time constraints for the contest, location information for a target, a description of a prize and a winning number; and, means for forwarding to a player device the time constraints for the contest, the location information for the target, and the description of the prize; wherein the contest consists of awarding the prize to a player, using of one of the plurality of player devices, who reaches the target when a count of players that reach the target reaches the winning number.
19 . A game server as in claim 18 additionally comprising means to receive a ping from a player device from the plurality of player devices, when the player device is within a predetermined distance from the target.
20 . A game server as in claim 18 additionally comprising means to award the prize by electronically transmitting a gift card to a player device for the player who reaches the target when the count of players that reach the target reaches the winning number.Join the waitlist — get patent alerts
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