Functional model of a playing system as a method for carrying out an interactive sms game
Abstract
The invention is the functional model of a playing system which is based on modern SMS cellular communications and computer technologies and is used as a method for carrying out an interactive game. The distinguishing feature of said invention is that a number of additional computer devices are introduced into a system of known devices used for carrying out a gaming process, so that owing to the operation of said additional devices the playing system acquires new essential features. Thus, winners are automatically defined synchronously with the gaming process, without waiting for the end of the game, with the aid of the synchronized operation of two additional devices ( 12, 13 ) with pre-introduced parameters. SMS messages, the information parameters of which make it possible to control the protection mechanism of the gaming process against an external interference, are formed and transmitted to the players with the aid of the known devices ( 11, 15, 7, 6, 5, 3 ). The most active players and the size of their renumeration or the type of prize are automatically determined with the aid of the additional devices ( 23, 22 ) with the pre-introduced parameters. The size of monetary assets and deductions for different state, social, scientific and other purposes, which do not conflict with the state and public interests, humanitarian and moral principles, are automatically determined with the aid of the devices ( 14 ) with the pre-introduced parameters. Mass media means that coordinate the intercommunications between the game operator and the participants, inform the participants about the beginning of the game, the course of the game and the game results, are involved into the gaming process.
Claims
exact text as granted — not AI-modified1 . A method for carrying out an interactive game based on SMS cellular communications and computer technologies in which game participants transmit SMS messages through a cellular communications network operator to the computer database of the game operator by using their personal technical communications devices ( 1 ), the time when said SMS messages are received being registered in a signal reception and processing system ( 2 ) of the cellular communications network operator; the game participants are then identified in the computer database of the game operator according to the numbers of their personal technical devices; and serial registration numbers are assigned to the game participants, wherein a device ( 12 ) is provided in the game operator's system of devices before the start of the playing process and is loaded with specified numerical information parameters of the amount collected for a prize fund as a percentage of the proceeds derived from the game in the form of fees charged for said SMS messages received from the game participants, and with relative information parameters of the kind of win associated with said parameters of the win amount; said SMS signals received from the game participants are then, after the start of the game, transmitted automatically in real time to said device, said device determining automatically in real time, with reference to said numerical information parameters of the total amount collected, a specific amount collected to be used as a prize fund, and when said amount collected as the prize fund becomes, as said SMS messages continue to be received from the game participants, equal to the specified amount of the win, a signal is sent automatically from said device to another additional device ( 13 ) that is also provided in advance, before the start of the playing process, in the game operator's system of devices and that is, in the course of the playing process, loaded automatically in real time with signals carrying information about the serial registration numbers of the game participants; said device also being loaded, before the start of the playing process, with specified parameters causing it to be activated on arrival of the aforesaid signal carrying information about the amount collected for use as the prize fund having reached an amount equal to the amount of the win, a signal being formed at the output of said last-named device used as a random number sensor in the form of a serial registration number of the winner, information about which was contained in the signal arriving at that moment in said device; said information obtained about the winner is transmitted in the form of a signal automatically in real time to a computer monitor ( 16 ) of the game operator or organizer, said computer monitor being also supplied automatically in real time with information in the form of a signal about the total number of registered game participants and about said current amount collected for use as the prize fund, such that said automatic technical operations are used to determine the game winners instantaneously, in synchronism with the playing process, and signals carrying information about the serial registration numbers of all participants together with information about the date and time of arrival of said SMS messages from them in the signal reception and processing system of the cellular communications operator are generated in the form of SMS messages containing all the above three information components and sent as SMS signals to the game participants' personal technical communications devices and providing the game participants in this manner with technically documented information as means to monitor the mechanism protecting the playing process against external interference; similar information, supplemented with information that the recipient thereof is also the winner and the amount in money equivalent and kind of the win is transmitted in real time to each winning game participant; additional devices ( 14 ) are also provided before the start of the game in the system of devices of the game operator and loaded with numerical information parameters of amounts deducted as percentages of the proceeds received from the game for public, social, scientific, and other purposes that do not conflict with state and public interests and the principles of humanity and morality; said SMS signals arriving from game participants are transmitted automatically in real time during the playing process to said devices and said devices are used to determine automatically, in accordance with said numerical information parameters, said amounts deducted for public, social, scientific, and other purposes that do not conflict with state and public interests and the principles of humanity and morality; the information received in signal form is transmitted automatically in real time to the computer monitor of the game operator or organizer, and also to the information receiving technical devices of the respective public, social, scientific, and other institutions ( 19 and 21 ) to monitor said process; signals are transmitted from said devices determining the amounts of deductions automatically in real time over the computer network, said signals being used, in accordance with the information they carry about said amounts of deductions, to withdraw the money from a specified bank account ( 17 ) and to transfer it for said purposes to bank accounts ( 18 and 20 ) of said institutions; an additional device ( 23 ) is further provided, before the start of the playing process, in the system of devices of the game operator and is loaded with specified time period parameters or parameters of a specified number of said SMS signals arriving in said device from game participants and numerical information parameters of a specified number of the most active game participants, said parameters being related to said time period parameters or said parameters of a specified number of SMS signals received from game participants are further loaded into said device; signals carrying information about identified game participants are transmitted automatically in real time to said device during the playing process, and one or several most active game participants is/are selected automatically in real time in said device depending on said time period parameters or parameters of a specified number of SMS signals received from game participants, and also depending on said parameters of the most active game participants in a specified time period, or when the number of said SMS signals received from game participants has reached a specified value and depending on the number of said SMS messages they have sent in a specified time period, or at the time when the number of said SMS signals received from game participants and when the identified details of some game participants have arrived the largest number of times in said device in the form of information carried by the signal in comparison with other game participants at the end of a specified time period or at the time when the number of said SMS signals received from game participants has reached a specified value; an additional device ( 22 ) is further provided, before the start of the playing process, in the system of devices of the game operator and is loaded with numerical information parameters, as percentages of the proceeds received from the game, in respect of cash prizes for the most active game participants in a specified time period, or when the number of said SMS signals received from game participants has reached a specified value, or relative parameters of the kinds of wins for said participants are loaded into said device; said SMS signals arriving from game participants are transmitted to said device automatically in real time during the playing process, and cash prizes or kinds of wins are determined automatically in real time in said device in accordance with said parameters for the most active game participants in said time period, or when the number of said SMS signals received from game participants has reached a specified value; information about the most active game participants selected and the cash prizes or kinds of wins for the most active game participants is transmitted automatically in real time as a signal to the computer monitor of the game operator or organizer; and said information is also transmitted automatically in real time in the form of SMS messages to the personal technical communications devices of said participants.
2 . The method as claimed in claim 1 , wherein the sequence of essential operations performed in said computer devices is completed in a small number of devices, such as one external signal-sensitive device or one internal multipurpose computer device.
3 . The method as claimed in claim 1 , wherein the playing process, including operation of said devices performing the aforesaid steps, is controlled automatically, for example, by computer.
4 . The method as claimed in claim 1 , wherein the mass media are involved in the playing process to announce the commencement, progress, and results of the game.
5 . The method as claimed in claim 2 , wherein the playing process, including operation of said devices performing the aforesaid steps, is controlled automatically, for example, by computer.
6 . The method as claimed in claim 2 , wherein the mass media are involved in the playing process to announce the commencement, progress, and results of the game.
7 . The method as claimed in claim 3 , wherein the mass media are involved in the playing process to announce the commencement, progress, and results of the game.Join the waitlist — get patent alerts
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