US2013225254A1PendingUtilityA1

Multiple number side bet in dice game

Assignee: PECECNIK JOZEPriority: Feb 28, 2012Filed: Feb 28, 2012Published: Aug 29, 2013
Est. expiryFeb 28, 2032(~5.6 yrs left)· nominal 20-yr term from priority
G07F 17/3267G07F 17/3288G07F 17/326
41
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Claims

Abstract

A system and process for effecting a side bet game during play of an underlying game of craps. The side bet wagers are paid at odds for achievement of consecutive random outcome events after establishment of the Point, with the random outcome events being selected from the non-repeating group consisting of remaining available value numbers of 4, 5, 6, 8, 9, and 10. Making the original Point may provide an even higher level of resolution of the wager.

Claims

exact text as granted — not AI-modified
1 . A gaming system for playing a wagering game during the game of craps, the gaming system comprising:
 a) a game table configured for the play of craps;   b) a specific wagering on the game table or a specific function on a player electronic terminal for entering a side bet on a series of side bet events;   c) a second specific area on the gaming table or indicator on the player electronic terminal for monitoring a progression of events within events occurring within determining dice outcomes for the side bet events;   d) the second specific area identifying an occurrence of dice roll outcomes of numbers selected from the group consisting of 4, 5, 6, 8, 9 and 10 after establishment of a point in a round of craps, wherein the following steps i), ii) and iii) are performed:   
       i) after a point is established on a come-out roll, the point value selected from the group of come-out outcomes consisting of 4, 5, 6, 8, 9 and 10 is identified, leaving all other dice roll outcomes besides the point in that round of craps of numbers selected from the group consisting of 4, 5, 6, 8, 9 and 10 as total available value number rolls; 
       ii) the second specific area having a first indicia thereon indicating that on any occurrence of a roll subsequent to step i), that any first available value number roll is achieved so that the side bet event is indicated as continuing, and an additional dice roll outcome of numbers selected from the group consisting of 4, 5, 6, 8, 9 and 10, the first indicia indicating removal of that first available value number roll from the total available number roll and leaving open indicia in the second specific area identifying a second set of remaining available value number rolls; and 
       iii) the second specific area also having a second indicia thereon indicating that on any occurrence of a roll subsequent to step ii), that any second available value number roll is achieved so that the side bet event is indicated as continuing, and indicating allowance of an additional dice roll to attempt to achieve a subsequent outcome of numbers selected from the group consisting of 4, 5, 6, 8, 9 and 10, the second indicia indicating removal of that second available value number roll in addition to having already indicated removal of the first available value number roll from the total available number roll and leaving open indicia in the second specific area identifying a third set of remaining available value number rolls. 
     
     
         2 . The system of  claim 1  wherein the second specific area also has at least a third indicia thereon indicating that on any occurrence of a roll as a step iv) subsequent to step iii), that any third available value number roll is achieved so that the side bet event is indicated as continuing and/or that the side bet wager can be resolved, and indicating allowance of an additional dice roll to attempt to achieve a subsequent outcome of numbers selected from the group consisting of 4, 5, 6, 8, 9 and 10, the third indicia indicating removal of that third available value number roll in addition to having already indicated removal of the second available value number roll from the total available number roll and leaving open indicia in the second specific that identifies a fourth set of remaining available value number rolls. 
     
     
         3 . The system of  claim 2  wherein the second specific area also having a fourth indicia thereon indicating that on any occurrence of a roll as a step v) subsequent to step iv), that any fourth available value number roll is achieved so that the side bet event is indicated as continuing and/or that the side bet wager can be resolved, and indicating allowance of an additional dice roll to attempt to achieve a subsequent outcome of numbers selected from the group consisting of 4, 5, 6, 8, 9 and 10, the fourth indicia indicating removal of that fourth available value number roll in addition to having already indicated removal of the second and third available value number rolls from the total available number roll and leaving open indicia in the second specific that identifies a fifth set of remaining available value number rolls. 
     
     
         4 . The system of  claim 3  wherein the second specific area also having a fifth indicia thereon indicating that on any occurrence of a step vi) roll subsequent to step v), that any fifth available value number roll is achieved so that the side bet event is indicated as continuing and/or that the side bet wager can be resolved, and indicating allowance of an additional dice roll to attempt to achieve a subsequent outcome of numbers selected from the group consisting of 4, 5, 6, 8, 9 and 10, the fifth indicia indicating removal of that fifth available value number roll in addition to having already indicated removal of the second and third and fourth available value number rolls from the total available number roll and leaving open indicia in the second specific area that identifies a fifth set of remaining available value number rolls. 
     
     
         5 . The system of  claim 1  wherein the physical dice are tumbled within a chamber by mechanical action to provide the random event outcome in the play of the game of craps. 
     
     
         6 . The system of  claim 5  wherein the confined area for the physical dice comprises a chamber where the physical dice are tumbled by mechanical action to provide the random event outcome in the play of the game of craps. 
     
     
         7 . The system of  claim 5  wherein an optical reader is configured to read optical data on the dice when stopped in the random event outcome and the optical reader is configured to transmit optical data to a processor that executes code to identify specifics of the random event outcome including at least total value of numbers of the dice for use as the random event outcome in the craps game. 
     
     
         8 . The system of  claim 6  wherein an optical reader is configured to read optical data on the dice when stopped in the random event outcome and the optical reader is configured to transmit optical data to a processor configured to execute code to identify specifics of the random event outcome including at least total value of numbers of the dice for use as the random event outcome in the craps game, and the processor executes code such that each indicia indicating removal of an available value number is an alteration of an image to a monitor to simulate removal indication. 
     
     
         9 . The system of  claim 7  further comprising the processor being configured to execute code such that each indicia indicating removal of an available value number is an alteration of an image to a monitor to simulate removal indication. 
     
     
         10 . A method of playing a wagering side bet game concurrent with the play of craps on a gaming table using two physical dice comprising the steps of:
 accepting a side bet wager on a craps table,   causing a physical set of two dice during a come-out roll to produce a first random event outcome;   if the first random event outcome consists of a point available number of 4, 5, 6, 8, 9 and 10, placing an identifier on the number of the first random outcome to identify establishment of a Point number and indicating removal of the Point number from side bet available random number outcomes from an original set of available numbers consisting of 4, 5, 6, 8, 9 and 10 to form a second set of available numbers;   causing a second roll of the physical set of two dice during a game continuance roll to produce a second random event outcome;   if the second random event outcome is a second number within the second set of available numbers, placing an identifier on indicia of the second number, creating a third set of available numbers consisting of the original set of numbers less the Point number and the second number;   causing a third roll of the physical set of two dice during a game continuance roll to produce a third random event outcome;   if the third random event outcome is a third number within the third set of available numbers, placing an identifier on indicia of the third number, creating a fourth set of available numbers consisting of the original set of numbers less the Point number and the second number and the third number.   
     
     
         11 . The method of  claim 10  wherein the physical dice are contained within a chamber having a floor and the dice are mechanically moved so as to elevate off the floor and/or bounce along the floor so as to randomly rotate the dice, with movement stopped to effect a random event outcome with the dice. 
     
     
         12 . The method of  claim 10  where a random event by the physical dice occurs by free movement of the dice across the top of a gaming table, with interior walls of the table being struck by at least one die to effect each random event outcome. 
     
     
         13 . The method of  claim 11  wherein a sensor senses outcome information on each die and the sensor transmits the outcome information on each die to a processor, and the processor executes code to determine event outcome values from the dice. 
     
     
         14 . The method of  claim 13  wherein the processor accepts wagers on the side bet game and resolves the wagers on the side bet game after at least three consecutive random event outcomes have been identified by the processor as effecting available value numbers. 
     
     
         15 . The method of  claim 12  wherein a sensor senses outcome information on each die and the sensor transmits the outcome information on each die to a processor, and the processor executes code to determine event outcome values from the dice. 
     
     
         16 . The method of  claim 15  wherein the processor accepts wagers on the side bet game and resolves the wagers on the side bet game after at least three consecutive random event outcomes have been identified by the processor as effecting available value numbers. 
     
     
         17 . The system of  claim 4  wherein a processor present in the system is configured to recognize when all available value numbers have been a random event outcome in sequence without a sevening out, and the processor is configured to then resolve the side bet. 
     
     
         18 . The system of  claim 4  wherein a processor present in the system is configured to recognize when all available value numbers have been a random event outcome in sequence without a sevening out, and the processor is configured to recognize that an original point from step 1) has been made, and the processor is configured to resolve the side bet as a maximum payout resolution of the side bet wager. 
     
     
         19 . An electronic gaming system for playing a wagering game during the play of an electronic game of craps, the gaming system comprising:
 a) a processor, a random number generator, wagering input controls and a video display monitor   b) a specific wagering function configured on the wagering input controls for entering a side bet on a series of side bet events;   c) a virtual display on the video display monitor displaying a virtual indicator for monitoring a progression of events within events occurring within determining dice outcomes for the side bet events;   d) the virtual display identifying an occurrence of dice roll outcomes of numbers selected from the group consisting of 4, 5, 6, 8, 9 and 10 after establishment of a point in a round of craps, wherein the following steps vii), viii) and ix) are performed:   
       vii) the processor configured so that after a virtual point is established on a virtual come-out roll, the directions are provided by the processor to virtually indicate that the point value selected from the group of come-out outcomes consisting of 4, 5, 6, 8, 9 and 10 is identified, leaving all other dice roll outcomes besides the point in that round of craps of numbers selected from the group consisting of 4, 5, 6, 8, 9 and 10 as total available value number rolls; 
       viii) the processor configured to cause a virtual display on the display monitor of a first indicia thereon indicating that on any occurrence of a roll subsequent to step vii), that any first available value number roll is achieved so that the side bet event is indicated as continuing, and an additional virtual dice roll outcome of numbers selected from the group consisting of 4, 5, 6, 8, 9 and 10, the first indicia indicating removal of that first available value number roll from the total available number roll and leaving open indicia in the second specific area identifying a second set of remaining available value number rolls; and 
       ix) the processor configured to cause a virtual display on the display monitor of a second indicia thereon indicating that on any occurrence of a roll subsequent to step viii), that any second available value number roll is achieved so that the side bet event is indicated as continuing, and indicating allowance of an additional dice roll to attempt to achieve a subsequent outcome of numbers selected from the group consisting of 4, 5, 6, 8, 9 and 10, the second indicia indicating removal of that second available value number roll in addition to having already indicated removal of the first available value number roll from the total available number roll and leaving open indicia in the second specific area identifying a third set of remaining available value number rolls. 
     
     
         20 . The method of  claim 10  wherein:
 accepting a side bet wager on a craps table is performed by a processor receiving data input from a player input device, 
 mechanically causing a physical set of two dice during a come-out roll to produce a first random event outcome within a chamber, the mechanical device tumbling and stopping the dice to produce a random event outcome with the dice; 
 the processor receiving signals and the processor thereby determining if the first random event outcome consists of a point available number of 4, 5, 6, 8, 9 and 10, placing an identifier on the number of the first random outcome to identify establishment of a Point number and indicating removal of the Point number from side bet available random number outcomes from an original set of available numbers consisting of 4, 5, 6, 8, 9 and 10 to form a second set of available numbers; 
 the processor causing a second mechanical roll of the physical set of two dice by within the chamber during a game continuance roll to produce a second random event outcome; 
 the processor receiving signals and the processor thereby determining if the second random event outcome is a second number within the second set of available numbers, placing an identifier on indicia of the second number, creating a third set of available numbers consisting of the original set of numbers less the Point number and the second number; 
 the processor causing a third mechanical roll of the physical set of two dice during a game continuance roll to produce a third random event outcome; 
 the processor receiving signals and the processor thereby determining if the third random event outcome is a third number within the third set of available numbers, placing an identifier on indicia of the third number, creating a fourth set of available numbers consisting of the original set of numbers less the Point number and the second number and the third number.

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