System and method for displaying selected garments on a computer-simulated mannequin
Abstract
A method and system for providing a computer-simulated environment for displaying a selected mannequin wearing a combination of selected garments. In one aspect, three-dimensional scenes containing mannequin and garment objects are created within a three-dimensional modeling environment, and a simulation is performed using a cloth simulator within the modeling environment to model the construction, draping, and collision of the garment with the mannequin. Rendering frames corresponding to a variety of garments, mannequins, garment dimensions, garment styles, wearing patterns, viewing angles, and other parameters, are then generated from which images can be rendered and displayed in accordance with user requests.
Claims
exact text as granted — not AI-modified1 . A method for producing an image of a computer-simulated mannequin wearing a garment as defined by selected mannequin and garment parameter values, comprising:
generating objects corresponding to a representative mannequin and a garment placed in a simulation scene within a three-dimensional modeling environment; simulating draping and collision of the garment with the mannequin within the simulation scene to generate a three-dimensional rendering frame of the mannequin wearing the garment; constraining portions of the garment to reside within or outside of particular shells defined around the mannequin in the rendering frame; and rendering an image from the rendering frame.
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