US2013012290A1PendingUtilityA1
Game based on knowledge and taste concerning pictural works, the game being implemented by computer means
Est. expiryJul 6, 2031(~4.9 yrs left)· nominal 20-yr term from priority
Inventors:Roland Moreno
G07F 17/3295
39
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Claims
Abstract
A game involves obtaining a database of items, each item representing pictural work image data, together with descriptor parameters for the pictural work, with each descriptor parameter being predefined, selecting at least one criterion constituted by one of the descriptor parameters, drawing at least one item randomly from the database, and displaying the pictural work image data represented by the randomly drawn item on a player's terminal.
Claims
exact text as granted — not AI-modified1 . A game implemented by computer means comprising a terminal accessible to a player and a remote game site, the game comprising the following steps:
a) obtaining a database comprising a plurality of items, each item comprising: a representation of a pictural work in the form of image data, together with a plurality of descriptor parameters for said pictural work, with the value of each of said descriptor parameters being taken from a list of predefined values; b) selecting at least one criterion, constituted by one of the descriptor parameters of said plurality of descriptor parameters; and c) executing a game involving the criterion selected in step b), the execution of the game including drawing at least one item randomly from the database and displaying the representation associated with the randomly-drawn item on the player's terminal.
2 . The game of claim 1 , wherein the descriptor parameters of the pictural work of which the values are taken from a list of predefined values are parameters of the group constituted by: the name of the artist; the period; the original school; the original country; the type of scene shown; the technique used; the size; the museum of residence.
3 . The game of claim 1 , wherein the game executed in step c) is a game of the virtual slot machine type, comprising:
c1) in response to a command issued by the player, drawing N items randomly from the database, where N≧2; and c2) allocating a bonus to the player if there is a match for the N randomly-drawn items and the criterion selected in step b).
4 . The game of claim 1 , wherein the game executed in step c) is a game of searching for the odd-one-out, comprising:
c1) randomly drawing N items from a subset of the database, where N≧2 and where the subset is constituted by the items that all present the same criterion selected in step b); c2) randomly drawing a single item from the database not including said subset; c3) displaying on the player's terminal, in random order, the representations associated with the N+1 items drawn at random in steps c1) and c2); c4) the player designating one of the representations as being the representation that, in the player's opinion, corresponds to the item drawn at random in step c2), i.e. not included in said subset; and c5) allocating a bonus to the player in the event of a match between the representation specified by the player in step c4) and the representation of the item that was indeed drawn at random in step c2) and not included in said subset.
5 . The game of claim 1 , wherein the game executed in step c) is a quiz game comprising:
c1) drawing an item at random from the database; c2) displaying the representation associated with the randomly-drawn item on the player's terminal; c3) presenting to the player said list of predefined values corresponding to the criterion selected in step b); c4) the player designating one of said predefined values presented in step c3) as being the value that, in the player's opinion, corresponds to the item drawn at random in step c2); and c5) allocating a bonus to the player in the event of a match between the predefined value designated by the player in step c4) and the actual predefined value of the item drawn at random in step c2).
6 . The game of claim 1 , wherein execution of the game comprises, after displaying the representation associated with at least one randomly-drawn item on the player's terminal:
i) displaying on said terminal a field for manifesting a liking of the player for the pictural work associated with the displayed representation, by means of a binary evaluation of the type “like” or “like”/“dislike”; ii) the player optionally inputting said manifestation of liking; iii) the manifestation of liking as input being sent to the game site; and iv) the manifestation of liking sent in step iii) being entered into the database as an additional descriptor parameter of said pictural work.
7 . The game of claim 6 , wherein the game executed in step c) includes a prior stage comprising:
for each player in a population of players:
i) displaying on the player's terminal a representation associated with an item drawn at random from the database, together with said field for manifestation of liking;
ii) the player optionally inputting said manifestation of liking; and
iii) the manifestation of liking as input being sent to the game site;
statistically processing the manifestations of liking as sent, in order to classify the items of the database with a classification ranking that is a function of the number of players who have provided a manifestation of liking; and storing said classification ranking as a descriptor parameter for each of the classified items.
8 . The game of claim 7 , wherein said prior stage is executed over a limited time period, in particular a daily period.
9 . The game of claim 7 , wherein the game executed in step c) is a game of the wager type, comprising:
c1) the player designating at least one item of the database that the player considers as being the item(s) possessing the highest classification ranking from among the items corresponding to the criterion selected in step b); and c2) allocating a bonus to the player in the event of a match between the item(s) actually possessing the highest classification ranking and the designation made by the player in step c1).
10 . The game of claim 9 , wherein:
step c1) provides for the player designating a plurality of items, and a relative order for said items; and the bonus allocated in step c2) is modulated as a function of the match or mismatch between the relative order of the items as designated by the player and the actual classification ranking as determined during the prior stage.
11 . The game of claim 6 , comprising:
i) displaying on the player's terminal a plurality of representations associated with respective items of the database, each associated with said field for manifestation of liking; ii) the player optionally inputting said manifestation of liking for each displayed representation;Join the waitlist — get patent alerts
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