Virtual Environment For Critical Incident Response Training
Abstract
Methods, systems, and computer-readable media for critical incident response training are disclosed. A method of prompting a user of a computing device to choose how a user avatar should interact with a three-dimensional virtual environment in response to a critical incident includes displaying the three-dimensional virtual environment on a display device. The three-dimensional virtual environment graphically represents a physical environment. The method further includes displaying the user avatar that represents the user on a display device. The user avatar is positioned in the three-dimensional virtual environment. The method further includes simulating the critical incident in the three-dimensional virtual environment, and prompting the user to choose how the user avatar should interact with the three-dimensional virtual environment in response to the simulated critical incident.
Claims
exact text as granted — not AI-modified1 . A method of prompting a user of a computing device to choose how a user avatar should interact with a three-dimensional virtual environment in response to a critical incident comprising:
displaying the three-dimensional virtual environment on a display device, wherein the three-dimensional virtual environment graphically represents a physical environment; displaying the user avatar that represents the user on a display device, wherein the user avatar is positioned in the three-dimensional virtual environment; simulating the critical incident in the three-dimensional virtual environment; and prompting the user to choose how the user avatar should interact with the three-dimensional virtual environment in response to the simulated critical incident.
2 . The method of claim 1 further comprising displaying on a display device emergency decision diagrams and flowcharts corresponding to the critical incident.
3 . The method of claim 1 further comprising:
displaying a question to the user on a display device;
prompting the user to input an answer to the question; and
providing feedback to the user in response to the answer.
4 . The method of claim 1 further comprising transmitting data representing the user response to the critical incident to an administrator.
5 . The method of claim 4 further comprising revising critical incident response procedures in response to the transmitted data.
6 . The method of claim 1 , wherein the physical environment comprises a business, an airport, a train, a subway, a bust station, a university, a college, or a school.
7 . The method of claim 1 , wherein the three-dimensional virtual environment comprises one or more buildings.
8 . The method of claim 7 , wherein the one or more buildings form a campus setting, an airport, a train station or depot, a subway station or depot, a bus station or depot, at least a portion of a city, a restaurant, or a military facility.
9 . The method of claim 7 , wherein a building of the one or more buildings comprises an office, a classroom, a storeroom, a hallway, an elevator, a stairwell, a bathroom, a meeting room, or a food preparation area.
10 . The method of claim 1 further comprising:
evaluating the choice of the user to determine if the choice is the correct choice in the simulated critical incident; and
simulating the result of an incorrect choice in the three-dimensional virtual environment.
11 . The method of claim 1 further comprising:
evaluating the choice of the user to determine if the choice is the correct choice in the simulated critical incident;
simulating a next stage of the critical incident in the three-dimensional virtual environment; and
prompting the user to choose how the user avatar should proceed in response to the next stage of the simulated critical incident.
12 . The method of claim 1 further comprising:
prompting the user or an administrator to input customized information relating to the physical environment; and
receiving the customized information, wherein displaying the three-dimensional virtual environment on the display device is based on the customized information.
13 . The method of claim 1 , wherein the user avatar is displayed to the user from a first person point of view or a third person point of view.
14 . The method of claim 1 further comprising:
prompting the user or an administrator to input user avatar attributes such as a name, a hair color, a skin color, a height, a weight, a body type, or an eye color;
receiving the user avatar attributes, wherein displaying the user avatar on the display device is based on the user avatar attributes.
15 . A system for prompting a user to choose how a user avatar should interact with a three-dimensional virtual environment in response to a critical incident comprising:
a computing device that comprises a non-transitory memory component that stores a set of executable instructions that causes the computing device to:
display the three-dimensional virtual environment on a display device, wherein the three-dimensional virtual environment graphically represents a physical environment;
display the user avatar that represents the user on a display device, wherein the user avatar is positioned in the three-dimensional virtual environment;
simulate the critical incident in the three-dimensional virtual environment; and
prompt the user to choose how the user avatar should interact with the three-dimensional virtual environment in response to the simulated critical incident.
16 . The system of claim 15 , wherein the set of executable instructions further causes the computing device to:
evaluate the choice of the user to determine if the choice is the correct choice in the simulated critical incident; and simulate the result of an incorrect choice in the three-dimensional virtual environment.
17 . The system of claim 15 , wherein the set of executable instructions further causes the computing device to:
evaluate the choice of the user to determine if the choice is the correct choice in the simulated critical incident; simulate a next stage of the critical incident in the three-dimensional virtual environment; and prompt the user to choose how the user avatar should proceed in response to the next stage of the simulated critical incident.
18 . A non-transitory computer-readable medium for prompting a user to choose how a user avatar should interact with a three-dimensional virtual environment in response to a critical incident that stores a set of executable instructions that, when executed by a computing device, causes the computing device to perform at least the following:
display the three-dimensional virtual environment on a display device, wherein the three-dimensional virtual environment graphically represents a physical environment; display the user avatar that represents the user on a display device, wherein the user avatar is positioned in the three-dimensional virtual environment; simulate the critical incident in the three-dimensional virtual environment; and prompt the user to choose how the user avatar should interact with the three-dimensional virtual environment in response to the simulated critical incident.
19 . The non-transitory computer-readable medium of claim 18 , wherein the set of executable instructions further causes the computing device to:
evaluate the choice of the user to determine if the choice is the correct choice in the simulated critical incident; and simulate the result of an incorrect choice in the three-dimensional virtual environment.
20 . The non-transitory computer-readable medium of claim 18 , wherein the set of executable instructions further causes the computing device to:
evaluate the choice of the user to determine if the choice is the correct choice in the simulated critical incident; simulate a next stage of the critical incident in the three-dimensional virtual environment; and; prompt the user to choose how the user avatar should proceed in response to the next stage of the simulated critical incident.Join the waitlist — get patent alerts
Track US2012123758A1 — get alerts on status changes and closely related new filings.
We store only your email — no account needed. See our privacy policy.