US2012078892A1PendingUtilityA1
Searching for Virtual World Objects
Est. expiryOct 12, 2027(~1.2 yrs left)· nominal 20-yr term from priority
G06F 16/954G06F 3/011
43
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Claims
Abstract
Systems and methods for searching for objects located in a virtual world include having a virtual construct such as a bot crawl the virtual world by moving from place to place. Object information is collected about the objects associated with the place and the object information is stored in a searchable database. Users can search the database for objects in the virtual world. The information can be further filtered or classified to aid in searching.
Claims
exact text as granted — not AI-modified1 . A method of searching a virtual world for objects, the method comprising
providing a virtual construct capable of existence within the virtual world, wherein the virtual world has at least three dimensions; instructing the virtual construct to search for objects according to a search criteria; moving the virtual construct to a place within the virtual world, wherein the place is at least defined by a finite two-dimensional area within the virtual world; allowing the virtual construct to obtain object information relating to a plurality of objects within the place that match the search criteria; storing at least some of the object information in a searchable database; and providing a computer interface through which a user can submit an object query to the searchable database to search for objects.
2 . The method of claim 1 , wherein the step of allowing the virtual construct to obtain object information includes instructing the virtual construct to obtain object information external to the virtual world.
3 . The method of claim 2 , wherein the object information resides on an Internet accessible site that is unaffiliated with an owner of the virtual world.
4 . The method of claim 1 , wherein the step of moving the virtual construct to the place includes migrating the virtual construct to a centroid of a cluster of the plurality of objects.
5 . The method of claim 1 , wherein the step of moving the virtual construct to the place includes placing the virtual object at a Z-position other than ground level, and wherein the place is defined by a finite three-dimensional area within the virtual world.
6 . The method of claim 1 , wherein the search criteria includes a programmed path used to guide the virtual construct in the step of moving the virtual construct to the place.
7 . The method of claim 1 , wherein the step of allowing the object to obtain object information includes establishing a communication between the virtual construct and at least one of the plurality of objects via a robot information control protocol.
8 . The method of claim 1 , further comprising presenting a result set to the user in response to the object query where the result set is ranked.
9 . The method of claim 8 , further comprising ranking the result set according to an object popularity.
10 . The method of claim 9 , wherein the object popularity is calculated based on a Hidden Markov Model.
11 . The method of claim 9 , further comprising ranking the result set according to a creator popularity.
12 . The method of claim 9 , further comprising ranking the result set according to a recommendation based on a preference of a social peer in a social network.
13 . The method of claim 9 , further comprising ranking the result set by a sales price.
14 . The method of claim 1 , further comprising removing object information from the database based on the search criteria.
15 . The method of claim 1 , wherein the database is located on a computer system unaffiliated with an owner of the virtual world.
16 . The method of claim 1 , wherein the object information comprises an image, an attribute, and an object name.
17 . The method of claim 16 , further comprising classifying the place as a function of a ratio of objects having the attribute to objects lacking the attribute.
18 . The method of claim 17 , wherein the place is classified as a commercial zone based upon a minimum threshold number of objects for sale within the place.
19 . The method of claim 16 , wherein the attribute includes a creator defined attribute defined by a creator of an object of the plurality of objects.
20 . The method of claim 1 , further comprising validating at least one of the plurality of objects as an authorized object.
21 . The method of claim 20 , further comprising instructing the at least one of the plurality of objects to perform an authorized action that is detectable by the virtual construct.Join the waitlist — get patent alerts
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