Board Game
Abstract
The present invention provides a game for two or more players, and a method for playing the game. The game includes a game board having a plurality of spaces defining a continuous course of travel between a start space and a finish space. Each player starts on the starting space and each player takes turns using a chance device, preferably a spinner, to randomly select which one of eight arcade-style games to play to generate a number that is the number of spaces that the player must move the player's playing piece along the course of travel. The winner is the first player whose playing piece reaches the finish space.
Claims
exact text as granted — not AI-modified1 . A game for two or more players comprising:
a. a game board comprising a plurality of spaces marked on a surface of the game board, the spaces including a start space, a finish space, and a plurality of medial spaces, wherein the plurality of spaces define a continuous course of travel between the start space and the finish space; b. a unique playing piece for each of the players, the playing piece indicating the current location on the spaces of the player; c. a plurality of arcade-style games, each arcade-style game comprising an element of chance that, when played by one of the players, results in a number indicative of the number of spaces that the player must move the player's playing piece along the course of travel; and d. a chance device randomly indicating one of the arcade-style games.
2 . The game of claim 1 , comprising eight arcade-style games and wherein the chance device is a spinner comprising a pointer pivotable around a center point and, when the pointer comes to rest after being spun by a player is adapted to indicate one of eight different indicators that each correspond to one of the eight arcade-style games.
3 . The game of claim 2 , wherein each of the arcade-style games comprises a removable marker that corresponds to one of the indicators of the spinner.
4 . The game of claim 1 , wherein each arcade-style game is different from the other arcade-style games.
5 . A method of playing a game between two or more players, the method comprising the steps of:
a. providing a game board comprising a plurality of spaces marked on a surface of the game board, the spaces including a start space, a finish space, and a plurality of medial spaces, wherein the plurality of spaces define a continuous course of travel between the start space and the finish space, b. providing a unique playing piece for each of the players, the playing piece indicating the current location on the spaces of the player; c. starting each playing piece on the starting space; d. each player taking turns using a chance device to randomly select which one of a plurality of arcade-style games to play; e. playing the selected arcade-style game to generate a number indicative of the number of spaces that the player must move the player's playing piece along the course of travel; and f. moving the player's playing piece along the course of travel by the number generated by the arcade-style game until a winner is determined when one of the playing pieces reaches the finish space.
6 . The method of claim 5 , wherein eight arcade-style games are provided, and wherein the chance device is a spinner comprising a pointer pivotable around a center point and, when the pointer comes to rest after being spun by a player is adapted to indicate one of eight different indicators that each correspond to one of the eight arcade-style games.
7 . The method of claim 6 , wherein each of the arcade-style games comprises a removable marker that corresponds to one of the indicators of the spinner.
8 . The method of claim 5 , wherein each arcade-style game is different from the other arcade-style games.
9 . A kit for playing a game between two or more players, the kit comprising:
a. a game board comprising a plurality of spaces marked on a surface of the game board, the spaces including a start space, a finish space, and a plurality of medial spaces, wherein the plurality of spaces define a continuous course of travel between the start space and the finish space; b. a unique playing piece for each of the players, the playing piece indicating the current location on the spaces of the player; c. a plurality of arcade-style games, each arcade-style game being different from the other arcade-style games and comprising an element of chance that, when played by one of the players, results in a number indicative of the number of spaces that the player must move the player's playing piece along the course of travel; and d. a chance device randomly indicating one of the arcade-style games; and e. instructions to play the game, wherein the instruction comprise the following steps:
i. starting each playing piece on the starting space;
ii. each player taking turns using the chance device to randomly select which one of the arcade-style games to play;
iii. playing the selected arcade-style game to generate a number indicative of the number of spaces that the player must move the player's playing piece along the course of travel; and
iv. moving the player's playing piece along the course of travel by the number generated by the arcade-style game until a winner is determined when one of the playing pieces reaches the finish space.
10 . The kit of claim 9 , comprising eight arcade-style games and wherein the chance device is a spinner comprising a pointer pivotable around a center point and, when the pointer comes to rest after being spun by a player is adapted to indicate one of eight different indicators that each correspond to one of the eight arcade-style games.
11 . The kit of claim 10 , wherein each of the arcade-style games comprises a removable marker that corresponds to one of the indicators of the spinner.
12 . The kit of claim 9 , wherein each arcade-style game is different from the other arcade-style games.Join the waitlist — get patent alerts
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