US2012292855A1PendingUtilityA1

Dance card game

Assignee: ARMSTRONG TRACEYPriority: May 19, 2011Filed: May 19, 2011Published: Nov 22, 2012
Est. expiryMay 19, 2031(~4.8 yrs left)· nominal 20-yr term from priority
A63F 2001/0483A63F 11/0074A63F 1/04A63F 2001/0475A63F 2001/0408
32
PatentIndex Score
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Cited by
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Claims

Abstract

A dance card game to be played by one or more players comprising a deck of dance cards arranged in plurality of characters, each character illustrating a dance move, each said character of each card having plurality of “identifiers” and each character of each card having one or more of its identifiers in common with one or more other dance card, said dance cards arranged in several suits. The game comprises of each player picking several cards from the deck of dance cards and combining those cards to make a dance routine in a specified time limit.

Claims

exact text as granted — not AI-modified
1 . A set of cards for stimulating dance movies, comprising:
 a. a playing deck having multiplicity of playing cards with a face and a back;   b. said face of each card displaying a dance move;   c. each said dance move being illustrated by a character;   d. each said character having distinctive parts;   e. said distinctive parts in each card being uniquely identified by an identifier, wherein multiplicity of cards having in common one said identifier in one of said distinctive parts.   
     
     
         2 . The set of cards of  claim 1 , wherein said character of each card being a person and said distinctive parts being body parts, comprising a body, hands, feet, and head. 
     
     
         3 . The set of cards of  claim 1 , wherein said identifier being a color or an accessory of clothing. 
     
     
         4 . The set of cards of  claim 1 , having 52 dancing cards and 4 wilds cards. 
     
     
         5 . The set of cards of  claim 1 , having 13 different characters illustrating 52 different dance moves. 
     
     
         6 . The set of cards of  claim 1 , having 4 suits, each said suit being identifies by a symbol. 
     
     
         7 . The set of cards of  claim 1 , having 52 dancing cards, wherein said dancing cards being divided into 13 different characters and 4 different suits. 
     
     
         8 . A dance card game to be played by a single player, said game comprising steps of:
 a. obtaining a deck of dance cards comprising of a “total” number of dance cards arranged in a “set of characters”, each character illustrating a dance move, each said character of each card having plurality of “identifiers” and each character of each card having one or more of its identifiers in common with one or more other dance card, and said dance cards arranged in plurality of suits;   b. selecting multiple cards from said deck of dance cards;   c. memorizing all the dance moves illustrated in said selected cards in a specified time;   d. combining all dance moves illustrated in said selected cards to create a dance routine, preferably having a music accompanying the dance routine.   
     
     
         9 . A dance card game of  claim 8 , wherein the total number of cards being 56, the number of characters being 13, and the number of suites being 4. 
     
     
         10 . A dance card game of  claim 8 , wherein said specified time to memorize said dance moves being 30 seconds to 1 minute. 
     
     
         11 . A dance card game of  claim 8 , wherein the number of cards selected being 3 or 4 or 5 or more, whereby the degree of difficulty of the dance being increased by increasing the number of cards selected. 
     
     
         12 . A dance card game of  claim 8 , wherein said specified time to memorize the dance cards being 30 second or 1 minute, whereby the degree of difficulty of the dance being increased by decreasing the time limit for memorization. 
     
     
         13 . A dance card game of  claim 8 , further comprising a time cap to complete a dance routine, whereby said dance routine needs to be completed within said time cap. 
     
     
         14 . A dance card game of  claim 13 , wherein said time cap being 1 minute or any other time limits, whereby the routine and the dance movements becoming faster for smaller time caps. 
     
     
         15 . A dance card game to be played by two or more players comprising steps of:
 a. obtaining a deck of dance cards comprising of a 56 dance cards arranged in a 13 characters, each character illustrating a dance move, each said character of each card having plurality of “identifiers” and each character of each card having one or more of its identifiers in common with one or more other dance card, said dance cards arranged in 4 suits, and 4 wild cards, whereby the total number of cards illustrating a dance move being 52(4×13) and 4 wild card that can be used for any dance move;   b. each player selecting multiple cards from said deck of dance cards;   c. each player memorizing all the dance moves illustrated in said selected cards in a specified memorization time;   d. all cards being turned over, face down after the memorization time;   e. playing a music with beats or clapping with beats so that each dance move can be distinctly represented by one beat of the music;   f. each player taking turn performing one dance card and its move on each new beat of the music;   g. each player turning the cards face up in front of their feet, side-by-side on the floor so that the other players can see what dance move being performed;   h. players continue dancing as long as a music being played and a player who stops dancing being disqualified from the game;   i. each player holding pose for a pre-specified number of beats, at least two beats, of music; and   j. said dance routine continuing until players become disqualified and removed from the game if they do not perform one of their dance card moves on the beat to the music or do not perform the dance move correctly or forget their dance move,   whereby the player that stays the longest in the game becomes the winner of the game.   
     
     
         16 . A dance card game of  claim 15 , wherein the number of cards selected by each player being 3 or 4 or 5 or more, whereby the degree of difficulty of the dance being increased by increasing the number of cards selected. 
     
     
         17 . A dance card game of  claim 15 , wherein said specified time to memorize the dance cards by each player being 30 second or 1 minute, whereby the degree of difficulty of the dance being increased by decreasing the time limit for memorization. 
     
     
         18 . A dance card game of  claim 15 , further comprising a time cap to complete a dance routine, whereby said dance routine needs to be completed within said time cap. 
     
     
         19 . A dance card game of  claim 18 , wherein said time cap being 1 minute or any other time limits, whereby the routine and the dance movements becoming faster for smaller time caps. 
     
     
         20 . A dance card game for two or more players comprising the following steps:
 a. obtaining a deck of dance cards comprising of a 56 dance cards arranged in a 13 characters, each character illustrating a dance move, each said character of each card having plurality of “identifiers” and each character of each card having one or more of its identifiers in common with one or more other dance card, said dance cards arranged in 4 suits, and 4 wild cards, whereby the total number of cards illustrating a dance move being 52(4×13) and 4 wild card that can be used for any dance move;   b. each player selecting specified number of cards, preferably 5 cards, from said deck of dance cards, randomly and without looking;   c. all players matching up their pairs of cards in their hands and placing them face down on the floor prior to beginning to play;   d. each pair of cards receiving one point;   e. a player with the highest points being the first player and starting the game;   f. said first player asking a second player whether they have the match to one of the cards in the first player hand, and the second player must immediately give the matched card to the first player if the second player has the card;   g. the first player receiving a card from the second player demonstrating the dance move on each card and creating a dance routine in order to receive points;   h. the first player repeating steps f and g until the second player does not have any cards to give to the first player;   i. if the second player does not have the card asked for, then it becomes the second player's turn to ask the first player for a card;   j. the first player must go to the deck of cards and select one card randomly, without looking;   k. the second player starting at step f, asking the first player for a card;   l. steps f to k repeating until all the cards are paired;   m. totaling all the pairs each player has and adding up the score;   n. If a player runs out of cards during play, that player temporarily stopping the game, picking up certain number of cards, for example 7 new cards and collecting their pairs before re-starting the game;   o. a bonus point round wherein a player with the lowest score having an option to select a card, wherein a specified bonus points, for example 5 points, being received by each player and wherein both the first and the second players taking part in the bonus point round;   p. the bonus point round comprising:
 all cards being turned face down showing only the back of the card; 
 the first player randomly choosing a specified number of cards, for example 4 cards, from the second player's cards and the second player choosing a specified number of cards, for example 4 cards, from the first player's card; 
 a player with the least amount of points from the original round of the game, for example the second player, going first; 
 the second player having a specified amount of time, for example 30 seconds to 1 minute, to memorize the four dance moves on the cards; 
   the second player giving the first player their cards and performing all moves on the cards within a specified amount of time, for example 30 seconds to 1 minute;
 each player receiving one point for every right dance move as shown on the cards and each player receiving one point for dancing the entire time; 
 all players repeat step p; and 
   q. a player having the most point becoming the winner of the game.

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