US2013102380A1PendingUtilityA1

System and method for presenting a user interface that receives wager requests from users of a virtual environment

Assignee: OLOMSKIY EVGENYPriority: Oct 25, 2011Filed: Oct 25, 2011Published: Apr 25, 2013
Est. expiryOct 25, 2031(~5.2 yrs left)· nominal 20-yr term from priority
Inventors:Evgeny Olomskiy
G07F 17/3223
36
PatentIndex Score
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Claims

Abstract

A virtual game environment may be provided to users. In views of the virtual game environment, the users may be presented with a user interface configured to receive selection and/or entry of parameters of wagers being placed by the users as part of a game. The interface may present a wager selection field to a given user, within which the given user may position a wager setting element to indicate a wager amount for a wager. The positioning of the wager setting element may be accomplished via a touchscreen associated with a client computing platform being used by the given user to interact with the virtual game environment.

Claims

exact text as granted — not AI-modified
What is claimed is: 
     
         1 . A system configured to provide a virtual game environment to users, the system comprising:
 one or more processors configured to execute computer program modules comprising:
 an environment module configured to determine view information for transmissions to client computing platforms associated with users that facilitate presentation of views of a game environment to the users on the client computing platforms, wherein the game environment is common among the users, wherein the individual users are represented in the game environment by avatars located at fixed positions in the views of the game environment, and wherein the users comprise a first user represented by a first avatar; 
 a game module configured to manage a game being played by the users within the game environment, wherein the game involves wagering by the users; and 
 a wager parameters module configured to determine parameters of potential wagers to be made by the users, wherein the parameters of a given potential wager to be made by a first user comprises a minimum wager amount and a maximum wager amount, 
 wherein the environment module is configured such that views of the game environment presented to the users include a wager setting field configured to receive wager amounts of the wagers made by the users during the game, wherein the wager setting field in the view of the game environment presented to the first user comprises a first end corresponding to the minimum wager amount, a second end corresponding to the maximum wager amount, and a wager setting element that is positionable by the first user at a user-selected position between the first end and the second end to set an amount of a wager. 
   
     
     
         2 . The system of  claim 1 , wherein the game module is configured such that the game is turned-based, and such that the users are prompted to set a wager amount at individual user turns. 
     
     
         3 . The system of  claim 1 , wherein the environment module is configured such that views of the game environment presented to the users include a wager request field that is selectable by a user to trigger presentation of the wager setting field. 
     
     
         4 . The system of  claim 3 , wherein the game module is configured such that responsive to the first user selecting the wager request field and then not positioning the wager setting element in the wager setting field, the game module accepts a wager of the minimum wager amount from the user. 
     
     
         5 . The system of  claim 1 , wherein the wager parameters module is configured such that the minimum wager amount is determined based on one or both of a game session wager minimum and/or a wager amount of another user. 
     
     
         6 . The system of  claim 1 , wherein the wager parameters module is configured such that the maximum wager amount is determined based on one or both of a total amount available to the user for a game session and/or a turn wager limit. 
     
     
         7 . The system of  claim 1 , wherein the environment module is configured such that the wager setting field comprises an element path between the first end and the second end, and such that the wager setting element is positionable along the element path to indicate a wager amount. 
     
     
         8 . The system of  claim 7 , wherein the environment module is configured such that the wager setting element in the view of the game environment provided to the first user appears to slide along the element path responsive to the first user changing the position of the wager setting element on the element path. 
     
     
         9 . The system of  claim 1 , wherein the environment module is configured such that the wager setting field presented to the first user during the first user's turn to enable the first user to set a wager amount is not visible in views of the game environment provided to other users. 
     
     
         10 . A client computing platform configured to present a view of a virtual game environment to a first user, the client computing platform comprising:
 an electronic display;   a control interface;   one or more processors configured to execute computer program modules comprising:
 a view module configured to receive view information from a server, and generate a view of a game environment for presentation to a first user via the electronic display, 
 wherein the game environment is common among the first user and a set of other users to facilitate playing of a group game by the user and the set of other users within the game environment, 
 wherein the individual users are represented in view of the game environment by avatars, 
 wherein the view module is further configured such that the view of the game environment presented to the first user includes a wager setting field configured to receive wager amounts for wagers made by the first user during the game, wherein the wager setting field in the view of the game environment presented to the first user comprises a first end corresponding to a minimum wager amount, a second end corresponding to a maximum wager amount, and a wager setting element that is positionable by the first user at a user-selected position between the first end and the second end to set an amount of a wager. 
   
     
     
         11 . The client computing platform of  claim 10 , wherein the game is turned-based, and the view module is configured such that the first user is prompted to set a wager amount at the first users turns. 
     
     
         12 . The client computing platform of  claim 10 , wherein the view module is configured such that view of the game environment presented to the first include a wager request field that is selectable by the first user to trigger presentation of the wager setting field. 
     
     
         13 . The client computing platform of  claim 12 , wherein the computer program modules are configured such that responsive to the first user selecting the wager request field and then not positioning the wager setting element in the wager setting field, a wager of the minimum wager amount is made on behalf of the first user. 
     
     
         14 . The client computing platform of  claim 10 , wherein the minimum wager amount is either a game session wager minimum or a wager amount of another user. 
     
     
         15 . The client computing platform of  claim 10 , wherein the maximum wager amount is either a total amount available to the user for a game session or a turn wager limit. 
     
     
         16 . The client computing platform of  claim 10 , wherein the view module is configured such that the wager setting field comprises an element path between the first end and the second end, and such that the wager setting element is positionable along the element path to indicate a wager amount. 
     
     
         17 . The client computing platform of  claim 16 , wherein the view module is configured such that the wager setting element in the view of the game environment provided to the first user appears to slide along the element path responsive to the first user changing the position of the wager setting element on the element path. 
     
     
         18 . The client computing platform of  claim 10 , wherein the computer program modules are configured such that the wager setting field presented to the first user during the first user's turn to enable the first user to set a wager amount is not visible in views of the game environment provided to the other users. 
     
     
         19 . The client computing platform of  claim 10 , wherein the electronic display is a touchscreen, and wherein the computer program modules are configured such that the wager setting element is positionable by the user by touching and dragging the wager setting element displayed on the electronic display.

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