US2012322536A1PendingUtilityA1

Method and apparatus for card games

Assignee: SWIST JASONPriority: Jun 17, 2011Filed: Jun 18, 2012Published: Dec 20, 2012
Est. expiryJun 17, 2031(~4.9 yrs left)· nominal 20-yr term from priority
Inventors:Jason Swist
A63F 1/00A63F 9/24A63F 2001/005
45
PatentIndex Score
0
Cited by
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References
0
Claims

Abstract

Over hundreds of years card games have been the source of amusement, argument, and financial gain/loss to players. Today casino, gaming machine and online gaming represent a multi-billion dollar industry. In online and live poker for example the initial stages where a larger number of players are involved can be time consuming and not present the “hook” to keep the individuals attention either to watch how the play progresses or engage in playing online. Accordingly it would be beneficial to provide a mechanism that accelerated the early stage of the game. Further, card games are played at multiple levels of experience. It would therefore be beneficial to provide a mechanism within a game of poker for players at multiple skill levels that added a degree of equalizing their skill/experience by incorporating elements that were independent of or reduced dependency upon their skill/experience or required.

Claims

exact text as granted — not AI-modified
1 . A method of playing a game comprising:
 providing a second deck of cards relating to a predetermined game of cards, a predetermined portion of the second deck of cards being cards relating to a predetermined action by a player receiving the card;   playing a first predetermined portion of the predetermined game of cards according to a predetermined set of rules using cards dealt from a first deck of cards according to a predetermined standard;   dealing to each player a card from the second deck of cards after the first predetermined portion of the predetermined game of cards has been completed;   performing by each player the predetermined action on the card from the second deck of cards dealt to them; and   playing a second predetermined portion of the predetermined game of cards.   
     
     
         2 . The method according to  claim 1  further comprising;
 providing to each player at the beginning of the game a predetermined number of safety tokens; and 
 allowing a player to avoid the predetermined action on the card from the second deck of cards dealt to them by playing one of the predetermined number of safety tokens. 
 
     
     
         3 . The method according to  claim 2  wherein;
 once a player has played all of their safety tokens the player must perform the predetermined action on any subsequent cards dealt to them from the second deck of cards whilst they remain in the game. 
 
     
     
         4 . A method comprising:
 providing a set of rules relating to a card game, the rules comprising the steps of:
 playing a first predetermined portion of the predetermined game of cards according to a predetermined set of rules using cards dealt from a first deck of cards according to a predetermined standard; 
 dealing to each player a card from the second deck of cards after the first predetermined portion of the predetermined game of cards has been completed, the second deck of cards relating to the predetermined game of cards and of which a predetermined portion of the second deck of cards being cards relating to a predetermined action by a player receiving the card; 
 performing by each player the predetermined action on the card from the second deck of cards dealt to them; and 
 playing a second predetermined portion of the predetermined game of cards. 
   
     
     
         5 . The method of  claim 4  wherein the rules further comprise the steps of;
 providing to each player at the beginning of the game a predetermined number of safety tokens; and 
 allowing a player to avoid the predetermined action on the card from the second deck of cards dealt to them by playing one of the predetermined number of safety tokens. 
 
     
     
         6 . The method according to  claim 5  wherein the rules further comprise the steps of;
 forcing a player who has played all of their safety tokens the player to perform the predetermined action on any subsequent cards dealt to them from the second deck of cards whilst they remain in the game. 
 
     
     
         7 . A non-transitory tangible computer readable medium encoding a computer program, the computer program for execution by a computer system, the computer program relating to a method comprising:
 playing a first predetermined portion of the predetermined game of cards according to a predetermined set of rules using cards dealt from a first deck of cards according to a predetermined standard;   dealing to each player a card from the second deck of cards after the first predetermined portion of the predetermined game of cards has been completed, the second deck of cards relating to the predetermined game of cards and of which a predetermined portion of the second deck of cards being cards relating to a predetermined action by a player receiving the card;   performing by each player the predetermined action on the card from the second deck of cards dealt to them; and   playing a second predetermined portion of the predetermined game of cards.   
     
     
         8 . The non-transitory tangible computer readable medium encoding a computer program according to  claim 7  wherein the method further comprises the steps of:
 providing to each player at the beginning of the game a predetermined number of safety tokens; and 
 allowing a player to avoid the predetermined action on the card from the second deck of cards dealt to them by playing one of the predetermined number of safety tokens. 
 
     
     
         9 . The non-transitory tangible computer readable medium encoding a computer program according to  claim 8  wherein the method further comprises the step of:
 forcing a player who has played all of their safety tokens the player to perform the predetermined action on any subsequent cards dealt to them from the second deck of cards whilst they remain in the game.

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