US2012315967A1PendingUtilityA1

Multimedia memory game

Assignee: WATINE ALEXISPriority: Jun 8, 2011Filed: Jun 17, 2011Published: Dec 13, 2012
Est. expiryJun 8, 2031(~4.9 yrs left)· nominal 20-yr term from priority
A63F 2009/247A63F 2009/186A63F 2011/0081A63F 2009/245A63F 2009/2486A63F 2011/0083A63F 1/04A63F 9/183A63F 2009/2479
18
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Claims

Abstract

The invention relates to a method of playing and configuring a multimedia memory game; to a computer program product comprising computer-executable instructions for carrying out the steps of a method of playing and configuring a multimedia memory game; to a mobile device; to an electronic data carrier; and to a multimedia memory game comprising a mobile device, a first electronic data carrier and a second electronic data carrier. During a turn of the game, the content stored on the first electronic data carrier is read and the content stored on the second electronic data carrier is read. Then it is verified whether the first content and the second content satisfy a predetermined associative relationship. Only if the first content and the second content satisfy the predetermined associative relationship, it is concluded that the turn is successful. The predetermined associative relationship may be preconfigured or configured by a user.

Claims

exact text as granted — not AI-modified
1 . A method of playing a multimedia memory game comprising a set of electronic data carriers, wherein a turn of the game comprises:
 reading first content stored on a first electronic data carrier of the set;   reading second content stored on a second electronic data carrier of the set;   verifying whether the first content and the second content satisfy a predetermined associative relationship; and   only if the first content and the second content satisfy the predetermined associative relationship, concluding that the turn is successful.   
     
     
         2 . A method as claimed in  claim 1 , wherein the first content comprises at least one of the following content types: text, drawing, photo, video, sound, color, vibration. 
     
     
         3 . A method as claimed in  claim 1 , wherein the second content comprises at least one of the following content types: text, drawing, photo, video, sound, color, vibration. 
     
     
         4 . A method as claimed in  claim 1 , wherein the first content and the second content comprise user-defined content. 
     
     
         5 . A method as claimed in  claim 1 , wherein the electronic data carriers are NFC tags or RFID tags. 
     
     
         6 . A method as claimed in  claim 1 , wherein the predetermined associative relationship is determined by a user before the start of the game. 
     
     
         7 . A method as claimed in  claim 1 , wherein, upon concluding that the turn is successful, a point is awarded, and wherein the multimedia memory game is played by repeating turns until a predetermined amount of points has been awarded. 
     
     
         8 . A non-transitory computer program product comprising computer-executable instructions for carrying out the steps of a method as claimed in  claim 1 . 
     
     
         9 . A multimedia memory game comprising a mobile device and a set of electronic data carriers, wherein the mobile device is arranged to perform the following operations during a turn of the game:
 read first content stored on a first electronic data carrier of the set;   read second content stored on a second electronic data carrier of the set;   verify whether the first content and the second content satisfy a predetermined associative relationship; and   conclude that the turn is successful only if the first content and the second content satisfy the predetermined associative relationship.   
     
     
         10 . A multimedia memory game as claimed in  claim 9 , wherein the first content comprises at least one of the following content types: text, drawing, photo, video, sound, color, vibration. 
     
     
         11 . A multimedia memory game as claimed in  claim 9 , wherein the second content comprises at least one of the following content types: text, drawing, photo, video, sound, color, vibration. 
     
     
         12 . A multimedia memory game as claimed in  claim 9 , wherein the first content and/or the second content comprises user-defined content. 
     
     
         13 . A multimedia memory game as claimed in  claim 9 , wherein the electronic data carriers are NFC tags or RFID tags. 
     
     
         14 . A multimedia memory game as claimed in  claim 9 , wherein the predetermined associative relationship is determined by a user before the start of the game. 
     
     
         15 . A multimedia memory game as claimed in  claim 9 , wherein the mobile device is further arranged to play the game by awarding a point upon concluding that a turn is successful and by repeating turns until a predetermined amount of points has been awarded. 
     
     
         16 . A multimedia memory game as claimed in  claim 9 ,
 wherein the first content comprises a first identifier value which identifies the first electronic data carrier, and the second content comprises a second identifier value which identifies the second electronic data carrier;   wherein the mobile device comprises a memory unit for storing first data content corresponding to the first identifier value and second data content corresponding to the second identifier value;   wherein the mobile device is further arranged to retrieve the first identifier value from the first electronic data carrier and the second identifier value from the second electronic data carrier and to match the first identifier value to the first data content and the second identifier value to the second data content; and   wherein the mobile device is further arranged to verify whether the first content and the second content satisfy the predetermined associative relationship by verifying whether the first data content and the second data content satisfy said predetermined associative relationship.

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