Gaming voice reaction system
Abstract
A system for collecting, analyzing, filtering, adapting, and reacting to voice information during game play is provided. The system utilizes voice recognition and alteration algorithms to voice characteristics and adapts game play to react to the specific voice criterion, including pitch, volume, articulation, background noise and the like. The system is capable of reacting to the voice criterion including altering game play based on the information it collects, filters and analyzes. The system further will analyze information from individual players and may adapt the game to respond to particular voice recognition of volume, pitch and the like to increase and enhance game interaction by the individual game player whereby the game may react to any of these voice criteria which may create a more realistic game environment.
Claims
exact text as granted — not AI-modified1 . A system for voice reaction, the system comprising:
a computer implemented software adapted to monitor, filter and analyze voice criterion; a plurality of end users, each utilizing a processing unit; and each of said plurality of end users utilizing the computer implemented software.
2 . The system described in claim 1 wherein said system has a voice recognition system whereby the system is able to recognize, monitor and store voice information from each of the plurality of end users.
3 . The system described in claim 1 wherein the system monitors specific voice criterion and adapts associated software to react to the specific voice criterion accordingly.
4 . The system described in claim 1 wherein the system is utilized for multi-player gaming.
5 . The system described in claim 1 wherein the system is utilized for online multi-player gaming applications.
6 . The system described in claim 1 wherein the system alters game play based on voice criterion inputted into the system to create more realistic game play.
7 . The system described in claim 1 wherein the system monitors, analyzes and filters voice criterion including voice pitch, volume, articulation, background noise and alters game play in response to any of the voice criterion.
8 . The system described in claim 1 wherein the system randomly reacts to voice information inputted into the system and adapts to the voice criterion.
9 . The system described in claim 1 further comprising: at least a game reaction control module associated with an input mechanism.
10 . The system described in claim 1 further comprising: at least a voice recognition module whereby the module allows for a baseline test of the individual user's voice characteristics.
11 . The system described in claim 1 whereby the system monitors and analyzes voice characteristics including voice pitch, volume, articulation, background noise and stores the voice characteristics in a processing unit.
12 . The system described in claim 1 further comprising: a receiving device for receiving audio signals from a individual user, the receiving device including microphones, speakerphones, throat mics and the like.
13 . The system described in claim 1 further comprising: a game controlling module to allow for alteration and reaction of game play by the system.
14 . The system described in claim 1 further comprising: a game command unit which interacts with the game algorithm to alter reaction of game characters in response to input voice characteristics.
15 . The system described in claim 1 further comprising: a voice recognition module which allows for input and analysis of voice characteristics.Join the waitlist — get patent alerts
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