US2012214599A1PendingUtilityA1

Gaming System and a Method of Gaming

Assignee: JOUNG SEK HWANPriority: Feb 17, 2011Filed: Feb 17, 2012Published: Aug 23, 2012
Est. expiryFeb 17, 2031(~4.6 yrs left)· nominal 20-yr term from priority
G07F 17/3272
38
PatentIndex Score
0
Cited by
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References
0
Claims

Abstract

A method of community gaming comprising determining that a community game is to be conducted for one or more players of a plurality of linked gaming devices collectively offering at least two different base games, assigning to each of the one or more players, at least one of a plurality of assignable aspects of game play in the community game based on which of the at least two base games is played by each of the one or more players, and conducting the community game for said one or more players based on each assigned aspect of game play.

Claims

exact text as granted — not AI-modified
1 . A method of community gaming comprising:
 determining that a community game is to be conducted for one or more players of a plurality of linked gaming devices collectively offering at least two different base games;   assigning to each of the one or more players, at least one of a plurality of assignable aspects of game play in the community game based on which of the at least two base games is played by each of the one or more players; and   conducting the community game for said one or more players based on each assigned aspect of game play.   
     
     
         2 . A method as claimed in  claim 1 , comprising determining that the community game is to be conducted for a plurality of players. 
     
     
         3 . A method as claimed in  claim 1 , comprising assigning an aspect of game play specific to the respective base game played by each respective player. 
     
     
         4 . A method as claimed in  claim 1 , further comprising determining a winning player of the community game based on the respective aspects of game play assigned to each of the one or more players. 
     
     
         5 . A method as claimed in  claim 1 , wherein the assignable aspects of game comprise different game play objectives of the community game. 
     
     
         6 . A method as claimed in  claim 1 , comprising assigning each of the one or more players to respective ones of two or more participating teams in the community game based on the respective base game played. 
     
     
         7 . A method as claimed in  claim 6 , wherein membership of one of the two or more participating teams in the community game is one aspect of game play that is assigned. 
     
     
         8 . A method as claimed in  claim 6 , further comprising determining a winning team of the community game based on the respective aspects of game play assigned to each of the two or more participating teams in the community game. 
     
     
         9 . A method as claimed in  claim 6 , further comprising assigning the respective aspects of game play as different game play objectives of the community game to each of the two or more participating teams in the community game. 
     
     
         10 . A method as claimed in  claim 4 , further comprising making an award of the community game to the winning player of the community game. 
     
     
         11 . A method as claimed in  claim 8 , further comprising making an award of the community game to the winning team of the community game. 
     
     
         12 . A method as claimed in  claim 1 , wherein the award of the community game comprises a prize and the method comprises assigning a value of the prize based on the respective base game played. 
     
     
         13 . A method as claimed in  claim 8 , further comprising assigning a probability to determine the winning team of community game based on a number of players assigned to each of the participating teams. 
     
     
         14 . A method as claimed in  claim 1 , comprising determining to conduct the community game in response to an initiation condition being met in one of the base games played. 
     
     
         15 . A community game controller in communication with a plurality of linked gaming devices collectively offering at least two different base games to be played, the community game controller arranged to:
 determine to conduct a community game for one or more players of the plurality of linked gaming devices;   assign to each of the one or more players at least one of a plurality of assignable aspects of game play in the community game based on which of the at least two base games is played by each of the one or more players; and   conduct the community game for said one or more players based on each assigned aspect of game play.   
     
     
         16 . A community game controller as claimed in  claim 15 , arranged to determine that the community game is to be conducted for a plurality of players. 
     
     
         17 . A community game controller as claimed in  claim 15 , arranged to assign an aspect of game play specific to the respective base game played by each respective player. 
     
     
         18 . A community game controller as claimed in  claim 15 , arranged to determine a winning player of the community game based on the respective aspects of game play assigned to each of the one or more players. 
     
     
         19 . A community game controller as claimed in  claim 15 , wherein the assignable aspects of game comprise different game play objectives of the community game. 
     
     
         20 . A community game controller as claimed in  claim 15 , arranged to assign each of the one or more players to respective ones of two or more participating teams in the community game based on the respective base game played. 
     
     
         21 . A community game controller as claimed in  claim 20 , wherein membership of one of the two or more participating teams in the community game is one aspect of game play that is assigned. 
     
     
         22 . A community game controller as claimed in  claim 20 , arranged to determine a winning team of the community game based on the respective aspects of game play assigned to each of the two or more participating teams in the community game. 
     
     
         23 . A community game controller as claimed in  claim 20 , arranged to assign the respective aspects of game play as different game play objectives of the community game to each of the two or more participating teams in the community game. 
     
     
         24 . A community game controller as claimed in  claim 18 , arranged to make an award of the community game to the winning player of the community game. 
     
     
         25 . A community game controller as claimed in  claim 22 , arranged to make an award of the community game to the winning team of the community game. 
     
     
         26 . A community game controller as claimed in  claim 15 , wherein the award of the community game comprises a prize and the game controller assigns a value of the prize based on the respective base game played. 
     
     
         27 . A community game controller as claimed in  claim 22 , arranged to assign a probability to determine the winning team of community game based on a number of players assigned to each of the participating teams. 
     
     
         28 . A community game controller as claimed in  claim 15 , arranged to conduct the community game in response to an initiation condition being met in one of the base games played. 
     
     
         29 . A gaming system comprising:
 a plurality of linked gaming devices collectively offering at least two different base games to be played; and   a community game controller in communication with a plurality of linked gaming devices collectively offering at least two different base games to be played, the community game controller arranged to:
 determine to conduct a community game for one or more players of the plurality of linked gaming devices; 
 assign to each of the one or more players at least one of a plurality of assignable aspects of game play in the community game based on which of the at least two base games is played by each of the one or more players; and 
 conduct the community game for said one or more players based on each assigned aspect of game play. 
   
     
     
         30 . A gaming system comprising:
 a plurality of linked gaming devices collectively offering at least two different base games to be played; and   means for determining to conduct a community game for one or more players of the plurality of linked gaming devices;   means for determining to conduct a community game for one or more players of the plurality of linked gaming devices;   means for assigning to each of the one or more players, at least one of a plurality of assignable aspects of game play in the community game based on which of the at least two base games is played by each of the one or more players; and   a means for conducting the community game for said one or more players.   
     
     
         31 . A gaming system comprising:
 a plurality of electronic gaming machines collectively offering at least two different base games to be played, each electronic gaming machine comprising a cabinet, a display mounted within the cabinet, at least one game play mechanism mounted to the cabinet operable by a player to input selections in one of the at least two base games to be played, and a base game controller disposed within the cabinet comprising a processor and a memory storing game control instructions which enable each base game controller operating in response to operation of a respective at least one game play mechanism by the player to conduct a base game; and   a community game controller operably connected to the electronic gaming machines to determine to conduct a community game for one or more players of the plurality of electronic gaming machines and to assign to each of the one or more players at least one assignable aspect of game play in the community game based on which base game is played by each of the one or more players, the community game controller comprising a processor and a memory storing game rules which when executed cause the community game controller to conduct the community game for said one or more players based on each assigned aspect of game play.   
     
     
         32 . A method as claimed in  claim 1 , and further comprising executing computer program code to implement said determining, assigning and conducting. 
     
     
         33 . A method as claimed in  claim 32 , further comprising storing said computer program code in a tangible computer readable medium.

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