US2012074649A1PendingUtilityA1

Board game and method of playing a game

Assignee: WANG CHRISPriority: Sep 29, 2010Filed: Dec 14, 2010Published: Mar 29, 2012
Est. expirySep 29, 2030(~4.2 yrs left)· nominal 20-yr term from priority
Inventors:Chris Wang
A63F 2003/00832A63F 2003/00432A63F 2003/00858A63F 3/00097A63F 2003/00716A63F 3/0415
40
PatentIndex Score
0
Cited by
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References
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Claims

Abstract

A board game and method of playing a game for two to four players by introducing a new playing surface which consisting two-hundred and twenty-five squares, an base zones in various shapes, a target zone in various shapes, and playing sets with nine playing pieces numbered from one to nine, Players start the game by define base and target zone, the players start to assign their game piece in their base zone to setup the game, the players take turns, moving one of their playing pieces each turn with the objective of moving all their playing pieces to the target zone, the game ends when the first player moves all his playing pieces into the target zone.

Claims

exact text as granted — not AI-modified
1 . A method of playing a modified board game by two to four players against each other, comprising the steps of:
 a) introducing a new playing surface consisting of two-hundred and twenty-five identifiable squares arranged as a grid of fifteen rows of squares by fifteen columns of squares, an base zones in various shapes which formed by squares, and a target zone in various shapes which formed by squares;   b) placing base zones on the playing surface, wherein each base zone is for a single player;   c) placing one target zone on the playing surface;   d) the squares of the base zones formed and the distance of the squares between the target zone for each player are the same;   e) players mark the base zone and target zone squares with different color;   f) introducing a new playing piece which having a number on it, provided in a set for each player;   g) formatting rules for movement wherein the number on the playing piece indicates how many squares it can be move;   h) formatting rules for movement wherein the number on the playing pieces which numbered larger than one, can also move one square;   i) formatting rules for movement wherein each playing piece may move in any direction selected from any of the straight directions, lateral directions, and diagonal directions;   j) formatting rules for movement wherein each playing piece cannot move from straight and lateral direction to diagonal direction or move diagonal direction to straight and lateral direction in a turn of move;   k) formatting rules for movement wherein each playing piece can only pass through empty squares;   l) formatting rules for movement wherein each playing piece cannot pass through same square twice in a turn of move;   m) formatting rules for movement wherein each playing pieces can be move again when they are in the square of the target zone;   n) formatting rules for movement wherein each playing piece cannot jump over other playing piece;   o) providing two to four sets of playing pieces, which is visually distinguishable from each other playing set, each set consists of nine playing pieces which numbered from one to nine;   p) placing each playing piece on the square of the base zone;   q) players taking turn to move the playing piece from the base zone toward into the target zone   r) the game ends when first player moved all his playing piece into the target zone.   
     
     
         2 . The method according to  claim 1 , wherein the squares of the providing playing surface is arranged in arrays. 
     
     
         3 . The method according to  claim 1 , wherein the providing base zone is design by players. 
     
     
         4 . The method according to  claim 1 , wherein the providing target zone is design by players. 
     
     
         5 . The method according to  claim 1 , wherein the providing playing pieces is marked with number on one side. 
     
     
         6 . The method according to  claim 1 , wherein the step p) placing each playing piece on the square of the base zone with the number covered. 
     
     
         7 . The method according to  claim 1 , wherein the providing target zone squares are marked with number from one to sixty on one side. 
     
     
         8 . The method according to  claim 7 , wherein the players can move multi playing pieces into one target zone square as long as the sum of the total playing pieces number does not exceed the target zone square number. 
     
     
         9 . A method of playing a modified board game by two to four players against each other, comprising the steps of:
 a) introducing a new playing surface consisting of two-hundred and twenty-five identifiable squares arranged as a grid of fifteen rows of squares by fifteen columns of squares, an base zones in various shapes which formed by squares, and a target zone in various shapes which formed by squares;   b) placing base zones on the playing surface, wherein each base zone is for a single player;   c) placing one target zone on the playing surface;   d) the squares of the base zones formed and the distance of the squares between the target zone for each player are the same;   e) players mark the base zone and target zone squares with different color;   f) introducing a new playing piece which having a number on it, provided in a set for each player;   g) formatting rules for movement wherein the number on the playing piece indicates how many squares it can be move;   h) formatting rules for movement wherein the number on the playing pieces which numbered larger than one, can also move one square;   i) formatting rules for movement wherein each playing piece may move in any direction selected from any of the straight directions, lateral directions, and diagonal directions;   j) formatting rules for movement wherein each playing piece cannot move from straight and lateral direction to diagonal direction or move diagonal direction to straight and lateral direction in a turn of move;   k) formatting rules for movement wherein each playing piece can only pass through empty squares;   l) formatting rules for movement wherein each playing piece cannot pass through same square twice in a turn of move;   m) formatting rules for movement wherein each playing pieces can be move again when they are in the square of the target zone;   n) formatting rules for movement wherein each playing piece cannot jump over other playing piece;   o) providing two to four sets of playing pieces, which is visually distinguishable from each other playing set, each set consists of nine playing pieces which numbered from one to nine;   p) placing each playing piece on the square of the base zone;   q) players taking turn to move the playing piece from the base zone toward into the target zone   r) playing pieces move into the target zone by numerical order.   s) the game ends when first player moved all his playing piece into the target zone.   
     
     
         10 . The method according to  claim 9 , wherein the squares of the providing playing surface is arranged in arrays. 
     
     
         11 . The method according to  claim 9 , wherein the providing base zone is design by players. 
     
     
         12 . The method according to  claim 9 , wherein the providing target zone is design by players. 
     
     
         13 . The method according to  claim 9 , wherein the providing playing pieces is marked with number on one side. 
     
     
         14 . The method according to  claim 9 , wherein the step p) placing each playing piece on the square of the base zone with the number covered. 
     
     
         15 . A method of playing a modified board game by two to four players against each other, comprising the steps of:
 a) introducing a new playing surface consisting of two-hundred and twenty-five identifiable squares arranged as a grid of fifteen rows of squares by fifteen columns of squares, an base zones in various shapes which formed by squares, and a target zone in various shapes which formed by squares;   b) placing base zones on the playing surface, wherein each base zone is for a single player;   c) placing the target zone on the playing surface;   d) the squares of the base zones formed and the distance of the squares between the target zone for each player are the same;   e) players mark the base zone and target zone squares with different color;   f) introducing a new playing piece which having a number on it, provided in a set for each player;   g) formatting rules for movement wherein the number on the playing piece indicates how many squares it can be move;   h) formatting rules for movement wherein the number on the playing pieces which numbered larger than one, can also move one square;   i) formatting rules for movement wherein each playing piece may move in any direction selected from any of the straight directions, lateral directions, and diagonal directions;   j) formatting rules for movement wherein each playing piece cannot move from straight and lateral direction to diagonal direction or move diagonal direction to straight and lateral direction in a turn of move;   k) formatting rules for movement wherein each playing piece can only pass through empty squares;   l) formatting rules for movement wherein each playing piece cannot pass through same square twice in a turn of move;   m) formatting rules for movement wherein each playing pieces can be move again when they are in the square of the target zone;   n) formatting rules for movement wherein each playing piece cannot jump over other playing piece;   o) providing two to four sets of playing pieces, which is visually distinguishable from each other playing set, each set consists of fifteen playing pieces which numbered from one to fifteen;   p) placing the playing pieces on the squares of base zone, wherein the number of playing pieces are less than fifteen in order to correspond the squares of the base zones;   q) players taking turn to move the playing piece from the base zone toward into the target zone   r) the game ends when first player moved all his playing piece into the target zone.   
     
     
         16 . The method according to  claim 15 , wherein the squares of the providing playing surface is arranged in arrays. 
     
     
         17 . The method according to  claim 15 , wherein the base zone is design by players. 
     
     
         18 . The method according to  claim 15 , wherein the target zone is design by players. 
     
     
         19 . The method according to  claim 15 , wherein the providing playing pieces is marked with number on one side. 
     
     
         20 . The method according to  claim 15 , wherein the step p) placing each playing piece on the square of the base zone with the number covered.

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